Kenshi
Kibbles Nov 11, 2022 @ 4:56pm
Mod for Increasing food store range?
Is there by chance a mod for Kenshi that makes use of the food store/stores Base-wide possible, rather than everyone having to run to the food store every time they're hungry?

The main reason i ask is i find it frustrating that my guards constantly abandon their posts and mess with the purpose of my defence. Opening gates, leaving their turrets/posts unmanned, ect.

Perhaps a tad cheaty, but unlike NPC town guards elsewhere who's food level is constantly at full, i'd still have to manage food stores like before. All i really need is them having access to food without having to go there constantly.

I've scrolled through several mods but found nothing like this. Might anyone know a mod that does this? Or if there's any easy tweaks one can do?
< >
Showing 1-5 of 5 comments
Do not believe we can change this.
Cattrina Nov 12, 2022 @ 7:04am 
There is an user range option on the function of the food storage. We could try if changing that does anything.
Kibbles Nov 14, 2022 @ 1:37pm 
Originally posted by Cattrina:
There is an user range option on the function of the food storage. We could try if changing that does anything.

Certainly worth a shot. How might i do this?
Teal Nov 14, 2022 @ 4:57pm 
A quick tweak might be when you start a new game, or take your game now and import it, it will in effect make a new game of it, :) But doing that will allow you to go to the options button just above the begin button. That options button will let you move the hunger indicator from the left to any spot toward the right, to reduce hunger for a longer time.

Even if you only move it one or two levels ( i think there are 8 levels) it would help your people wait longer to eat, maybe only once or twice a day, Or once every few days.
Animals eat more often but there are mods for that if you like that will help regulate it so the animals don't eat quite so often.

In the beginning of the game eating sometimes becomes almost impossible, especially in the wilds. But cities are easier. And you can mine ore (iron or copper or both) and sell the ore to the bars and use the money for supplies and food and even save to buy a building and the building materials to build it. That is the official accepted way of starting a game and using the wanderer start that puts you in the Hub city is a easier start than say the one that drops you into middle of the desert.

But importing your own game will let you keep things almost exactly as they are now and you can adjust the hunger rate so it is not so over-whelming while you are starting out.

Hope this helps,
Take care,
Teal
Last edited by Teal; Nov 14, 2022 @ 4:58pm
Cattrina Nov 15, 2022 @ 12:16am 
It is easy, open FCS, toggle of (if any) mods you seen in the main window. the game ones need to be toggled on (above main window) and create new. Give a name to the mod. Find any storage you want to change on the buildings interior section, open its file and navigate to its function, scroll down and change user range value (in meters = 3 feet, so if you want 20 feet radius you type in 20x3=60)
Last edited by Cattrina; Nov 15, 2022 @ 12:31am
< >
Showing 1-5 of 5 comments
Per page: 1530 50

Date Posted: Nov 11, 2022 @ 4:56pm
Posts: 5