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Holy Nation city raid
32 martial artists and 12 animals.
all wearing dust coats and martial artist bindings, no medium or heavy armour. all cloth.
https://steamcommunity.com/sharedfiles/filedetails/?id=1638624066
Holy Nation 0
Martial Artist, 1
https://steamcommunity.com/sharedfiles/filedetails/?id=1381579516
https://steamcommunity.com/sharedfiles/filedetails/?id=1517177647
https://steamcommunity.com/sharedfiles/filedetails/?id=1517178517
This is NOT broken. This is the thing called "sense". In the world full of alien monstrosities, and rabid gangs where every rookie is a swordmaster, NOT using a ranged weapon is just plain stupid (unless you want to exp toughness).
Or are you one of those guys who rest and heal wound after every 3-4 fights (or even less)? Wait, dont tell...
And some screenshots ofc.
Lining up and firing up:
https://steamcommunity.com/sharedfiles/filedetails/?id=1647856312
Results:
ANY bandits/ninjas/manhunters = 5-7 sec all dead, no melee
Regular packs of bonewolves/spiders/etc = 5-7 sec all dead, no melee
HN advanced patrol with High Paladins/ or similar of Samurais = ~15 seconds, no melee.
50 Beak Things +2-3 Champion Beak Things at once at their main nest in Crater = ~40 seconds, some melee but no injuries.
Leviathan = 5 minutes, no melee.
And once you get friendly fire avoidance to 100%, you dont even need to line up, just fire from normal formation, it'll do the job:
https://steamcommunity.com/sharedfiles/filedetails/?id=1647856611
Give me ANY reson why I should melee anything? Except if its like a honour 1 on 1 pre-arranged duel (never happends in Kenshi world)
And no just crossbow's + athletics. If you don't have a weapon and turn on block mode it allows them to dodge backwards out of an attack if the enemy did get in close and then back up from there because if you tried to run most of the time your going to get caught by the swing especially if it was a large weapon.
I understand what you talking about. Before I get enough people to high stat in archery, they really was poor losers with only athletics and toothpicks, so I exped them exactly as you say - except I do equip them with Katanas, was fine disengaging anyway.
If you engage the enemy and then immidiately bolt away = enemy will "dance" in place for a few more seconds allowing you to gain solid distance between you and make another shot or 2. I think thats kinda of systematic flaw of game, and this yes, might be considered as kind of abuse.
P.s> but on the other way, its realistic - if you are the top runner, you countrol the flow of the battle, as it should be
in reality bigger and heavier arrow tend to be slow enough for a fighter to dodge/ deflect them, they dont have these perks so they ust charge right at yyou without thinking.
its broken not bbecause crossbow in nature, its a missing thinking of the npc to "dodge the arrow", even tho its fairly ez in real archery
Sure, early on they are super OP because you can stunlock the opponent you face, who generally have no armor whatsoever and no toughness. But once you start to face people with actual toughness and some armor ? Yeah...
As for heavy weapons, the fragment axe are probably the worst. They weight a metric ton, and in fact, some of them are so heavy, even with 100strength you suffer a massive penalty. I'm looking at you meitou axe.
On the other hand, the falling sun and the paladin's cross are super strong.
About crossbow, I wouldn't say they are OP. At least later on. The best one (eagle's cross) have terrible ammo management. I have a bull full of bolt for my 2 archers and I tend to run dry at some point.
Also, the armor you can use with a crossbow is kinda trash. If you get caught in melee, you are not going to enjoy it.
I mean, you can kite and abuse the game, then they become OP, but you can also cheat your stats and become a walking god, it's not that different.
They are, however, excellent support, espcially on character you don't want to fight close (IE medic).
Katana is perfect sidearm for crossbowmen. Heavy armored targets can be focused from range, the agile ones that get close - finished off by Katanas.
But it could be sabers as well. Depends on your preference really. Stats are secondary here. The key is that this weapon should fit in 2nd slot
Ammo is not a problem in late game. Plus, Eagle's Cross is NOT the best crossbow. Its specialized weapon, like a sniper rifle. Best crossbow is Oldworld Bow MkII MW, which have regulars as ammo - the easiest ammo to find and produce.
if you have a squad of experienced crossbowmen, the only thing you need to kite is Leviathan. All other groups can't even reach you, even elite Paladins/Samurai squads will bleed out before then can reach your position.
And its not abuse, again - its common sense. Why fight something in melee, and get hurt, when you can just shoot it from safe distance?
Melee in late game is a last resort, not really a sensible main option. Well, unless you really like lying in sleeping bags healing yourselves after every 3-4 battles (or even less).
Which, yah know, is plenty cool and stuff. Playing Kenshi is all about finding the most fun ways to break the game wide open. I can imagine myself giggling like a school girl over destroying a Beak Thing nest from the next zipcode over.
Buuuut it's still abuse, and I'd own that fact.