Kenshi
ZoraergazU Feb 4, 2019 @ 12:22pm
top amazingly broken fighting style
  • 5. Katana hi-Dexterity
    you see those wandering assassin?? nuff said, their dexterity is really high there is no compromise on their fighting style.
    katana had tendency to gain more damage my stats more than any weapon, but thats now what make them broken. the fact that if you put a lot on dexterity, preferrably to 50, you are basically dem samurai from anime, being surrounded by hordes of something and just keep on slashing.

    yes it took a while, at fastest 100 days in game to do so but high dex people tendto just beingg so fast, like heckin fast. their slash too quick to get blocked, their defence is ust to good.....

    its just fast, theres no compromise on this.
    no, this isnt just for nodachi or topper, ust small one like wakizashi still work the same

  • 4. crossbows + katana siderarm
    surprisingly good, could go to some distance and actually protect oneself even on early level, since you train yourself and quick with the dextterity. and if you got preferrable amount of skill for the strongest crossbow to find, you'll eventually become a sniper, and a weapon wielder at the same time

  • 3. turrets
    not really a fighting style but, if you manage to well placed your turrets your outpost/fortress is untouched, at all

    this is broken, like stupid broken.
    at harpoon level you basically oneshot anyone that you see, and unlike crossbows this only cost .... almost nothing

  • 2.heavy weapon (fragment axe preferred)
    at start level this is slow, in fact really slow.
    and the weapons really affected by your strength so when travelling, try to lift a friend while at it.

    heavy weapon combat becomes insane at 40+ stats and at that point if you got a MK type weapon, you can oneshot a limb to the point that ur enemy become unconciouss in ONE HIT.

  • 1. Martial Art (+ crossbows if you want)
    notorious for being absolutely hard to train but had almost the same reward as heavy weapon does martial art had a style that unique by itself.
    not only that, you dont even need weapon for this, so you dont need to waste recources to get it. its ITS YOUR FIST.
    it has also AOE attack like other and the thing is ... it plays with DODGE, which is... broken

    yes you wont be using all heavy armor nd stuff but remember this. you can deal something so hard as heavy weapon using your FIST OR KICKS and remain UNTOUCHED at the same time.

    put that with crossbow and you basically is Death Incarnate
Last edited by ZoraergazU; Feb 4, 2019 @ 7:34pm
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Showing 1-15 of 21 comments
Originally posted by zoraergazu:
1. Martial Art (+ crossbows if you want)
notorious for being absolutely hard to train but had almost the same reward as heavy weapon does martial art had a style that unique by itself.
not only that, you dont even need weapon for this, so you dont need to waste recources to get it. its ITS YOUR FIST.
it has also AOE attack like other and the thing is ... it plays with DODGE, which is... broken

yes you wont be using all heavy armor nd stuff but remember this. you can deal something so hard as heavy weapon using your FIST OR KICKS and remain UNTOUCHED at the same time.

put that with crossbow and you basically is Death Incarnate [/list]


Holy Nation city raid
32 martial artists and 12 animals.
all wearing dust coats and martial artist bindings, no medium or heavy armour. all cloth.

https://steamcommunity.com/sharedfiles/filedetails/?id=1638624066


Holy Nation 0
Martial Artist, 1
Laidlaw Feb 4, 2019 @ 6:50pm 
Lol yeah soon as I had a few turrets watching the gate I am untouchable by raids.
rompier02 Feb 4, 2019 @ 8:42pm 
Hi. MA - you are exaggerating. To get to that level 1 shot KOs & limbs dismemberment must have very high skills in MA, Str & Toughness. Also this is doable when medium skills if pump Global Damage to 2. Further to raise MA to that level is PITA but worth it. The only thing broken for MA is the inability for its users to measure their weapons range. Wasted strikes/palm strikes combos into thin air & the long dodge animations.
Danny Danger Feb 6, 2019 @ 2:21pm 
The most broken strategy from what I have seen, is the high athletics + crossbow combination. You can kite enemies until either they die or you run out of bolts and if you got a horde of enemies in your path you can run right through the center and come out unscathed due to the ai being unable to attempt a swing at you (results can vary because the pathfinding ai likes to make your character do stupid things like stopping in the middle of a beak-thing nest).
Elfie Feb 7, 2019 @ 9:09am 
Originally posted by ThatSneakyNeenja:
  • crossbows + katana siderarm

Originally posted by ThatSneakyNeenja:
The most broken strategy from what I have seen, is the high athletics + crossbow combination.

This is NOT broken. This is the thing called "sense". In the world full of alien monstrosities, and rabid gangs where every rookie is a swordmaster, NOT using a ranged weapon is just plain stupid (unless you want to exp toughness).

Or are you one of those guys who rest and heal wound after every 3-4 fights (or even less)? Wait, dont tell...

And some screenshots ofc.

Lining up and firing up:
https://steamcommunity.com/sharedfiles/filedetails/?id=1647856312

Results:
ANY bandits/ninjas/manhunters = 5-7 sec all dead, no melee
Regular packs of bonewolves/spiders/etc = 5-7 sec all dead, no melee
HN advanced patrol with High Paladins/ or similar of Samurais = ~15 seconds, no melee.
50 Beak Things +2-3 Champion Beak Things at once at their main nest in Crater = ~40 seconds, some melee but no injuries.
Leviathan = 5 minutes, no melee.

And once you get friendly fire avoidance to 100%, you dont even need to line up, just fire from normal formation, it'll do the job:
https://steamcommunity.com/sharedfiles/filedetails/?id=1647856611

Give me ANY reson why I should melee anything? Except if its like a honour 1 on 1 pre-arranged duel (never happends in Kenshi world)
Last edited by Elfie; Feb 7, 2019 @ 9:14am
Danny Danger Feb 7, 2019 @ 9:14am 
Not what i'm talking about, you have a mass or archers, I was using just 1-3 guy's and moving them out of the way of every attack. They can't even get cornered due to high movespeed allowing them to run past enemies.
And no just crossbow's + athletics. If you don't have a weapon and turn on block mode it allows them to dodge backwards out of an attack if the enemy did get in close and then back up from there because if you tried to run most of the time your going to get caught by the swing especially if it was a large weapon.
Elfie Feb 7, 2019 @ 9:18am 


Originally posted by ThatSneakyNeenja:
Not what i'm talking about, you have a mass or archers, .

I understand what you talking about. Before I get enough people to high stat in archery, they really was poor losers with only athletics and toothpicks, so I exped them exactly as you say - except I do equip them with Katanas, was fine disengaging anyway.

If you engage the enemy and then immidiately bolt away = enemy will "dance" in place for a few more seconds allowing you to gain solid distance between you and make another shot or 2. I think thats kinda of systematic flaw of game, and this yes, might be considered as kind of abuse.

P.s> but on the other way, its realistic - if you are the top runner, you countrol the flow of the battle, as it should be
Last edited by Elfie; Feb 7, 2019 @ 9:20am
Danny Danger Feb 7, 2019 @ 9:35am 
The ai isn't good enough to try to outmaneuver you so it is straight up broken. Not an insult to the dev's really it's just no matter how well you code it there is almost always some flaw that you can exploit to your advantage.
ZoraergazU Feb 7, 2019 @ 2:12pm 
the reason why i put crossbows into broken is because for some reason ai doesnt "dodge" arrows, even long arrows they dont dodge it.

in reality bigger and heavier arrow tend to be slow enough for a fighter to dodge/ deflect them, they dont have these perks so they ust charge right at yyou without thinking.

its broken not bbecause crossbow in nature, its a missing thinking of the npc to "dodge the arrow", even tho its fairly ez in real archery
ZoraergazU Feb 7, 2019 @ 2:15pm 
and f being realist a bit here, asid ethat people aare heckin powerful than people on earth, most weapon such as planks, sabre and hacker can be used to deflect arrows, i wish this was implemented tho i dont know how AI would react to it
Danny Danger Feb 7, 2019 @ 2:51pm 
Originally posted by zoraergazu:
i wish this was implemented tho i dont know how AI would react to it
Yea good luck with that, the dev's have said they are done adding "luxury features" and I have heard scripting for Kenshi is a pain to do if you wanted to go the modding route.
Erei Feb 7, 2019 @ 10:14pm 
Katana are not Op at all. They have trash innate penetration, and a penalty on top of it. If you fight anything with heavy armor, you'll do no damage whatsoever. I know, I tried. Wakizachi are the worst, since they have no penetration and low damage. Against a samurai armor, that mean 0 damage. Perhaps 1 once in a while.

Sure, early on they are super OP because you can stunlock the opponent you face, who generally have no armor whatsoever and no toughness. But once you start to face people with actual toughness and some armor ? Yeah...


As for heavy weapons, the fragment axe are probably the worst. They weight a metric ton, and in fact, some of them are so heavy, even with 100strength you suffer a massive penalty. I'm looking at you meitou axe.
On the other hand, the falling sun and the paladin's cross are super strong.


About crossbow, I wouldn't say they are OP. At least later on. The best one (eagle's cross) have terrible ammo management. I have a bull full of bolt for my 2 archers and I tend to run dry at some point.
Also, the armor you can use with a crossbow is kinda trash. If you get caught in melee, you are not going to enjoy it.
I mean, you can kite and abuse the game, then they become OP, but you can also cheat your stats and become a walking god, it's not that different.
They are, however, excellent support, espcially on character you don't want to fight close (IE medic).
Elfie Feb 10, 2019 @ 6:24am 
Originally posted by Erei:
Katana are not Op at all. They have trash innate penetration, and a penalty on top of it. If you fight anything with heavy armor, you'll do no damage whatsoever. I know, I tried. Wakizachi are the worst, since they have no penetration and low damage. Against a samurai armor, that mean 0 damage. Perhaps 1 once in a while.

Katana is perfect sidearm for crossbowmen. Heavy armored targets can be focused from range, the agile ones that get close - finished off by Katanas.

But it could be sabers as well. Depends on your preference really. Stats are secondary here. The key is that this weapon should fit in 2nd slot

Originally posted by Erei:
About crossbow, I wouldn't say they are OP. At least later on. The best one (eagle's cross) have terrible ammo management. I have a bull full of bolt for my 2 archers and I tend to run dry at some point.

Ammo is not a problem in late game. Plus, Eagle's Cross is NOT the best crossbow. Its specialized weapon, like a sniper rifle. Best crossbow is Oldworld Bow MkII MW, which have regulars as ammo - the easiest ammo to find and produce.

Originally posted by Erei:
I mean, you can kite and abuse the game, then they become OP, but you can also cheat your stats and become a walking god, it's not that different.
.

if you have a squad of experienced crossbowmen, the only thing you need to kite is Leviathan. All other groups can't even reach you, even elite Paladins/Samurai squads will bleed out before then can reach your position.

And its not abuse, again - its common sense. Why fight something in melee, and get hurt, when you can just shoot it from safe distance?

Melee in late game is a last resort, not really a sensible main option. Well, unless you really like lying in sleeping bags healing yourselves after every 3-4 battles (or even less).

Last edited by Elfie; Feb 10, 2019 @ 6:25am
Kayeka Feb 11, 2019 @ 9:22am 
No, crossbow spam is pretty broken. The AI can't decide to, say, NOT walk at you in a straight line and spontaneously grow a beard made out of crossbow bolts, so you are very much abusing its limitations.

Which, yah know, is plenty cool and stuff. Playing Kenshi is all about finding the most fun ways to break the game wide open. I can imagine myself giggling like a school girl over destroying a Beak Thing nest from the next zipcode over.

Buuuut it's still abuse, and I'd own that fact.
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Date Posted: Feb 4, 2019 @ 12:22pm
Posts: 21