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a memory leak is something where the amount of ram used keeps growing until it tops off at the amount of ram you have. if its holding at 3.2gb for long periods then tis not a memory leak
but the town could in fact be triggering something else. resulting in a spike of ram usage to load it. but after wards that usage should go back down to whatever normal levels are for your computer with amount of ram you have.
now if your ram usage keep growing non stop then yes that's a memory leak.
It doesn't, it reaches 3.2 then starts to lock up and eventually crash.
I also had one crash *virtual function error* while testing a mod free save file.
To be clear,the game is locking up and becoming unresponsive and must be closed via task manager.No logs or dumps are being generated,or at least none I can find after scouring Kenshi folders.
https://www.dropbox.com/s/ewelqbw828al879/Temper_MODS_166.rar?dl=0
The active mod list
http://steamcommunity.com/sharedfiles/filedetails/?id=1113818286
I'm using a Alienware laptop
Processor: Intel(R) Core(TM) i7-4720HQ CPU @ 2.6GHz 2.6GHz
Installed memory (RAM): 8.00 GB (7.89 usable)
Samsung SSD PM851 M.2 2280 128GB
System type: 64-bit operating system (windows 10),x64 based processor
GPU: Nvidia GeForce GTX 970M
How to replicate: Simply start save game.At location Stack you can either use space to pause (which will lock the game in a matter of seconds) or talk to the Plastic Surgeon (which will also lock the game in a matter of seconds)
Edit: Opening and using the build menu also appears to lock the game after some time.
16G ram
gtx 1060 6g version
I have been getting something similar to this, after a bit my game freezes for few seconds then resumes and it keeps happening, if i import it fixes it for a short time then happens again no matter where I go.
I dont have a crash log as it never crashes it would just keep freezing and unfreezing.
My memory use as far as task manager says doesn't top off nor does the video card ( msi fterburner).
I had one pure virtual function error crash on approach to Stack.On sebsequent loads pressing space bar (pause) or entering options menu would also lock the game with eventual *not responding* and needed to close the program through Task Manager.
I couldn't keep the program alive long enough to check if Plastic Surgeons still crash my game.
Plugin_ParticleUniverse_x64.dll According to event viewer.
http://www.filedropper.com/kenshi_1
https://www.dropbox.com/s/p05fc187ohwqhmd/kenshi.log?dl=0