Kenshi
Sheps Sep 21, 2018 @ 4:21pm
Crash on start
Just installed the game, verified the cache. "Failed to load render. You probably need to install the june 2010 direct X runtimes"

00:05:05: Creating resource group General
00:05:05: Creating resource group Internal
00:05:05: Creating resource group Autodetect
00:05:05: SceneManagerFactory for type 'DefaultSceneManager' registered.
00:05:05: Registering ResourceManager for type Material
00:05:05: Registering ResourceManager for type Mesh
00:05:05: Registering ResourceManager for type OldSkeleton
00:05:05: MovableObjectFactory for type 'ParticleSystem' registered.
00:05:05: ArchiveFactory for archive type FileSystem registered.
00:05:05: ArchiveFactory for archive type Zip registered.
00:05:05: ArchiveFactory for archive type EmbeddedZip registered.
00:05:05: DDS codec registering
00:05:05: FreeImage version: 3.13.1
00:05:05: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
00:05:05: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwz
00:05:05: Registering ResourceManager for type HighLevelGpuProgram
00:05:06: MovableObjectFactory for type 'Entity' registered.
00:05:06: MovableObjectFactory for type 'Light' registered.
00:05:06: MovableObjectFactory for type 'BillboardSet' registered.
00:05:06: MovableObjectFactory for type 'ManualObject' registered.
00:05:06: MovableObjectFactory for type 'BillboardChain' registered.
00:05:06: MovableObjectFactory for type 'RibbonTrail' registered.
00:05:06: Loading library .\RenderSystem_Direct3D11_x64
00:05:06: OGRE EXCEPTION(7:InternalErrorException): Could not load dynamic library .\RenderSystem_Direct3D11_x64. System Error: %1 is not a valid Win32 application.

in DynLib::load at ..\..\OgreMain\src\OgreDynLib.cpp (line 111)
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Showing 1-15 of 17 comments
upload the crashdump.zip or your kenshi.log

Also go into yuor dependencies folder and reinstall the file it said to.

Originally posted by HaTsUnE_NeKo:
To upload your crashdump.zip or Kenshi.zip ( Kenshi.log file ) or save folder,
You can use any of these free cloud storage services
dropbox[www.dropbox.com]
googledrive[www.google.com]
File Dropper[www.filedropper.com]
or the main forum[www.lofigames.com] ( 10 megs max ) to post your bug reports.
You can post the link on the steam forums or on the Lo-Fi Forums.

Any free cloud storage service should be acceptable long as it offers free access to the data for non registered users.
Sheps Sep 21, 2018 @ 5:12pm 
There's about 30 different June direct x files in that folder......

http://www.filedropper.com/crashdump09855x64
click DXSETUP.EXE

E:\SteamLibrary\steamapps\common\Kenshi\dependencies\dx9
Sheps Sep 25, 2018 @ 11:35am 
I did that and I still get the same error....
Hatsune Neko Gaming Sep 25, 2018 @ 11:49am 
go to microsoft and re-download DX drivers.
Sheps Sep 25, 2018 @ 12:05pm 
Already have, when I install them I get a message saying that newer drivers are already installed.
add yuor Kenshi_info.log as well.
it should have fixed itself by now.
Sheps Sep 25, 2018 @ 3:19pm 
The log doesn't exactly say much:

{0x00004fc4} 2018-09-25 19:54:45 [info]: ** Kenshi start **
{0x00004fc4} 2018-09-25 19:54:45 [info]: Version: 0.98.55 - x64 (Newland) (Steam)
{0x00004fc4} 2018-09-25 19:54:45 [info]: OS version: 6.2 (9200)
{0x00004fc4} 2018-09-25 19:54:45 [info]: CPU ID: GenuineIntel: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
{0x00004fc4} 2018-09-25 19:54:45 [info]: Physical memory total: 20 GB
{0x00004fc4} 2018-09-25 19:54:45 [info]: Number of threads: 8
{0x00004fc4} 2018-09-25 19:54:45 [info]: Startup
{0x00004fc4} 2018-09-25 19:54:45 [info]: Renderer Created

Here's the other log, does the game not run on 64 bit systems?

19:54:45: Creating resource group General
19:54:45: Creating resource group Internal
19:54:45: Creating resource group Autodetect
19:54:45: SceneManagerFactory for type 'DefaultSceneManager' registered.
19:54:45: Registering ResourceManager for type Material
19:54:45: Registering ResourceManager for type Mesh
19:54:45: Registering ResourceManager for type OldSkeleton
19:54:45: MovableObjectFactory for type 'ParticleSystem' registered.
19:54:45: ArchiveFactory for archive type FileSystem registered.
19:54:45: ArchiveFactory for archive type Zip registered.
19:54:45: ArchiveFactory for archive type EmbeddedZip registered.
19:54:45: DDS codec registering
19:54:45: FreeImage version: 3.13.1
19:54:45: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
19:54:45: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwz
19:54:45: Registering ResourceManager for type HighLevelGpuProgram
19:54:45: MovableObjectFactory for type 'Entity' registered.
19:54:45: MovableObjectFactory for type 'Light' registered.
19:54:45: MovableObjectFactory for type 'BillboardSet' registered.
19:54:45: MovableObjectFactory for type 'ManualObject' registered.
19:54:45: MovableObjectFactory for type 'BillboardChain' registered.
19:54:45: MovableObjectFactory for type 'RibbonTrail' registered.
19:54:45: Loading library .\RenderSystem_Direct3D11_x64
19:54:45: OGRE EXCEPTION(7:InternalErrorException): Could not load dynamic library .\RenderSystem_Direct3D11_x64. System Error: %1 is not a valid Win32 application.

in DynLib::load at ..\..\OgreMain\src\OgreDynLib.cpp (line 111)
Kenshi is a 64bit system
and its always better to zip up the file so its easy to move around computers for the Devs.
this way kinda forces them to come back to the page.
Sheps Sep 26, 2018 @ 10:51am 
Ok should I just ask for a refund? The game looks really cool but it just doesn't work..
cykodelik Nov 29, 2018 @ 6:07am 
I have this exact same issue and I've tried the same steps
jwarper Nov 29, 2018 @ 8:23am 
What type of video card do you have? Are you on a laptop that might be using two graphics chipsets?
Hatsune Neko Gaming Nov 29, 2018 @ 10:04am 
Originally posted by cykodelik:
I have this exact same issue and I've tried the same steps

please upload the required files so the Dev can try and fix the issues.
Captain Deathbeard  [developer] Nov 30, 2018 @ 5:42am 
i think it might be that RenderSystem_Direct3D11_x64.dll is corrupted somehow, try deleting it and re-validating with steam
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Date Posted: Sep 21, 2018 @ 4:21pm
Posts: 17