Kenshi
justaking Jun 10, 2013 @ 5:51pm
Moving objects after placement?
Is it possible..? Am I just missing something very simple? I have searched the guides and sites everywhere but cannot find anything on the topic at all. I have already placed several objects in poorly planned positions, one that I cannot even enter because of it, and objects such as beds I often want to move or reposition but I cannot figure out how to do it. I was thinking a simple click or button press while clicking. Everything else in the game seems so intuitive that I am puzzled by the lack of ability to reposition anything once built. If anyone could help me out with this I would appreciate it. Also, apologies if this has already been addressed but as I said, I haven't been able to find it anywhere.
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Showing 1-15 of 15 comments
once its built you cant move it.
you have to dismantel it and replace it with a new build.

to move objects before placement thou use < and >,
Page Up and Page Down for up and down movement.
justaking Jun 10, 2013 @ 6:06pm 
Yes, thank you. It is disappointing that such a small but crucial aspect of a building game has been overlooked. Hopefully it will be rectified in later updates. Again, thank you for the information.
Psy0n Jun 10, 2013 @ 6:21pm 
Not really a reality option in other games anyway. Say you build a stone building one day.. Could you go and move it and rotate it to suit future changes of mind? No... not unless you have more money than sense.
justaking Jun 10, 2013 @ 7:20pm 
I live in a house that was moved by the original owner when he changed states many decades ago. While it is not common, i'm sure others do as well. Not an unreal option.
But i'm not arguing fantasy vs reality. I'm only stating that it is a major inconvenience that I wish was altered. If you disagree and the feature is implemented, then you can simply never use it. That's your prerogative. But by not including it, and I would think it would not be too difficult to implement, than my options are cut and I lose out.
As far as "other games", many other games with building mechanics allow the player to rearrange their city as they see fit, when they see fit. It is, after-all, their city. And do you mean to tell me that it is unreasonable to ask for the ability to move my own bed to another location....? That is ludicrous.
CoffeeKitty Mar 3, 2019 @ 11:51pm 
6 years later, i still can't move a chest after placing it.. or even a ♥♥♥♥♥♥♥ sleeping roll inside my house lol
justaking Mar 6, 2019 @ 4:31pm 
Originally posted by CoffeeKitty:
6 years later, i still can't move a chest after placing it.. or even a ♥♥♥♥♥♥♥ sleeping roll inside my house lol

haha. Yea, i'm still playing and enjoying the game as well. Unfortunately, so many broken and poorly implemented features are still lurking around.
FinetalPies Feb 10, 2020 @ 6:47am 
It's not a complete solution, but if you press Shift f12 you can move around buildings and items. Though this doesn't move the area they actually exist in in terms of interaction, I have used it to move furniture around to get it to be more aesthetically pleasing and less restrictive.

For buildings idk how it would mess up the physics. At that point you could use the Shift f12 menu to outright delete it and recreate it where you want.
RocknGames Feb 10, 2020 @ 11:24am 
Originally posted by FinetalPies:
It's not a complete solution, but if you press Shift f12 you can move around buildings and items. Though this doesn't move the area they actually exist in in terms of interaction, I have used it to move furniture around to get it to be more aesthetically pleasing and less restrictive.

For buildings idk how it would mess up the physics. At that point you could use the Shift f12 menu to outright delete it and recreate it where you want.

Have done this before and as long as you click the fix stuff button after placement then log out and reload in everything seems to work fine. remember click exit not save in the f12 menu
Last edited by RocknGames; Feb 10, 2020 @ 11:25am
r41n Feb 26, 2022 @ 4:55am 
Kinda sorry to necro, but there seems little information on the topic. I build and later edit bases using Shift+F12 all the time. It's perfectly fine, after placement just close the "Shift+F12"-editor and do a quick-save (F5) and a quick-load (F9), and everything should work. Just be aware than placing objects too close together might prevent characters from passing between then, even if there seems to be enough space. Also in some places, like under the stairs of the Watchtower building, or if objects are too tightly placed together, there might be pathfinding issues when characters try to access them. Be also extra careful with the selection, moving and entire citadel full of objects, and messing everything up in the process, happens very easily. Always have a backup save.
justaking Feb 26, 2022 @ 9:21am 
Originally posted by r41n:
Kinda sorry to necro, but there seems little information on the topic. I build and later edit bases using Shift+F12 all the time. It's perfectly fine, after placement just close the "Shift+F12"-editor and do a quick-save (F5) and a quick-load (F9), and everything should work. Just be aware than placing objects too close together might prevent characters from passing between then, even if there seems to be enough space. Also in some places, like under the stairs of the Watchtower building, or if objects are too tightly placed together, there might be pathfinding issues when characters try to access them. Be also extra careful with the selection, moving and entire citadel full of objects, and messing everything up in the process, happens very easily. Always have a backup save.
Thanks bro, appreciate the info
Bandy Nov 11, 2022 @ 4:51am 
Originally posted by r41n:
...there seems little information on the topic. I build and later edit bases using Shift+F12 all the time. It's perfectly fine, after placement just close the "Shift+F12"-editor and do a quick-save (F5) and a quick-load (F9), and everything should work. ...
Unless I'm missing something, I still see no way to move built objects inside buildings. Perhaps the Shift+F12 'method' to move is only for outdoor buildings?

I would like to move a Tech 2 bench inside a Storm House, hopefully getting the thin side under the steps for more efficient use of space. If not possible fine, but thread seems to say it can be done. Thanks for any insights.
Last edited by Bandy; Nov 11, 2022 @ 4:57am
Cattrina Nov 11, 2022 @ 5:38am 
Originally posted by Bandy:
Originally posted by r41n:
...there seems little information on the topic. I build and later edit bases using Shift+F12 all the time. It's perfectly fine, after placement just close the "Shift+F12"-editor and do a quick-save (F5) and a quick-load (F9), and everything should work. ...
Unless I'm missing something, I still see no way to move built objects inside buildings. Perhaps the Shift+F12 'method' to move is only for outdoor buildings?

I would like to move a Tech 2 bench inside a Storm House, hopefully getting the thin side under the steps for more efficient use of space. If not possible fine, but thread seems to say it can be done. Thanks for any insights.

shift + F12 and then you click the 'edit interiors' on the right popup and then select any furniture item. Use local axis to move, it is easier for the human brain.
Bandy Nov 11, 2022 @ 6:25am 
Thank you for reply!
OK, I see it can be done, but, this is VERY fussy, not easy to ensure results... LOL...
Cattrina Nov 11, 2022 @ 6:31am 
It has a learning curve, sure
Fnordian23 Nov 11, 2022 @ 1:57pm 
I really recommend using dismantle from the menu of the object itself, which is instant and doesn't require people crafting on it.

If anyone does the f12 shenanigans yo add or move items, be very careful and follow the instructions exactly... because if you don't, it can mess up not only the objects but the save file.

If it's something simple like walls or a chest just take the possible loss of a percentage of resources and rebuild it, less risky that way. A proper base should be overflowing with building materials and iron plates at least. Make sure to empty the contents first before dismantling containers. Shift-dragging the item stacks to a pack beast is what I usually do.
Last edited by Fnordian23; Nov 11, 2022 @ 1:59pm
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Date Posted: Jun 10, 2013 @ 5:51pm
Posts: 15