Kenshi
mc5686 Mar 20, 2023 @ 11:22am
what can be safely sold?
There are a few items that are obviously too useful to sell (e.g.: ancient books and similar) and others that are "sellable trash" (e.g.: old weapons, hash, grog) some that may be useful at beginning, but not worth the effort (metal sheets, building materials), but there are things that may be useful in future (animal skins).

What about things like CPU units, Press, Gears, Motor and Skeleton muscle?

Should I sell them or can they be useful "later"?
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Showing 1-13 of 13 comments
Hatsune Neko Gaming Mar 20, 2023 @ 11:28am 
anything that's used to build stuff, keep.
but.. if you have no place to store it. sell it.
CPU's are profit. always sell those.
Last edited by Hatsune Neko Gaming; Mar 20, 2023 @ 11:29am
GIJoe597 Mar 20, 2023 @ 12:07pm 
Anything outside of books and rare/meitou weapons you should sell as it can be made by you if needed. There is not really any loot that you should hold onto hoping it will be useful in later game.

Very early, if you are not crafting you can hold on to items to build with, but even they can be easily made once you decide to do so.

There is no purple/red/blue etc "rare" loot like in other games.
Last edited by GIJoe597; Mar 20, 2023 @ 12:07pm
Insomniac Jack Mar 20, 2023 @ 12:38pm 
pEOPLes sell them to the slave market
Cattrina Mar 20, 2023 @ 1:28pm 
Do not sell:
1) research cost items (like books)
2) maps
3) stolen goods to the vendor you stole from
4) contraband in uptight neighborhood

everything else, go for it
TPTI Mar 20, 2023 @ 3:34pm 
anything to the thieves guild with buying it back and selling it with the stolen tag took off, so you get full profit without jail time
Last edited by TPTI; Mar 20, 2023 @ 3:35pm
tikiman572 Mar 20, 2023 @ 5:47pm 
Edgewalker 3/Meitou Weapons. You can't craft those without mods.
DarkFenix Mar 20, 2023 @ 6:20pm 
High quality gear, research materials. That's about it. When it comes to anything else, if it's something you'll need early, it's also cheap and readily available so you can just buy/craft them. If it's something expensive enough that you feel compelled to sell it, then it's something you won't need until much later anyway so you might as well sell it.
Judaspriester Mar 23, 2023 @ 3:25pm 
much of the expensive stuff you have no use for right now (basicly everything except research material and high grade weapons/armor) you can sell if you feel like you need money.

If you're setting up a bigger base with the necessary industry, money becomes a non-issue later on and therefore if you really feel like you need those stuff back, simply buy it from npcs and give him 1-2 katanas for compensation. So it's better to sell that stuff early on and invest the money into something you can make use of now (or at least in the near future).
Originally posted by Cattrina:
Do not sell:
1) research cost items (like books)
2) maps
3) stolen goods to the vendor you stole from
4) contraband in uptight neighborhood

everything else, go for it
Most accurate one.

Unless you have a clear objective, like "Im gonna build a wall", if you're unaware of what you need, you probably dont need much for now. Granted, if you start base building, maybe you'll regret selling some high end stuff, even might miss some electrical components, but most of it can be bought at the "tools store" (I cant recall their names in game, but their sign is a screwdriver paired with a spanner/wrench).

You might even find some ancient books and engineering researches at some tech hunters. I avoid buying any research stuff, I try to find it all in ruins, but my insane number of mods might make it hard sometimes not to buy these books. Aside from those, i tend to sell everything Im not equipping.

Sometimes I might save some equipment for the newcomers Im planning to recruit...

So yeah, if you dontk now much of the game yet you should refrain for worrying too much aside from the research items
Last edited by Friends with Benedicts; Mar 23, 2023 @ 4:36pm
TPTI Mar 23, 2023 @ 4:52pm 
the books only cost like 300 cats each and you might end up buying a 4k shack to store them, tech stores seem to get new inventory of books every few days

I would keep all good grade Crossbows etc. because the buy value is like 6k vs 1.5k sell value. And a cheap 3k recruit with 1 crossbow skill can still help you rather than trying to fight a skimmer with pure melee in the early game - plus trying to save up 60k then hire 15 hivers then spend another 60k on Crossbows can cost a lot.
Last edited by TPTI; Mar 23, 2023 @ 4:53pm
Ghin Mar 23, 2023 @ 8:31pm 
Originally posted by Haaland the Great:
the books only cost like 300 cats each and you might end up buying a 4k shack to store them, tech stores seem to get new inventory of books every few days

I would keep all good grade Crossbows etc. because the buy value is like 6k vs 1.5k sell value. And a cheap 3k recruit with 1 crossbow skill can still help you rather than trying to fight a skimmer with pure melee in the early game - plus trying to save up 60k then hire 15 hivers then spend another 60k on Crossbows can cost a lot.
I think this is pretty good advice. The toothpick bow sounds like crap from the description, but it's actually pretty good. Crossbows can stun enemies from range and cause a lot of blood loss. Making an enemy lose all its blood is an easy way to down them. Plus shooting your friends in the back with a ten damage shot isn't really that detrimental and is a great way to skill up crossbow relevant stats.
Majorita Mar 24, 2023 @ 2:40am 
Instead of just writing an extremely long post, I wrote a guide to answer this very question: https://steamcommunity.com/sharedfiles/filedetails/?id=2951322558
Originally posted by Majorita:
Instead of just writing an extremely long post, I wrote a guide to answer this very question: https://steamcommunity.com/sharedfiles/filedetails/?id=2951322558
Great guide, it's wonderful to newcomers!

If youre having money problems, there are also some game exploits like hash which are a real easy market with pack animals.

Currently tho, Im doing the exact opposite of everything you said in that guide hahaha, I'm forcing a "buyless" run which means I'm doing my best to avoid buying high grade equipment (weapons and armor as well as research stuff). I wont refrain from buying materials (like I also did last run), so I can only have high grade stuff from drops or crafting. I'm also limited to 30 units (might use the mod for owning cats lol), no animals (so everyone has to carry the loot), no ranged weapons.

Had to worry about looting armor from enemy's bosses and hoarding it for the first month of the game lol

Oh yeah also trying not to buy limbs from merchants, only creating them or buying the ♥♥♥♥♥♥ ones from the hivers.

So I do hoard the limbs I find also. And also "hashless" run, no exploit on their selling prices.

Even still, im getting close to half a million to invest in my base once I decide to settle. Havent decided where yet tho.
Last edited by Friends with Benedicts; Mar 24, 2023 @ 6:35am
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Date Posted: Mar 20, 2023 @ 11:22am
Posts: 13