Kenshi
Without water all adults
Why are there no children in Kenshi?
How do Kenshi's Avitants reproduce only explains how the hives reproduce.

Why do Kenshi's Avitants not drink water or do not need it, running around in the hot sun would dehydrate them in seconds.
Originally posted by Hatsune Neko Gaming:
Water was originally intended to be in the game, but the Dev dropped it so as to keep that part simple so one could focus more on game play rather then the different necessities needed to survive.

having killable children is rather frowned upon in the gaming world.
Also the Dev never thought of putting in a system like that. he was more focused on the combat aspect's. even making outposts was a secondary thing for him. ( Our ability to build anything really )
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Showing 1-15 of 15 comments
Fryskar Oct 13, 2024 @ 2:42am 
Simplicity.

I assume avitants should just mean inhabitants?

No children are likely due to beeing seen as worse (irl gamerating wise for crimes) or made immortal (like skyrim as ex) which fits the game poor and because you'd likely want a system for reproduction and growing up, which would be more work.

Fairly sure hiver reproduction isn't really explained, only that they all come from the queen.
Convenience. Having kids in a game like this either means having a bunch of invincible little gremlins running around or an A rating, which is usually desirable to avoid.

Also, still convenience.
The author of this thread has indicated that this post answers the original topic.
Water was originally intended to be in the game, but the Dev dropped it so as to keep that part simple so one could focus more on game play rather then the different necessities needed to survive.

having killable children is rather frowned upon in the gaming world.
Also the Dev never thought of putting in a system like that. he was more focused on the combat aspect's. even making outposts was a secondary thing for him. ( Our ability to build anything really )
Bandy Oct 13, 2024 @ 6:36am 
My understanding is LoFi ended up just having food represent fluids. There are mods that make fluids (various alcohols) drinkable items. It's fun. I also 'role-play' and add a water barrel to my pack animals just to keep in-world.

There also are mods that add children to Kenshi. In my mod list it is "Children 2" go figure...
Steelfleece Oct 13, 2024 @ 7:37am 
Rimworld, another game that tends to be brought up alongside Kenshi and vice versa, does kind of similar. Drinks aren't part of the base game although some mods add that need, as they're just kind of rolled in to the food system. Children also weren't originally part of the game... But the DLC that added them may be controversial to some due to things like child slaves and individuals having mental breaks because of the line of child soldiers they just had to gun down.
Cellar_Cat Oct 13, 2024 @ 8:23am 
Honestly if Rimworld can get away with killing kids, it probably wouldn't hurt Kenshi much. Actually, Izumi is implied not to be an adult in the recruitment dialogue IIRC, so maybe there is one.

There seems to be a lot of things left out or partly developed in this game, though. Putting more effort into developing kids in a more realistic way might have used time they had for something else—and they'd also be characters using system resources for probably minimal contribution to gameplay, since Kenshi leans more into combat than colony sim.
magne.moe Oct 13, 2024 @ 12:09pm 
Originally posted by Cellar_Cat:
Honestly if Rimworld can get away with killing kids, it probably wouldn't hurt Kenshi much. Actually, Izumi is implied not to be an adult in the recruitment dialogue IIRC, so maybe there is one.

There seems to be a lot of things left out or partly developed in this game, though. Putting more effort into developing kids in a more realistic way might have used time they had for something else—and they'd also be characters using system resources for probably minimal contribution to gameplay, since Kenshi leans more into combat than colony sim.
Rimworld is an much more more abstract game who makes it easier to get away with stuff than Kenshi with pretty realistic graphic.

Izumi is clearly not an kid, she might be around 17.

As for water, it would be more stuff to remember in addition to food, first aid kits, splint kit, robot repair kit is needed and sleeping bags.
Yes water would make traveling into some places harder but it already require special gear.
I would rater carry water into Black desert city than having to switch out the plate jacket for a dust coat. This assuming you could get water most places with water from an river or lake.
Probably need to boil it?
x Oct 15, 2024 @ 7:36am 
Originally posted by Steelfleece:
Rimworld, another game that tends to be brought up alongside Kenshi and vice versa, does kind of similar. Drinks aren't part of the base game although some mods add that need, as they're just kind of rolled in to the food system. Children also weren't originally part of the game... But the DLC that added them may be controversial to some due to things like child slaves and individuals having mental breaks because of the line of child soldiers they just had to gun down.

I was actually quite surprised when Rimworld rolled out kids in the "official" branch. There have been kids for a long time in mods, but I totally understand the possible issues. Since I've been playing Rimworld for years and always quite a bit modded, I am not entirely sure where the kids entered the scene. I believe it was Biotech.
But issues like these have gotten Rimworld in trouble in Australia. In 2022 it was "refused classification", therefore making it impossible to buy in Australia.


According to the Board, it came to this decision because RimWorld deals with “matters of sex, drug misuse or addiction, crime, cruelty, violence or revolting or abhorrent phenomena in such a way that they offend against the standards of morality, decency and propriety generally accepted by reasonable adults.”

However, the developer appealed and the game was given an "R 18+ (Restricted)” rating a month and a half later, whatever that means.

So yeah, kind of makes senses for developers (especially smaller ones) to avoid some potential issues. It's not like they can splurge out millions into a tight legal case.
Bandy Oct 18, 2024 @ 11:44am 
Originally posted by x:
... So yeah, kind of makes senses for developers (especially smaller ones) to avoid some potential issues. It's not like they can splurge out millions into a tight legal case.
Exactly, it is not worth the fight, they will still loose the battle in the end one way or another.

Leave it up to the community to mod such things. As I already posted, kids are already a mod, just get the mod...
⛧Perdurabo⛧ Oct 19, 2024 @ 2:18am 
Originally posted by Fryskar:
Well, bring up some well known game in which you can kill children. Direct and visible, not some off screen text "and because their parents died, blabla died". Unmodded ofc.

I can't remember any game where you can besides rimworld, but that might just be my cursed memory betraying me.

I know some games where you can indirectly, lile frostpunkt.

I am not saying that there are many games out there. And I see what you try to do, but that is not my point.

My point is that IF children are in it, most would try to kill them off either with or without mods or cheesing.
That is gaming for you: doing stuff you normally cannot do.
(GTA, Red Dead, Rimworld; aka war crime simulator, Assassin's Creed, Cyberpunk and so on.)

Rimworld is a fantastic example, but think about the many ways people try to kill the "children" in AC games (which ofc can't), and than there was this game where children are in the ceiling and you can kill them by trowing a molotov cocktail in a certain way....(cannot remember the game itself tbh.)
Point is: if there is something killable in the game, we will try to kill it:
Dogs, cats, adults, kids, birds, babies; you name it and we try to burn it.



I am reacting to that one little piece:
"having killable children is rather frowned upon in the gaming world."

Which is a statement that is simply not absolute.
IT's pixles, nothing more.


(To clearify: I am not advocating killing off children for the sake of it btw.
haha, kinda seems so when I read my own comments.
But it is kinda stupid that when you trow a bomb in the middle of a square and everyone dies and everything around it is destoyed, but the kid is in the middle of a pile of corpses and rubble just standing there as if nothing happens: as if the world or the kid itself don't excist in the same dimension or so.)
Last edited by ⛧Perdurabo⛧; Oct 19, 2024 @ 2:24am
Alright people. debate the topic, not each other.
several posts have been removed that where doing that or reposted from certain parts of the deleted posts.
Keep it civil.

for those who got warnings/bans
use that to discus the issue,
main forums are not the place to discus moderator actions. posts will be removed of those who try.
Last edited by Hatsune Neko Gaming; Oct 19, 2024 @ 4:31am
Fryskar Oct 19, 2024 @ 4:47am 
Originally posted by ⛧Perdurabo⛧:
Originally posted by Fryskar:
Well, bring up some well known game in which you can kill children. Direct and visible, not some off screen text "and because their parents died, blabla died". Unmodded ofc.

I can't remember any game where you can besides rimworld, but that might just be my cursed memory betraying me.

I know some games where you can indirectly, lile frostpunkt.

I am not saying that there are many games out there. And I see what you try to do, but that is not my point.

My point is that IF children are in it, most would try to kill them off either with or without mods or cheesing.
That is gaming for you: doing stuff you normally cannot do.
(GTA, Red Dead, Rimworld; aka war crime simulator, Assassin's Creed, Cyberpunk and so on.)

Rimworld is a fantastic example, but think about the many ways people try to kill the "children" in AC games (which ofc can't), and than there was this game where children are in the ceiling and you can kill them by trowing a molotov cocktail in a certain way....(cannot remember the game itself tbh.)
Point is: if there is something killable in the game, we will try to kill it:
Dogs, cats, adults, kids, birds, babies; you name it and we try to burn it.



I am reacting to that one little piece:
"having killable children is rather frowned upon in the gaming world."

Which is a statement that is simply not absolute.
IT's pixles, nothing more.


(To clearify: I am not advocating killing off children for the sake of it btw.
haha, kinda seems so when I read my own comments.
But it is kinda stupid that when you trow a bomb in the middle of a square and everyone dies and everything around it is destoyed, but the kid is in the middle of a pile of corpses and rubble just standing there as if nothing happens: as if the world or the kid itself don't excist in the same dimension or so.)
I'm argueing that way that there must be some reason to it, else there would be more games including children.

I dislike their inclusion if they are skyrim like invulnerable NPCs with usually no meaningful interactions.
I find the idea of killing a child less bad than killing someone by putting into a peeler or acid. Both are clear extereme, but i'd rate a torture kill still worse.
Shibubs Oct 19, 2024 @ 5:27am 
They don't explicitly have any children children but E.G. Izumi from the United City areas as a character recruit with unique dialogue, she is technically a teenager according to what she says and the lore dialogue.

Her height has been pulled down quite a bit, 87 or so to emulate someone of that age?
Otherwise I'd imagine there are kids in that universe but we wouldn't notice because its not heavily expanded upon for many reasons, just made extremely vague.
⛧Perdurabo⛧ Oct 19, 2024 @ 6:09am 
Originally posted by Fryskar:
I'm argueing that way that there must be some reason to it, else there would be more games including children.

I dislike their inclusion if they are skyrim like invulnerable NPCs with usually no meaningful interactions.

I find the idea of killing a child less bad than killing someone by putting into a peeler or acid. Both are clear extereme, but i'd rate a torture kill still worse.


Ah like that.
I see what you say now.
In that case I cannot do anything else than agree with you :beeped:

That is kind of the same point I was trying to make allthough maybe not in the most flattering way :Rubber_Duck:
domremy Oct 28, 2024 @ 3:31pm 
You have to draw the line somewhere and create a fun game. The characters never sleep, they run bare foot on hot sand and freezing ice. Some towns have like 20 people in them when in reality they'd have thousands but I'd rather have more useful characters than a few children that don't add anything to the fun element. Any animal attack would kill a child so seems pointless to me to include children.
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Date Posted: Oct 13, 2024 @ 2:37am
Posts: 15