Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
They are light weapons, with even the highest tiers having low strength requirements. They also have good damage, and are not bad against any target. Defense stat boosts from them will also help immensely at low levels.
Another contender would be a Polearm. Long reach, large attack bonus, reasonable str requirements, okay damage, 30% armour penetration, and 50% animal bonus. I don't usually use polearms, so it wouldn't be my pick, but they are good.
I have some reservations about dex weapons. They're not bad but they're not as universal.
Of the basic attacks, polearms have a mix of fast katana stunlocking moves, and the heavy weapon attacks that hit up to 99 enemy attacks.
So heavy polearm (high base damage and armor piercing), nagikatana (high base damage and target modifiers) are top of the line contenders if you want a ball of people who beat everything....
Since they will stunlock in a duel and clip enemies who weren't their main target with the anti-crowd hits (Making ball of people-versus ball of people fights even better for you.)
The plank has a arguable role for just hitting giant crowds of enemies with its length, having enough crush to ignore most armor, having low enough blunt to not require cybernetics to wield it, as well as still having decent cut.
Fallen sun is also good, but requires very high stats to take off because its unusually short for a weapon that only has very slow attack animations.
Desert saber has long length without indoor penalties, and the combat cleaver has the highest damage total with no indoors penalty (AND ARMOR PIERCING.)
However, sabers lack crowd control attacks, and cleavers lack stunlock friendly attacks.
Both classes are great numerically but have bad attack animation variety that means if you fight slightly outside your element, you risk getting pounded.
General worst probably goes to a stick or the flesh cleaver, as the flesh cleavers anti-human damage bonus still leaves it as weaker against humans then other cleavers... Its damage is that low.
Obviously, any animations mod that adds high skill animations will break this.
Very.
Very Hard.
But if we are willing to count martial arts the high skill martial arts attacks are broken. Especially on skeletons, who have stronger fists intrinsically.
Great reach, attack animations and armour penetration make it relevant at all stages of the game. Also great against wildlife for easy money making.
Enough cutting damage to make enemies bleed and not infinitely get up but also enough blunt and armour penetration to put down late game enemies and skeletons.
Absolutely an under rated weapon.
But if it´s about early game to the end - it could be a plank, when counting in the crappiest of them - but i´d rather stick with a good old katana, or sabre, or polearm, as they don´t require much strength, and usually i aim for a mix of weapons - but also stick with a certain weapon choice for the whole playthrough, because weapon skill, and roleplay / fashion - and i like to get some dexterity as well, for faster attacks and blocks - and the plank, or heavy weapons in general do this rather slow.
Light enough for early game, deal with heavy armored enemies and robot with ease in the late game.
Slight weakness against animals, yes. But good enough against everything else.
If you want something that is not too painful at the early game and good enough in the late game. Hacker is the choice.
Either this or a Sabre.
Sabre are everywhere, and there are a fine selection of it. You can braindead slap a sabre on anyone and they will do fine with it. The best thing about a sabre are there are no obvious drawback.
MA tends to take hefty penalties with heavy armour, so using it to fight stronger enemies is a bit risky. On the one hand, you may just run in and one-shot them. On the other hand, you may just run in and get one-shotted.