Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
For base turret defense and item production skellies are flatly better.
BUT they have some serious problems.
HN consider skeletons a core threat to themselves = one third of the map is a high danger zone cause HN is a large empire and their pallies are strong.
Skeletons have their HP degraded with every hit they recieve and their repair kits cost hell ton of money to maintain. Until the late tech is unlocked you'll have to rely on a friendly town with a supply of repair beds and kits.
Pros: don't eat, environmental immunity, martial arts bonus
Cons: attacked on sight by zealots, needs repair beds/kits, less armor means more limb loss
Humans: Versatile medium for everything there is.
Shek: Higher HP, More hunger and bleeding rate.
Hive: VERY fast but extremely fragile to limb loss (very low bleeding rate and very low food consumption)
Skeleton: Yada-yada we talked about that in several messages above this one :D
Animals: Aging to get bonus stats, no stagger but can't use equipment and can't talk to people (obviously), can't block or dodge. Various animals have different max speed so there are Beak things for example that are "gotta-go-fast" type.
I once tried an all skeleton play through and gave up pretty quickly as it was too easy and got boring.
inserts peeler machine.
Agnu have 50strength, i don't see a reason for not recruit agnu and that place need skeleton the rest will get sun burn.
Both tinfist and mad catlon are skeleton, they are the strongest boss and npc in this game. Martial art is op in this game cos they ignore armor and once your martial 40-50 there is when you realize how strong ma is.
You can probably one shot knockout some of the boss when your martial art reach 70 if you hit the right spot.
For squad more than 20peoples you need skeleton and hive soldier drone as they don't need that much food.
Repair kits are a little expensive, but they're not prohibitively expensive. If you know the basics of playing, it shouldn't be an issue to find the money, especially since you're an OP skeleton chad. The hardest part of the game is when you start and don't have one in your inventory yet, but you can buy some of the cheap hive repair kits to start with.
You don't need to visit the skeleton repair beds constantly, just whenever you notice your max health is starting to be problematic (under 100 would make you weaker than a human, above that is still completely fine). Humans take forever to get back up and fully heal after a fight, but skeletons can do that very fast, and I think that's a great trade-off for the repair system.
The only real downsides I can think of are the fact that you can't equip helmets (some of them give useful stats like Perception, if you wanted to play a ranged character), and the fact that the Holy Nation hates you, but those aren't huge problems