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i wont use genesis, i want my game to eventually load. ( due to having an HDD)
I already have annoyingly-lengthy load times using Reactive World so that's good to know, I'll keep Genesis on the backburner for whenever I get my hands on a stronger computer. Mechanically-speaking, how are they different? Particularly between Reactive and Living World I'm struggling to understand how they're different, though I guess I'm just not seeing it right
Living World has a broader focus. It allows you to join up with minor factions and gives you a lot more options on how you play. It's been too long to remember specifics but I went back to RW after missing some of its smaller changes (though admittedly I never got as deep in LW, and haven't tried it in quite some time) so hopefully someone else can chime in with a deeper explanation of it. It's the one I'd use if RW wasn't around, for sure.
Genesis is super impressive as mod but it's also A Lot. I didn't play it for long because the loading between zones made me think my computer froze a few times. I want to stress, it's a really impressive how much it /changes/ and packs into the zones, but the sort of experience I personally seek is not a total conversion of Kenshi, so much as an enhancement; RW and LW deliver that, Genesis does not.
It's a lot of smaller stuff, though it's biggest selling point is all the new/improved World States. Those are changes to the map when an important NPC is killed or captured, so you won't see any of them immediately. All of the major factions have new ones.
Shidan's Tweaks & Fixes (from the same person, Shidan!) can also be used to add more, smaller changes, like having some robotic-limbed NPCs populate the world.
OMO's armor mod for example does a lot for genesis's atmosphere but can be installed as a stand alone.
reactive world, living world are good mods, but so is Kaizo.
Kaizo brings more changes, but is discreet, well thought, well made and enriches the game while still respecting lore, atmosphere and loading times.