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There are areas with stronger enemies though. Places too dangerous for the weak to tread. But as you get stronger, they will stay the same. And you will eventually be able to overcome them.
That's the way I thought (and hoped) it worked. Thanks for the answer!
As you travel around you encounter npc's fighting other npc's.
Do the surviving NPC's get stronger.
Also I see people putting NPC's in cages and using them for training, won't this make that NPC stronger?
Nope, it hasn't, it's still like that, they gain XP just as you do.
So yeah if you keep using the same prisoners for training, they'll eventually get stronger, which makes them better for training actually.
Anyway, if the enemy never attacks you because you are training against them in a way that they aren't able to fight back (like for example a skeleton with no arms or legs left on a skeleton repair bed), they will never increase either of those two relevant skills and therefor never become better as a training dummy. Their dodge will increase, but it doesn't do anything.
*Correction, Melee attack and martial arts are the only relevant enemy skills for training attack and defense skills and attributes. Stealth skills, particularly assassination, work differently (assassination is based off toughness I believe). I don't know what ranged weapons are based on, but it's probably the same as melee.