Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Combat is tricky in Kenshi, mostly due to its semi wonkiness. One thing I noticed is that at least in the begining it was always worth it to Hire mercs, even for small trips theyd always pay for themselves within the first encounter of enemies with either lootable gear from them or their enemies.
As far as actual fights themselves go when your a low level character theres gonna be lots of micro unfortunately, at least if you wanna game the system. The way I usually engage combat is having 2-3 guys as heavily armored as I can with defense boosting weapons set to Taunt, send in those guys first and make sure the mercs are assigned to one of em, then place your damage dealers spread out around the ongoing combat.
The number 1 thing you wanna avoid is bunching up, as especially in vanilla combat a single unit can take out a whole group easily due to the single combat slot function (Meaning only 1 character can attack at a time, each other having to wait for the first ones strike to hit or miss before they can engage.
As far as crossbowers and harpoonists goes, those are just a neverending source of anger for me. Even the highest skilled archers in my army regularly shoot their own guys, often leading to unconciousness, limb loss or even death. I did some testing and the only reliable way i found to stop friendly fire from insta killing my own guys because some harpoonist decided tho shoot an enemy at the gate and the harpoon managed to magically phase throu a several inch think steel gate to hit one of my workers in the head, instantly killing him is to go into the games editor, open your save file and increase the friendly fire skill to aboiut 550, 552 is pretty much the max at woich point they will never again shoot your own guys. They wont always hit enemies still but at least the amount of blue on blue is reduced to 0
this is intended by the Dev.
if you notice the training tip. its shoot your own people for the highest XP gain.
you have to micro place them so they don't shoot each other in the back.