Kenshi
BanditJojo Aug 29, 2021 @ 4:42pm
Why Can't I kill Downed Enemies?
Why is this not a feature? I have been fighting some clan of ninjas all day b/c I keep knocking them out. They never go below half their health on all their limbs so they keep getting up after only a few minutes. There's to many to micromanage throwing them all out. Even the few I was able to throw out just ran right back into my base and started fighting me. I can't tel you how awful this week long fight has been. During all of this the Fogmen have attacked twice so it was a three way fight at some points.
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Showing 1-15 of 56 comments
Incunabulum Aug 29, 2021 @ 4:52pm 
Because then enemies could kill you when you are downed.

Remember - anything you can do, so can they. The point of the game is that you're not special.
lizardmang Aug 29, 2021 @ 4:55pm 
There are mods that add death items to NPCs, such as this one: https://steamcommunity.com/sharedfiles/filedetails/?id=1591021066
use a Mod, suggest Shidans as it has the fewest issues.
but the Dev will not add it in.
Undead Rufus Aug 29, 2021 @ 7:18pm 
You can't kill downed enemies due to the dev's bizarre, near-absolutist philosophy on shared mechanics between player and NPCs. It only makes sense if we assume there was no middle ground between "NPCs can't execute anyone" and "NPCs will execute everyone all the time," but modders have compensated as best they can.

Shidan's Execute Enemy is the best I know of. Unless you want every slave in the game to immediately die, you'll need one of the fixes mentioned in the description.

You can also crank up the Chance of Death and Damage Multiplier sliders on a new game or import. Not quite the same as coup de grace, but it makes combat more lethal.
bunny de fluff Aug 29, 2021 @ 7:23pm 
The feature will make me more merciful and preserve my sanity while playing it. A good feature actually.
Morkonan Aug 29, 2021 @ 9:07pm 
There is absolutely nothing wrong with the fact that one can't kill downed enemies in vanilla Kenshi. I think it's appropriate and it actually adds to the experience.

Killing an enemy just results in a dead body.

A wounded enemy, crawling off, leaving a trail of blood, only to end up being eaten by a bonedog... Well, that's poetic.

An unconscious enemy, maybe slowly bleeding out? What will you do? Save them? Bandage them and give them food? Or, wait for the flies to come...

It's a good mechanic.
bunny de fluff Aug 29, 2021 @ 9:23pm 
Well said Morkonan. I'll suggest stripping their weapons, reducing raid size, or hire more guns.
Undead Rufus Aug 29, 2021 @ 10:20pm 
Originally posted by bunny de fluff:
The feature will make me more merciful and preserve my sanity while playing it. A good feature actually.

Originally posted by Morkonan:
There is absolutely nothing wrong with the fact that one can't kill downed enemies in vanilla Kenshi. I think it's appropriate and it actually adds to the experience.

Killing an enemy just results in a dead body.

A wounded enemy, crawling off, leaving a trail of blood, only to end up being eaten by a bonedog... Well, that's poetic.

An unconscious enemy, maybe slowly bleeding out? What will you do? Save them? Bandage them and give them food? Or, wait for the flies to come...

It's a good mechanic.

It's weird that, in a game whose bread and butter is agency and choice, you guys would then cheer the game for holding the player's hand in suppressing murderous urges. If you cut the throat of everyone you defeat in combat, that's just personal responsibility.

Being unable to execute people in Kenshi—of all games—is silly. At the very least it should have been an option, like bandit looting. Fortunately, mods, and hopes for something less silly in Kenshi 2.
bunny de fluff Aug 29, 2021 @ 10:58pm 
@Undead Rufus: to me, the creator actually did not want you do everything the ai is doing to you. Some things, but not everything. Why can't the player make or buy shackles and use them on people? Because you are supposed to be against slavery, because opposing slavery is a good thing, a moral thing. Why can the cannibal use the 'kill random prisoners' action on player's units and you cannot do the same to them? Because you the players are supposed to be the light of the world, and not join the animals you are fighting against. There are some meaningful messages in this game from the creators, beyond the apparent violence and gore.
Undead Rufus Aug 30, 2021 @ 1:48am 
Originally posted by bunny de fluff:
@Undead Rufus: to me, the creator actually did not want you do everything the ai is doing to you. Some things, but not everything.

The argument continually brought up is that the dev didn't want the player doing something the AI couldn't do, and player characters always being executed was deemed not fun or something. See my original post.

Why can't the player make or buy shackles and use them on people? Because you are supposed to be against slavery, because opposing slavery is a good thing, a moral thing.

Seeing as you can kidnap people and sell them into slavery, I think it was more the dev created this game by the seat of his pants, and it was simpler to leave the slavery logic as NPC-only.

Why can the cannibal use the 'kill random prisoners' action on player's units and you cannot do the same to them?

Probably the same reason as above. Incidentally, you can also kidnap people and leave them on cannibal poles.

Because you the players are supposed to be the light of the world, and not join the animals you are fighting against. There are some meaningful messages in this game from the creators, beyond the apparent violence and gore.

Speak for yourself, but my characters are rarely the light of anything except their own survival, power and finances. My squads often fly a decadent flag, and the only mod I've published for Kenshi is a down-on-her-luck slaver recruit. I can be a beacon of light for the world in plenty of other games.
bunny de fluff Aug 30, 2021 @ 2:07am 
@Undead Rufus: maybe you played the game wrong? Don't you want to play the peaceful Savior of the world like everybody else?(just kidding. In case this is not obvious, I am not telling you or anyone how to play the game. Have a great Sunday/Monday guys :)
Last edited by bunny de fluff; Aug 30, 2021 @ 4:32am
Red Bat Aug 30, 2021 @ 3:18am 
Because if the AI couldn't do it, it would make the game too easy, and if the AI could do it, it would make the game too hard. Worth pointing out that you can eventually do so much bleeding damage that enemies won't tend to get back up very often anyway, but by that point you've kind of earned the easier kills.

Both the player and the AI can execute animals and non-skeleton-robots by looting them, which I have mixed feelings about. However the player can also execute a lot of key skeleton NPCs as well by looting CPU cores, which feels a little anti-climatic in some cases when all the ingame lore basically points to them as being the pinnacle of combat prowess. You can even do this with assassination mechanics, which very quickly shows why letting you execute every enemy you down would make the game boringly easy.
pauloandrade224 Aug 30, 2021 @ 4:14am 
I dont understand i have that option that makes limbs get cut off after a certain damage threshold and my enemies do die very quickly After their limbs are cut off due to bleeding.
..
Originally posted by Undead Rufus:
Originally posted by bunny de fluff:
@Undead Rufus: to me, the creator actually did not want you do everything the ai is doing to you. Some things, but not everything.

The argument continually brought up is that the dev didn't want the player doing something the AI couldn't do, and player characters always being executed was deemed not fun or something. See my original post.

At one time the Dev did have a plan to add a type of it, aka the assassination option that's in the game now. but after watching how players reacted to it in game and on the forums and his own changing view on it, it was eventually dropped from being allowed the ability kill.

It was more about how players kept mentioning how they where sick of the NPC getting back up all the time and just wanted a kill option. so in one post long ago. he went in depth explaining how he would add it to teh game.
basically sicne the player kept saying they was tired of the AI getting back up, the AI would treat the player the same. sicne they would get tired of the player getting back up as well and just kill the player to not have to deal with them.

The AI would just kill when you where down, no restrictions. just as the player gives the NPC's.

now there is a system in game that does allow it, animals. sicne animals can eat you, the Dev gave the player the ability to kill animals. also the NPC can kill the players animals as well. and there have been a few complaints of it being in game, including players asking for its removal. saying its a dumb mechanic.

now for me personally, I'm against it being added to the game as well. as I have read how the Dev would add it. and I have no desire to play for the start of the game, only to be killed the first time I go down.


Morkonan Aug 30, 2021 @ 11:14am 
Originally posted by Undead Rufus:
It's weird that, in a game whose bread and butter is agency and choice, you guys would then cheer the game for holding the player's hand in suppressing murderous urges. If you cut the throat of everyone you defeat in combat, that's just personal responsibility.

Being unable to execute people in Kenshi—of all games—is silly. At the very least it should have been an option, like bandit looting. Fortunately, mods, and hopes for something less silly in Kenshi 2.

Here, you make a statement implying that I support something I didn't say I supported, then proceed to argue against that point... Really? You can do that with Notepad, no internet connection required. :)

Kenshi's focus is basically "it's a harsh world." That "harshness" does not necessarily mean "death is the only harsh play mechanic." In fact, death is preferable to some fates that NPCs and player-characters face. And, because of certain quirks, the game has a lot of opportunities to demonstrate this.

Late game, it's rare that enemies survive combat with the player's characters. Most of the time if they're not dead when they hit the ground, they're going to bleed out. That's pretty much true of real combat, too - Shock downs a lot of people before death does.

When the player fights a big battle, usually with bandit types or a Raid, there's a lingering reminder of how unforgiving the world of Kenshi can be. Suffering is meaningless to most characters in Kenshi. It could have an impact on the player's interpretation of the setting, though, when they see the results of their interactions slowly, painfully, crawling or hobbling away. The player "knows" that "survivor" is probably not going to survive for long.

As shown above, there are mods to allow players to cut throats/etc of downed survivors. So, any need a player may feel for that is satisfied. I think it's more brutal, more harsh and unforgiving, to strip them and let the world of Kenshi itself deal them the final deathblow.

PS: And, as was stated above, players would definitely not like being greeted with the same harsh world that we experience on game-start only to then have our throats slit five minutes into the game... Carnivores are bad enough. Given that it's already difficult enough to escape a pack of hungry bandits, the number of players complaining about not being able to play the game because "the game" would crash the forum.
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Date Posted: Aug 29, 2021 @ 4:42pm
Posts: 56