Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1. Slaver tried to enslave a downed Shek, provoking a response.
2. Either the slavers or a trader trespassed in a private building, provoking the guards.
And because slavers and traders are allies, they defend each other if a fight does start.
So I go wiki page to check what's going on. It seem like them will turn hostile if you "Being caught stealing"? But I have only looting UC? Anyway, my character have 200 heal rate + self healing so even if they have 90+ npc I'll bet them eventually. Just can't imagine how piss I will be if I got a vanilla race.
The United Cities and the Traders Guild are allies. The Tech Hunters and UC aren't exactly allies but... they kinda are. Tech Hunters are anti slavery but they're set to be light allies with the UC in the FCS, to prevent them from getting murdered in every UC town. Tech Hunters are neutral good, if they see you stealing from anyone or starting fights in a city they'll attack you, looting people is stealing, also fighting the police is breaking the law, so as far as the Tech Hunters are concerned you're a criminal.
Basically you just made enemies with nearly 2/3 of the maps military forces, enjoy the chaos while it lasts.
A hungry bandit that was enslaved would be neutral to the guards as long as they remain a good obedient slave, even if they were fighting those same guards just minutes before being enslaved. If they try to remove their shackles or escape in any way, they'll be attacked.