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Dropped items however will despawn instantly after leaving the loaded cell. But if they are loaded the whole time, they will stay forever.
What do you mean by "leaving the loaded cell"? The thing is that I have a dropped item stuck under an unaccessible terrain (after I disarmed a wall close to it), and my characters will try to pick it up and get stuck next to it, because its too far for them to reach the object. That's why I would like it to disappear, and I don't know if its enough to just take all my characters far from this place for this.
The map is splitt in invisible chunks called cells that - for performance reasons - are only loaded, if the player is present in this cell.
Simply move fare away and that area gets unloaded.
https://steamcommunity.com/sharedfiles/filedetails/?id=2234560089
https://steamcommunity.com/sharedfiles/filedetails/?id=2188869839&searchtext=despawn
Use containers to get rid of unwanted items, they are only a line in an inventory record then.