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That basically means if you're trying to stealth around people 20-25 levels under your level you won't get any xp or very little xp. At least this is how it works for leveling up your combat skills, I don't see how stealth would be any different since you get XP off of sneaking around people/animals.
Also the FCS globals help info says that the XP gain is never supposed to go under 10%, which is apparently not true o.o.
As for what the bonus is though... I have no idea. I never even noticed it mentioned anywhere before.
there's about 20 guys constantly coming and going and it seems to shot your stealth through the roof.
Or train on the assassination dummies if your assassination skill is low.. 2 birds 1 stone kinda thing. I personally found it went up quicker this way as to opposed to just standing around
:\
For me back in the 0.93 series when I was leveling Hatsune and the others, I had to be moving. If they were standing still, even in a room full of people, it would not increase.
Be advised, this may have changed in the .95 series.
Since most of my people are very high steath, I'll have to hire a new character to test it, but I'll test it and give you screenshots if you'd like.
- Stealthing without moving and no one was around resulted in zero XP gain.
- Stealthing while moving and no one was around resulted in zero XP gain.
- Stealthing without moving while in The Hub bar resulted in zero XP gain.
- Stealthing while moving in the The Hub bar resulted in XP gain, even while detected by the bars attendees.
I conducted the same test I did in the bar in the Shinobi Thieves tower since some of them move up and down the stairs. The results were the same.
So you pretty much have to be in stealth and moving while near people or animals, regardless of whether or not they see you. I'm unsure if there is an XP bonus if you're hidden from them or if it's a steady rate between being detected and remaining undetected.
Same results, except with a "Nobody" I just hired, also in Hub.
I think you'd gain more from failing, since that is how everything else works in game, but I don't have the data for that.
Assassination DEFINATELY works that way though, you fail to KO you get a much larger boost than if you drop the guy.