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I'll be honest, steam have way too much monopoly, and its pratice are just bad, and they don't give a f***. Customer support is a joke. PR is trash (oh hey we remove a R*** game because it's bad for money, not because having a r*** game is bad mind you). And their policy is all about money, no matter what it means. Look at artifact, really.
But on the other hand, Epic is tencent. It's so bad that when confronted by the fact, they didn't even try to defend tencent, they just tried to distance themselves. That say something. Tencent is like EA but with even less ethics, if at all.
So yeah, I'll stick with GoG if I can, since they have the best customer support around, and they actually cares, and steam if I can't.
Oh to give you an example of steam poor customer support, I bought a package for a game that didn't deliver what was in the package. I asked steam for a refund, since you know, I paid for something that I didn't recieve. The game was down at the time, and is down again now. With little hope to see it back.
They essentially said they didn't care and it was my problem. And I should contact the devs who ran with my (and others) money.
If its on there and here, i wont care much since ill still get it on steam.
The boss of Epic Games already made it clear that they arent that interested in developing the store since they think that paying developers for exclusives is the right way to get people to buy games so dont expect too much. Though i did hear that they recently added a search function to their store after months, so thats good i guess.
The issue is the means they're using to try and do so.
many of its games can only be launched via steam client.
many cannot even be played offline and require a internet connection.
in fact i wouldn't be surprised if every platform does something like this.
they are all in one form bad.
The chances of Kenshi 2 becoming exclusive is already 100% accurate.
its exclusive to Windows, no consoles or linux or mac or portables.
Now it would be good to get Kenshi on other platforms because, more exposure. so more digital store fronts it's in the better.
it being exclusive to a single digital retail seller is however very very small.
Kenshi should definitely be sold on the epic store and discords new store. And any other digital retail seller that would accept them.
Kenshi 2 should not be sold on Discord because they have a program where early access games are exclusive to discord for least a year.
And yet they gave this game a chance and allowed it(and countless others) to limp along in early access for how many years? How long is Epic going to be around, giving even more to indy devs who, in spite of that extra dosh, still won't deliver on time, or might even abandon the game and then go silent?
Thirty percent isn't terrible considering you lot don't have to worry about paying for boxes, storage media, or paper manuals to ship your product to brick and mortar stores anymore. You also don't have to worry about distribution. And as far as it goes you get exposure here without much extra effort either.
Steam simply offers a venue and as venues go they're pretty damned lenient when it comes to EA still in spite of the changes. How lenient are Epic going to be when the time comes to pay the fiddler?
As for offline/online use Steam allows me to play most of my catalogue in offline mode. Many of the games requiring online connexions have nothing to do with Steam. They're games using extra third party launchers such as most of the Ubi and Rockstar catalogue on offer here and they suck for it. Even so, others such as the Bethesda titles here still allow me to play in offline mode regardless of whatever creation club rubbish they've added.
On average the only thing you need to be online for with Steam is to download the game files from their servers or to access save game files from the cloud if you're dumb enough to save there exclusively. It's a non issue.
Still though, Steam should take a smaller cut. 80% - Dev 20% Steam is more fair than the 70/30 split.
Still, I miss actually Owning games. Instead of just becoming a licensee of software. (Technically speaking, this hasn't changed, but you owned the means of distribution, IE, you could play the disc/cartridge on any compatible hardware)
And tbh I agree 20% would be better.
Just still 30% is standard and isn't that bad still.
Well, it's like tax right? Paying less is always better. 30% Doesn't seem like a lot, but operational overhead really eats into your profit margin. There's this meme of business owners (Which I would consider Independent developers) as being Rich people, but in reality, for the amount of hours first-generation owners put into their companies (The good and successful ones) even though they may have the highest on paper salary, they're often working 50-200% more off the clock. And a lot of what they do make personally ends up right back into the business.
I look forward to playing this on the spyware epic launcher.
Still if they go to epic and get more money to make a better game i wouldnt really blame them, I just wont touch it unless I can get it somewhere else
A Chinese tech company known as Tencent owns 30% of Epic Games. As such they have 2 representatives on the 7 member board of directors for Epic Games. Tencent is a company known for putting out a lot of knock off games on mobile devices in China. They are also known to sell users private information to the highest bidders.
It has just recently been revealed that Epic Games Store has been acting like spyware. It snoops around in your Steam registry and accesses data stored on your machine (Login tokens and such) and apparently sends that data to Epic Games without your explicit permission. The information in your Steam registry is private information related to your Steam accounts that is not intended to ever leave your personal machine.
Epic Games has responded to this saying they just want to look for your Steam friends so you can add them to your Epic Games friends list. They said that the only people who can access this data are Epic Games and no individual or company that invest in them has access to it.
And Tencent is basically owned by the Communist Party of China. A murderous regime that secretly tortures political prisoners and harvests their organs while trying to create a social credit system.
There is a pretty large difference between being designed for a certain platform and it being an arbitrary designation.
It takes resources to port a game over while restricting a game does not.