Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
they are potential recruits. but you first must leave the area where you got them and then the game will do a rng and see if they will join you, or run away.
PLEASE tell me there are plans in the future to actually implement a proper slavery system for players in the game. ;-; Would make for a really interesting system of having to keep slaves in-line in exchange for cheaper labor.
For now, though, it's the same if you free the slaves. Some run away immediately, some choose not to flee out of fear, and some take up arms and join you and will ask to join your team as soon as you leave the area you freed them from.
some slaves you buy can have better stats then basic recruits. and when recruits in bars run out, you got a steady supply at the slavers.
and there is no current plans to let players become slavers.
it was never meant for the player, but a tool and something more to do in game for the player to overcome. and handy way to make cats if you drop off npcs into the slavers. just note, you cant recruit those you drop off. you can still buy them but their chances of joining your are zero.
But the thing is we can't actually explore that 'RP moral thing', as it is essentially ALWAYS buying their freedom/being a moderate with either a neutral/ill opinion on slavery. There is no other exploration on the morality of slavery(besides selling people into slavery, INCLUDING your party members). Just seems a bit silly(as Tweed puts it) that you can go and kill dozens of innocents in a town or sell people INTO slavery, but you can't actually own and use slaves.
I'm glad that the developer included it as being something the player can struggle against, but leaving it the way it is just(in my opinion) is a huge missed opportunity for what this game presents itself as, especially since it's in a setting where slavery takes almost center-fold in it's society/economy.
i will search it now for myself