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it does not require people
I am seeing that many are saying that goods rarely sell, so I may just sell them directly to shops for the money instead? I might put a counter in my own base at some point, because I do have traders wandering through now occasionally.
Does high quality armor sell? I have a couple pieces that are worth thousands, and I’m hearing no npcs have that to spend.
So basically sell you excess foodstuff at a counter and it does sell but at a much slower rate. Other stuff that is bought is medkits,discount hive limbs (major traders buy them) Nothing can B stolen 4 it 2 b sold
Yeah me too. I just downloaded a mod that fixes smuggling so now I just smuggle hash as a main source of income. Making long ass journey from Hives and Shark all the way to Heng.
Very true. The counters add a bit of a rpg feel to the game but do very little to help your income. You also need mods to give them some semblance of functionality.
If you do not have a character in the zone your shop counter is in it will not sell anything.
In turn, if you leave a character in each zone you could eventually overload your memory and risk a crash, especially if you zone hop while its happening. Or you could depopulate the world but then who will be left to buy your stuff?
A really good analogy but your missing the point. Regardless of your location, the shop counters do not function properly. Mods however give reason to build shop counters.
I use two kinds of mods for shopping. Population mods as you need shoppers and the shopping mods themselves.
*Populated Cities
*Playertown Settlers
*NPC Enjoy More Shopping
*Enhanced Shopping Economy
These work fairly well together. They won't net your colony a fortune but at least the counter won't sit in the corner like an old disused 70's bar you inherited from a family member.
I can't find the Playertown Settlers on the workshop, mind linking it please?
Also, can the NPC Enjoy More Shopping affect what you can buy? Like if something really rare and without you actually knowing it, can the NPC buy it? lol
https://steamcommunity.com/sharedfiles/filedetails/?id=816282176
It's actually Player Town Settlers. Typo on my part though I had to go through the russian versions link to find the english version. I didn't read properly what each of the mods actually do but the gist of it is NPC's have more money to buy more expensive items and now (unlike vanilla) they will also purchase weapons and armour.
Don't expect to be a Kenshi tycoon however. One feature I do like is each time a NPC buys an item, you immediately see the $ value of the item flash near the counter.
Edit: Coolios ... my link worked
Its hit or miss thought, sometimes nothing then I glance down and 25k just like that... it has to do with how much money each person has to spend and the traffic you get.
Can you remember what type of goods you were selling ie, lots of low value gds or a few high value items?