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If you are too weak for an area. hang out by a town and kite mobs to the guards, then help them fight it. Its a good way to slowly raise stats safely. while also you can make money off the loot and find gear upgrades if you don't go the crafting route.
Also, if you have a high enough reputation the faction will sometimes help medic you or even give you bodyguards. The UC gave me like 10 people once for like 5 days just cause I was in a city and had a high rep. was super helpful for ruin raiding.
I know he was having some fun (and issues) with beak things in the Venge, Heng and Gut areas.
https://www.youtube.com/watch?v=ebXO6S7up2g&t=239s
Kokoplays MB
https://www.youtube.com/watch?v=Qr8eEPyx664&index=17&list=PL24d5-7mqw8HNX2QdepotiIkWmsk3fFBZ
he did the wanderer start which takes place in hub but he set his base is probally a dangerous spot with lot of beak things attacking his base lol. this is video 17 and shows a base with beak things outside door ha.
i just picked up dead bodies and looted all the enemies the samuri's killed gaining strength and tried to help them out if i could. be careful not to let them see you stealing their gear ha.
and i would follow friendly group to friendly group until reached my destination. you could also hire some mercs to bodyguard you until you reach your destination.
make sure you train up your melee attack maybe from training dummie in shinobi thieves hideout or a police station. or maybe your gear is penalizing you too much. and make sure you do not fight with backpacks on unless its thieves.
Pro:
- 5 cities and several slaver camps to get recruits and sell stuff.
- Skimmers won't eat you and bonedogs will usually only take an arm or a leg.
- Wandering slavers and manhunters carry medkits and will heal people who are downed before leading them to safety.
- Bandits usually only want food and are fairly weak.
- Dust storms can be completely negated with a single piece of equipment.
- Can often find locations with stone, copper, water, and iron in the desert.
- Accept a wider variety of races (still hate skeleton).
Con:
- Continuous howling wind (need to lower ambient sound).
- Needing to pay rent to UC every week.
- Arid farming and hemp is illegal.
- Since Manhunters and most other groups aren't immediately hostile, they can wander into you base then suddenly decide to attack one of your workers (keep your gate closed).
- If non-human, your recruitment options will be limited since you can't head into Holy Nation without being attacked, and most the areas to the southeast are death till geared and experienced.
- You'll have to make nice nice with slavers unless you want to be an enemy of UC, Slavers, and Merchant Guild.
Hub is a poor man's trap,little money to be had by looting vagrats. In Stoat, they have a good bow & clothes makers. Heft top rated armorer, Heng has the 2nd best weapon maker. Scraphouse by Black Desert City has the best weapons at very steep prices. Sho-Battai has backpacks. Drin has HN weapons to loot for cats. Hunt skimmers with your crew & gate guards to pick up skills in bow & melee. Go to Tengu Vault for skimmers for night hunting. Load up your backpack & pickup a dead skimmer for strength training. The desert allows for good visibilty to avoid trouble or to see opportunities. When you feel your ready, (fast runner) go to Mongrel & hunt heads for more money. Mongrel has the best boot maker & bows. Hire guys then leave them in key towns to buy, mine & loot for you, especially at Black Desert City. Hire a skeleton to remain behind to iron mine & buy for you. You must bring your own building mat's, food & bolts because
they don't sell these. I can't speak for the last portion of the map, but this is what works for me. Good luck. PS. Lock yourself into a slavers cage in a UC city for lock picking skills when no one is around, get to 50 plus, then your ready to pillage ruins, labs, etc.
LMAO!!
Love these two...