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Patch up paladin.
Drag paladin to Shek town.
Insert paladin into police cage / bar bed.
Laugh maniacally as said paladin gets into fight with police.
Hand in bounty for profit and lulz.
Use your medkits for extra relations when the police start running dry
For extra efficency, grab more paladins.
@ Shindan while you are correct that you can remove negative relations i was more interested how to "get allied without effort" meaning i would do smaller stuff and increase releations that way without upsetting the world balance.
Unfortunately, your best bet is simply to turn in minor bounties you force via methods like suggested above. As healing will only get you to like 20-25 before it caps out, and the only infinite source of minor Shek bounties in vanilla are way down south, the Gorillo Bandits.
The thing with the gorillo bandtis is new to me... where exactly would i find them?
Edit: Nevermind, they aren't a good option either. Just noticed they only have a 3% chance for a bounty. :/
Turned them all in for an instant 100 relation :D
On one of my expeditions I allied (somewhat unthinkingly) with Flotsam Ninjas, thereby putting my band at permanent hostility with the Holy Nation. Never wanted to be *allied", per se with HN, but neither did I want to be insta-aggroed by Inquisitors and High Paladin groups during treks through their territory. HN Pacifier in Shark told me, "whoa...Flotsam Ninja, can't help ya there, buddy, you're on your own.".
It's not a big enough deal to make me want to revert to some older pre-alliance save or start over entirely. But it's probably a decision I wouldn't make again, at least not at that stage of my own group's development and exploration.