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I am sad.
the problem is when the gate is broken and fixed, nobody close it and you have to do it manually. Although 1 year later I found out that I just need a bigger gate.
because it's not possible to even mod in. no mechanics for it.
Instead of it being an NPC function, can it be an automatic action from the building after a set timer, and add a UI check box to keep gate/door open, much like we can check doors in a building to be locked?
I know shops automatically close and lock their doors when it's closing time, might be a viable path to work the behavior in through there.
Caravan Traders? Open.
HN people? Fire harpoons.
Beak Thing? Open a little.
they actually do. Bandit will one shot the wall if there is no accessible way into your base.