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Did you mod anything that affects weaponsmithing?
2 lanterns of radiance/ or one latern and one celling light.
outside you need a big spot or searchlight directed at the working place.
if you started before it is dark. the lights will turn to late = bad weapon.
if someone with bad skill started or was in the production (even 1 sec) the weapon gets lower grades.
EDIT: plus you have no 100chance to get the highest tier.
If none of those are applicable to you here, then I'd suggest uploading the save so we can check it out. :)
It would have to be those combined to drop that far to produce rusted junk. Darkness penalty is -50% max, which would reduce him to about 45 skill which would still produce about a catun 2 weapon. Which is why I said it is most likely a rollover issue. To get a rusted junk result he would need to have a skill adjusted to like 10 or lower.
I have not had it happen myself yet, that I remember. It could have happened and I jsut threw the weapon out because I knew about the bug already. I have seen numerous people complain about it in the past.
I also had tried to search the forums on the older topics on the rollover. For some reassn I could only locate the recent mention by Erei about a week or two ago. I do remember a few topics on it because I remember someone brought up the method to rotate their weaponsmsith out around 92 skill to prevent it from happening.
Is there nothing the Dev can do to fix the issue?
Got a link to that thread Peon? I don't remember seeing it myself, I'd like to give it a look. What you're saying about that thread, plus what is mentioned by the OP here, indicates something may be triggering that rollover early.
Another consideration is the weapon level is based purely off the person who finishes the job as far as i know meaning that the gm smith can do 99% of the work only to have another character with less skill or the Gm smith return with penalties at a later date and do the final 1% of the task producing inferior work.
NPC used to do this all the time when they wondered into private buildings to work on craft stations, but also having an apprentice smith set to the same bench can cause this issue if one isn't watching carefully.
Ya, I tried finding it, I only found Erei's mention of it. I have seen a handful of times it came up. I tried about a dozen different keywords in the search.
I think it might have been patch fixed somewhere in the 60-70s?
I know it has come up a few times during the conversations of removing the 100 skill cap.
Thanks alot all