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It's possible otherwise that merely settling in in UC territory makes you somewhat of a slavery tolerant faction.
Them being anti-slavers especially in Kenshi's world doesn't necessarily make them a virtuous well meaning faction. Maybe they just slaughter indiscriminately whoever they consider a slavery supporter and having a settlement living off trading and various relations with UC is enough to them.
Or it's a bug.
There sounds like there may have to be some balancing passes before they're ready. Either in the form of making them weaker, or ensuring the allied protection raids are functional, so that your allies actually can defend you from them.
For reference, I crushed them with my defenses but I'm using masterwork samurai armor + masterwork blackedned chain shirts with edge 3/cross weapons. They seem particularly vulnerable to harpoons, but their sheer numbers are pretty impressive. You can't possibly hold them at a door because the sheer speed and volume of the attacks will knock down any gate that doesn't have people actively defending on the outside in the blink of an eye, so that also causes a problem if you rely primarily on harpoons/wall mounted crossbows to fend them off.
Like why is their leader a Skeleton?
Size of settlement would be nice too, the current aggro pattern is definitely oriented for high scale with both wildlife and humanoids.
A small hut with just the one field and a handful Goats shouldn't attract so much hostility in my opinion.
Then again it's probably not so simple to balance since a single small player house can hold massive riches and craftmanship.
Also please let us make cheese with Goats :'(
:D install world mechanic and bane, and kick those asses :D
Exactly right, it would be easier to base event raid numbers off of relations than it would be to determine how many buildings and what types of buildings trigger different raid numbers. Plus it makes sense. If you are -1 to -25 you're more of a nuisance than you are anything so a smaller raid group makes sense. At -100, no matter what you have built, you're a kill on sight enemy and should be hunted down with the largest raid numbers.