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i was ready to explain that all to you when i clicked on this link. lol
I can sure next time I'm in game, in the mean time I'm building in the large salt flat area
near the waystation SW of cloudsteady, not so much trees as large cactus things but I'll
take a screen shot.
https://steamcommunity.com/sharedfiles/filedetails/?id=1377109808
Location and main offending tree, plus a few more in walkways, this is after a save
and restart but not after an import.
seem persistent around this area.
The gate was the first thing I put down come to think of it, maybe i'll try rebuilding it
and see if that helps but the towers seem close enough to work too if it was just the gate
being buggy.
I remember because it was kinda disapointing in some cases where I wanted to keep the trees for the looks.
When I run into an issue like this the first thing I do is save the game, exit and load the game with all mods off.
Most of the trees have been removed after a save and reload but these ones are stubborn
and have refused my repeated polite requests to vacate.
This is possible, I'd like to be able to just right click remove/cut down tree without
messing about in editors and what not but sadly even the editor does not work unless I'm
missing a step from my OP, I haven't tried it in another area to confirm if it's just these trees
or I'm doing something wrong
Nah, its like some recent change messed with it. It used to defoliate everything within your "ownership circle."
I rebuilt the longhouse, the tree does not show on the first floor, but the top of the tree is still shown on the roof.