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If sitting inside a safe zone without threat is to easy try soemthig else off a fresh new start.
I dont think the game was ment to be "incredibly easy" atall.
these are suggestions for balancing the game, there should be no easy ways in kenshi.
is this what it has come to? simply avoid doing things in the game altogether?
edit: i know there are some great mods out there, but i like to play strickly native. atleast until full release.
It's not so much a case of avoiding, it's understanding the mechanics - cause and consquence. Anything one choses to do will lead ultimately to being either OP in that area or game failure.
For example
Setting out with new character(s) with nothing but a handful of resources to start a settlement from scratch. (difficult) Setting out in same circumstances with developed characters, stockpiled resources (Easier)
Let the city guards do the fighting (easy), let the mercs do the fighting (medium), do your own fighting (harder) Do your own fighting for a length of time and it gradually becomes easier until there isn't a challenge left.
The problem is if one tries to restrict a style of gameplay for the sake of balance, it will either make it more difficult for starting, or more easy at end-game or vice versa. Or artifically balance to the level of the player throughout making any advancement mute. etc etc
Taking original post a theif should be able to avoid combat and successfully loot, forcing a theif to fight makes their role redundant... might as well just have a warrior who can picklocks or smash doors after its killed all opposition. Introducing a mechanic that limits attempts results in save scumming, introducing thresholds for attempts makes it better but fancy doing all that exploring just to find that this area is level restricted, need to find ones level designated area - to difficult? Stop exploring 1st hand and look the answers up on interwebz!
Sorry don't mean to come off strong just playing devils advocate to my own reasoning...
lmao awesome comment.....
your excessive misuse of the word "too" should be a bigger concern imo....
How big did you make your squad? Are you feeding them all? Did you make or buy high end armor and weapons for them? It seems like you didnt dive very deep this time around with your measly 300k cats.
Being a thief, what a vermin.
The dev is working on more meaningful interaction with faction. I think a road map is laying around these forums somewhere. Tells us all whats gonna be added in the final updates. I'm looking forward to that addition.
You suppose to discuss about things that could improve the game not change it to serve you. These talks does not improve the game just changes the game itself.
How many times someone has to tell you guys that this game is popular because you can make this game your own. You don't want to mine you don't mine. You don't want to steal you don't steal.
Why do you always want to restrict play styles because you don't like it. You are not the only one playing this game.
Do you know how boring it is too mine all that time? But if the person wants to be a miner let them. That's their fun and play style.
Just stop it. So frustrating.
You are missing the entirely point of this game.
You make your own story. That's why this game is so great. At some point you don't want the devs to dictate your story. You want to make it your story your reason to fight.
We already know that the UC are for slavery and the HN are religious zealots who hates everyone that don't look like you. You have cannibals that are ready to eat you. You have people who have bounties are their head. Do I need really need to continue?
You make it your own story. The rest is up to you. Use your imagination . You don't need the devs to make your story for you. They already made the foundation . It's up to you to write your story not the devs.
Maybe you should go check a few utuber that are doing exactly that. You will see what I am talking about.
Lol