Kenshi

Kenshi

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DrunkieBrewster 2018 年 1 月 27 日 下午 9:11
How do you get your squad to handle large battles?
It always seems like my guys are getting knocked out from everything. How do i get better skills for them?
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目前顯示第 1-15 則留言,共 46
Hatsune Neko Gaming 2018 年 1 月 27 日 下午 9:26 
Get up after being knocked out and don't heal. This raises stats the fastest.
DrunkieBrewster 2018 年 1 月 27 日 下午 10:53 
Thank you, and i've done training dummies for increasing attack but they seem to be stuck.
Eternal Paladin Gaming 2018 年 1 月 27 日 下午 11:55 
This is what i do when i have like 2-4 peoples some times 5 peoples. Try not to have too many people cause when you fight with more people they do indeed get stats but slowly cause it more of your guys then the enemy and they have to share the points to their stats gained. get your 2-4 sometimes 5 guys up to a point that they can atleast take down Hungry Bandits with ease. To do that. Train your guys at one of the holy farms training dummies to 5 attack make sure no holys arnt around cause they dont like you using there stuff. then when everyone you have are atleast 4-5 attack. look for small squads of river raptors like about 4 of them. if you got 3 guys 2-3 raptors are good for you. 4-5 guys about 3-4 raptors are good. but if you cant find small groups cause the fact they travel in group of 5 to 9. if that happens when you see hungry bandits at the point hop into sneak mode and take to knock out the guy in the furtest rear thats most like wont make you be seen by the others when you knock him out reguardless of night or day. knock him out and runn away with it to a place where out of range from his gang. when you got a spot put him down wait for him to get up then lay waste to him. you might fail on the knock out in the first place when that happen run away and start again. everytime you fail you chances increase on your next knock outs.
Apexas 2018 年 1 月 28 日 上午 9:53 
Honestly that sounds like a painfully time consuming way to do it Paladin. There are definitely quicker ways to get at least a couple characters up well past 5 attack and defense quickly without trying to use a mk1 dummy while no one is watching. At worst, one would be to train up your sneak and thievery to 20-30, which you can usually find a way to do virtually risk free in a town from the start.

Then get yourself in a fight with a group that will heal you after to make sure you don't just die when you lose. Slavers or Holy Nation for example, except you may not want to tank your relations with Holy Nation right away (can still later recover them if you do by finding a HN pacifier). Just getting your backside kicked will train your stats pretty nicely. You will be healed and enslaved, but that's not terrible in this game either. Since you got your thievery up first, you can pick yourself free and sneak or just make a run for it after recovering. Even just playing along until healed will probably train some other useful stats like labour.

Once free, a full size group of hungry bandits shouldn't be too hard to take on. I do also recommend getting yourself (or small squad) at least a decent weapon equipped by looting NPC fights at the tail end. One of the better places I have seen to do this safely is at the border between UC and Holy Nation territory in the north. Wait for a Samurai patrol to encounter a Paladin patrol, sit back, and watch the carnage. Once safe to loot out of sight (use sneak again to make sure), you can easily get stocked on paladin's crosses, wakizashis, and even sometimes katanas with a few low quality ones to spare that can be sold for a tidy profit elsewhere.
Eternal Paladin Gaming 2018 年 1 月 28 日 上午 11:28 
引用自 Apexas
Honestly that sounds like a painfully time consuming way to do it Paladin. There are definitely quicker ways to get at least a couple characters up well past 5 attack and defense quickly without trying to use a mk1 dummy while no one is watching. At worst, one would be to train up your sneak and thievery to 20-30, which you can usually find a way to do virtually risk free in a town from the start.

Then get yourself in a fight with a group that will heal you after to make sure you don't just die when you lose. Slavers or Holy Nation for example, except you may not want to tank your relations with Holy Nation right away (can still later recover them if you do by finding a HN pacifier). Just getting your backside kicked will train your stats pretty nicely. You will be healed and enslaved, but that's not terrible in this game either. Since you got your thievery up first, you can pick yourself free and sneak or just make a run for it after recovering. Even just playing along until healed will probably train some other useful stats like labour.

Once free, a full size group of hungry bandits shouldn't be too hard to take on. I do also recommend getting yourself (or small squad) at least a decent weapon equipped by looting NPC fights at the tail end. One of the better places I have seen to do this safely is at the border between UC and Holy Nation territory in the north. Wait for a Samurai patrol to encounter a Paladin patrol, sit back, and watch the carnage. Once safe to loot out of sight (use sneak again to make sure), you can easily get stocked on paladin's crosses, wakizashis, and even sometimes katanas with a few low quality ones to spare that can be sold for a tidy profit elsewhere.
Well noted I see where you going with this but fighting a slaver and lose results you becoming a slave which makes things alot harder. It takes a long time to become not a slave anymore. I feel that my way may seems time consuming but it's fun tho to snatch people from under there gangs noses as for the raptors early food if you're lucky to knock one down during your training. Plus the snatching part helps with your assassination skill which will or might be of help to you in the future. besides waiting for another group to beat down another group just to steal there stuff that you wasnt apart of battle in the first place sounds low class to relie on someone else. Some people may feel the same.
最後修改者:Eternal Paladin Gaming; 2018 年 1 月 28 日 上午 11:34
Cajun Rabbit 2018 年 1 月 29 日 上午 5:24 
if your taking your small squad up against lots of guys (large battle) be sure they are equipped with large long weapons like the paddle.

and make sure they are at least Basically trained for combat.

ie. 30's across the board, str, dex, toughness, attack, defense... if they dont at LEAST have that, you dont stand a chance in hell.


honostly if your guys are weak... you shouldnt be looking for large battles, you should be looking for small groups of 2 or 3 guys... or kicking some hungry bandits down and throwing them in cages so that you can train your guys with a personal fighting slave.
Peregrine 2018 年 1 月 29 日 上午 6:30 
My method in the the old days was to be vigilant and attack when the situation favored us. It was not uncommon to attack 4 Dust Bandits with 6 Freedom Seekers. But be tactical with it, don't just stand there and let everyone trade blows. Micro the fight. Split one or two off from the group, and keep hitting them. But do it literal hit and run style so you don't get hit in turn. As stats improve, you can begin to have stand up fights with them if you want, but they're not my preference unless I'm highly confident in my character's skills.

I still prefer to rush up, cut, and fade back using a single character, let them string out a bit in pursuit, and turn in and cut again before bolting off. As their wounds slow them down, I will eventually stand and finish them. These days I do it mostly to challenge myself to win a fight with 1 vs 20 fight without taking a single hit.
最後修改者:Peregrine; 2018 年 1 月 29 日 上午 6:30
DrunkieBrewster 2018 年 1 月 29 日 下午 9:26 
thanks! ill start working on training the pesants lol
Peregrine 2018 年 1 月 29 日 下午 10:26 
引用自 Sammy West
thanks! ill start working on training the pesants lol


No shame in that, the only shame is in quitting.

Good luck, and if you need help, feel free to ask.
Abear 2018 年 1 月 30 日 上午 3:38 
Not sure if this is part of the problem, but when engaging a large battle, make sure you click Attack All instead of Attack Target. If you tell your guys to attack target they'll fan out around the target and won't properly engage other enemies. Then they get their butts kicked. I've learned from experience :P
Peregrine 2018 年 1 月 30 日 上午 5:00 
引用自 Abear
Not sure if this is part of the problem, but when engaging a large battle, make sure you click Attack All instead of Attack Target. If you tell your guys to attack target they'll fan out around the target and won't properly engage other enemies. Then they get their butts kicked. I've learned from experience :P


I dislike that method for several reasons. They don't ALWAYS spread out among the enemies, and still tend to bunch up enough to take AOE damage they won't block. They also can get too spread out among several enemy squads (Depends on spawns) and if not managed carefully, can be cut down quickly. They also can race off for that ONE GUY way off in the distance, splitting your forces.

I MANUALLY assign targets to ensure good cross coverage and mutual support, but maintain spacing (Using Shift Click as needed) to prevent AOE damage and bunching up on the same target. (Try to never have more than 2 on any one target at a time in the current build. If there's just 1, put everyone else Passive and on standby at a safe but close range. (To switch out injured party members as needed and maintain pressure on the enemy.)
Eternal Paladin Gaming 2018 年 1 月 30 日 上午 6:16 
引用自 Abear
Not sure if this is part of the problem, but when engaging a large battle, make sure you click Attack All instead of Attack Target. If you tell your guys to attack target they'll fan out around the target and won't properly engage other enemies. Then they get their butts kicked. I've learned from experience :P
Yeah that attack target was ment for a individual people. Say that person looks dangerous. Attack and focus on taking him out fast. While the other squad covers those individuals
最後修改者:Eternal Paladin Gaming; 2018 年 1 月 30 日 上午 6:17
RawCode 2018 年 1 月 30 日 上午 7:16 
sadly, best possible metagame to solve large battles is sending your troops one at time, heavy armor and fast non katana weapon, like polearm or longsword for best results.

if you can handle plank, then use plank or ever fragmented axe, but this require really high stats.

due to some intentional or faulty design, melee weapons like swords have AOE attack, that absolutely sompletely impossible from any kind of perspective but still, your weapons have AOE attack and can "penetrate" large amount of targets without loss of power or momentum.

Also everyone suffer from terminate stage of stormtrooper syndrom and attack one at time.

As result, you send one unit and that unit deal absurd amount of damage by AOE attacks that normally not blocked and completely ignored by everyone expect main target.


This technique can be used with conjuction of small delay and kiting, as result, half of enemy squad will be busy healing each other, and only some will actually fight.

this allows to beat superior forces, if you attack all at once, make sure to leave some space to prevent your units from taking AOE damage.
Peregrine 2018 年 1 月 30 日 上午 7:53 
引用自 RawCode
sadly, best possible metagame to solve large battles is sending your troops one at time, heavy armor and fast non katana weapon, like polearm or longsword for best results.

if you can handle plank, then use plank or ever fragmented axe, but this require really high stats.

due to some intentional or faulty design, melee weapons like swords have AOE attack, that absolutely sompletely impossible from any kind of perspective but still, your weapons have AOE attack and can "penetrate" large amount of targets without loss of power or momentum.

Also everyone suffer from terminate stage of stormtrooper syndrom and attack one at time.

As result, you send one unit and that unit deal absurd amount of damage by AOE attacks that normally not blocked and completely ignored by everyone expect main target.


This technique can be used with conjuction of small delay and kiting, as result, half of enemy squad will be busy healing each other, and only some will actually fight.

this allows to beat superior forces, if you attack all at once, make sure to leave some space to prevent your units from taking AOE damage.


I prefer Katana and back them up with Naginata. Heavy Weapons are a bad choice for low level characters. Do not recommend their use.

I strongly dislike the "JUST USE HEAVY" It's bad advice. Heavy Armor and Weapons are a death sentance to a new character and especially one in the hands of a new player.

The "Noob Friendly" weapons (Which give a hidden bonus to skill and damage for low skill characters, which decreases over time as skill with the class improves) are the Wakazashi and the Longsword.

I personally prefer to use those three weapons mostly. Katana or Wakazashi is primary. Naginata secondary (Best of polearm class) and Longsword for training in Saber Class, though I dislike most of the sabers. (I do like the Desert Saber) I have some Paladin Cross as well, but they're mostly disused.

Heavy Weapons are only for stronger and more DEX skilled characters, and on mine, I don't favor them.

Leather Armor or at the very least, a Chest Protector are good starting armor. Eventually go up to Plate Jackets (For light armor) and Samurai Armor for Heavy, but feel free to take your time and see how the game works. Also keep in mind that you don't fight every enemy the same way, be mindful of the fight. If they're stronger than you stat wise, consider avoiding that particular fight, if that's not possible, have someone BLOCK, and while they're being attacked, manuver another character around to hit their attacker from behind.

At first, you will have little to no advantage over any enemy, but as you grow stronger, you will start to gain them.


RAWCODE.

The game was changed. It used to be up to 3 could attack at once, but this was viewed as overly powerful, so it was reduced to 1 at a time.

Also, Stormtroopers are pretty badass, except when the plot demands they not be. A better example would be The Red Shirts from Star Trek.

JediKnightSky 2018 年 1 月 30 日 下午 12:50 
Honestly these days since Im a big mod user what I suggest is the convert prisoners mod to turn captives to allies,and the stronger bosses mod. This way even starving bandit leaders are pretty tough early members. get yourself a half dozen normal bandits then start taking 0only the bosses captive to convert.

In no time at all your little army of reformed bandits/ or bandits under your wicked command will be the scourges of the sands.

Also I suggest the holy swordsman start, that no dachi is a beastly weapon to help a young would be bandit king hold his own. I was taking down groups of 3-5 bandits with it from the start.
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張貼日期: 2018 年 1 月 27 日 下午 9:11
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