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unlock the furnace and you can stuff anything in there except for bodies.
Seriously tho, I'm curious why continue production when you had such surplus of it? Why don't just stop the production and go explore? Is it strictly for training? Or do you feel like each of them need to earn their keep? I'm genuinely curious.
Never made any armour or weapos as yet, even after 1000+ hours. I've managed to find or steal all the best stuff so far.
When 1.0 comes out I'll likely start a new playthrough & try to go full game without stealing, looting is fine (my getout clause) hahaha.
My farms were the biggest offender, so I got rid of them. The logic being, is that I didn't want to constantly have workers tied up taking care of them if they were barely going to contribute anything.
It turned out to be a horrible mistake though. The very moment my production stopped, I started having massive food shortages (fabric too, because of hemp). I had vastly underestimated how much those farms were actually doing, but by the time I realized... all of that hemp and food in storage had been used up. It took me far longer than I would have liked to get my farms rebuilt and up to full capacity after that.
But yeah, I wouldn't ever stop production. A surplus is much better than a shortage, and if you stop production you'll have to go through the hassle of setting up job chains again if you had moved your current workers towards doing something else.
And especially don't do what I did and dismantle any of your production facilities.
PS: The "L House" is amazing. You can perfectly fit every single crafting station inside on the first floor, a slew of battery banks on the second, and ample storage space, training dummies, and beds. It's gody. Also, if your having a problem with iron plates being in surplus, chainmail sheets and steel bars do wonders for solving that issue, while also allowing you to craft chainmail armor and Edge grade weapons.
In the past I always build town in the green area next to river basin near the holy farm and I remember running a dozen wheat farm at once just to produce enough flour to produce enough bread to feed my crews. And the wheat storage always maxed out and I constantly losing crops because storage shortage.
And that's how I got into modding. Got tired of building more wheat storage which doesn't hold a lot in the first place, so decided to mod it instead. Funny thing is, once I started modding, one mod leads to another and I never build town anymore and just go nomad. LOL
I think we lived in near the same place, I made sure to set up just a little north of one of the holy farms on the river when I noticed noticed of resources right beside me.
As for my problems with the overproduction of reinforced cloth pants, I figured out I can just throw anything into the furnace and have it destroyed, so I've just been incinerating massive piles of high grade weapons and specialist quality clothes/armors since currently only around one in five of my armor productions makes me a Masterwork piece.