Kenshi
THANKS OBAMA Jan 18, 2018 @ 8:01am
Is there any way to destroy items?
I finally hit my groove and got a dedicated work force, the problem is that they're good enough at providing all the raw materials and then converting them into stuff like Reinforced Pants and Weapons repeatedly that I can't exactly enjoy myself with exploration since I have no choice but to load up my Pack Beast and send it off with my caravan constantly or risk them completely filling the racks for them.

Money isn't an issue right now since the pants sell for a good chunk of money, but I just want to destroy them instead of making a building just to house more and more storage for weapond and armor. This way I can explore for the ancient books and rare recipes I need without having to watch three different groups [Exploration Team, Crafters, and finally the Caravan.]
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Showing 1-10 of 10 comments
Coffee Fox Jan 18, 2018 @ 8:08am 
Research weapon melting and unlock the furnace. Not only are you able to melt weapons down for iron, your also able to destroy clothes and other materials.
as Coffee Fox said
unlock the furnace and you can stuff anything in there except for bodies.
THANKS OBAMA Jan 18, 2018 @ 8:34am 
Ah thanks, I didn't know it could recycle my clothes as well. The problem still remains though where I'm overloaded on stuff I need to get rid of. I guess if I make everyone stop harvesting iron and cotton I can just chain recycle my stuff back down into what I feed back into skills training.
Papasaurus Rex Jan 18, 2018 @ 11:18am 
clothes and things dont recycle they are just destroyed only metal is recycled
oi__io Jan 18, 2018 @ 12:07pm 
Wow, you actually had first world problem in Kenshi? Instead of destroying the weapons and pants, why don't you donate them to the Shrieking Bandits and Cannibals of the plains? They're in dire need of pants and I'm sure they'll appreciate the gesture. ;p

Seriously tho, I'm curious why continue production when you had such surplus of it? Why don't just stop the production and go explore? Is it strictly for training? Or do you feel like each of them need to earn their keep? I'm genuinely curious.
yippeekiay Jan 18, 2018 @ 12:11pm 
I believe they make better quality stuff the higher the level they get. So you have to start low, making crappier stuff before it becomes better with more training. That's my understanding of how it works.
Never made any armour or weapos as yet, even after 1000+ hours. I've managed to find or steal all the best stuff so far.
When 1.0 comes out I'll likely start a new playthrough & try to go full game without stealing, looting is fine (my getout clause) hahaha.
oi__io Jan 18, 2018 @ 12:26pm 
Ah, I see. So it is for armor/weapon crafting training then. Got it.
Coffee Fox Jan 18, 2018 @ 12:34pm 
Originally posted by oi__io:
Wow, you actually had first world problem in Kenshi? Instead of destroying the weapons and pants, why don't you donate them to the Shrieking Bandits and Cannibals of the plains? They're in dire need of pants and I'm sure they'll appreciate the gesture. ;p

Seriously tho, I'm curious why continue production when you had such surplus of it? Why don't just stop the production and go explore? Is it strictly for training? Or do you feel like each of them need to earn their keep? I'm genuinely curious.
In my current playthrough, I produce everything myself. Iron plates, steel bars, weapons, clothes, fabric... you name it. Eventually, all of my storage space started to be used up and I had a massive surplus. My workers were basically sitting around doing nothing at that point.

My farms were the biggest offender, so I got rid of them. The logic being, is that I didn't want to constantly have workers tied up taking care of them if they were barely going to contribute anything.

It turned out to be a horrible mistake though. The very moment my production stopped, I started having massive food shortages (fabric too, because of hemp). I had vastly underestimated how much those farms were actually doing, but by the time I realized... all of that hemp and food in storage had been used up. It took me far longer than I would have liked to get my farms rebuilt and up to full capacity after that.

But yeah, I wouldn't ever stop production. A surplus is much better than a shortage, and if you stop production you'll have to go through the hassle of setting up job chains again if you had moved your current workers towards doing something else.

And especially don't do what I did and dismantle any of your production facilities.

PS: The "L House" is amazing. You can perfectly fit every single crafting station inside on the first floor, a slew of battery banks on the second, and ample storage space, training dummies, and beds. It's gody. Also, if your having a problem with iron plates being in surplus, chainmail sheets and steel bars do wonders for solving that issue, while also allowing you to craft chainmail armor and Edge grade weapons.
Last edited by Coffee Fox; Jan 18, 2018 @ 12:37pm
oi__io Jan 18, 2018 @ 1:35pm 
Yeah, I totally understand what you mean. I don't build town in my current run, but I did in the past runs and trying to balance the production is a delicate struggle.

In the past I always build town in the green area next to river basin near the holy farm and I remember running a dozen wheat farm at once just to produce enough flour to produce enough bread to feed my crews. And the wheat storage always maxed out and I constantly losing crops because storage shortage.

And that's how I got into modding. Got tired of building more wheat storage which doesn't hold a lot in the first place, so decided to mod it instead. Funny thing is, once I started modding, one mod leads to another and I never build town anymore and just go nomad. LOL
THANKS OBAMA Jan 18, 2018 @ 9:07pm 
Baha first world problems. Yeah I guess, I basically just started going nuts producing as much as I could. If I could make it myself I made it, then when I discovered my weapon/armor smiths were able to just keep making better and better gear I left them sitting in front of the well lit tables working their trade. I now got about 10 guys running around my outpost whose only job is to keep making sure the food/medical storage is kept completely full so when I come back with my twelve man party [plus 2 dogs and a pack beast.] that all I gotta do is regrab up my supplies, throw in my new ancient books and research, then head the heck back out.

I think we lived in near the same place, I made sure to set up just a little north of one of the holy farms on the river when I noticed noticed of resources right beside me.

As for my problems with the overproduction of reinforced cloth pants, I figured out I can just throw anything into the furnace and have it destroyed, so I've just been incinerating massive piles of high grade weapons and specialist quality clothes/armors since currently only around one in five of my armor productions makes me a Masterwork piece.
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Date Posted: Jan 18, 2018 @ 8:01am
Posts: 10