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Of course, in actual battles, you will want to use a weapon that fits a character's strength.
In practice or heavily one-sided battle? You might want to use the heaviest you've got.
Damage on the weapon matters more than anything else, assuming equal skill levels of the characters. As damage to the body penalizes skills, so the more damage done the worse your opponent is in combat.
That said, nothing beats the feeling of dropping dozens of cannibals with one swing of a Frag Axe. ;)
The actual length discrepancy definitely confused me as I had no tangible reference point, but ya 1/5 of a meter isn't worth too much. Falling sun is just a crazy/ beautiful weapon that doesn't play by the same rules as the other heavies.
As I was writing this I was thinking about the last line in your post as well as the fact that the in game description outright tells you up front "unwieldy ridiculous axe" lol and I think that even if this wep is far from min max, its just so damn fun and that's enough to justify it. Even if its 72kg LMAO. Thanks for taking the time to read my post and grant me some clarity on the size debate lol. I do appreciate it, ty =)
For frag axes, you can take on everything in the game with a simple Skeleton Mk2. Once your strength get to the 95+ mark the damage is enough to push it into the 1 shot range for most humanoids, even against heavy armor, plus you don't have to worry about a single scratch to your stomach ruining your combat stats.
Alternatively, work a character up to 98 strength, then rip their arms off and give em 2 masterwork lifter arms to get you into the 140 range. that allows you to use the second and third heaviest models without too much worry.
My Rust's good old Mk 2 frag axe tosses corpses and limbs into the stratosphere with every swing just as well the much heavier models (seriously, I haven't swapped his weapon out in nearly 2 years now, because there has been no need to). Sure the good old frag axe got outclassed by the Falling Sun once the balance passes started, but damn it, it's just so much fun watching a character swing something resembling an I-beam with teeth into a group of enemies and watching bodies fly across the continent.
I don't intend to use anything too heavy for anything serious for all the reasons you have listed Zee =) All the "heavy lifting" will be adequately addressed with planks and frags on the lighter side of the spectrum (35-50 kg). The meitou frag is just a sexy weapon that will likely spend most of its life decorating my retired shek queen (ruka),but I have several characters who are cut from the same cloth as your Rust =), meaning there will be brief, glorious but brief, moments that the meitou is carried into combat. And while there may have been much more efficient and logical devices of war, none will have brought the same joy as the frag and the ensuing carnage.
Otherwise go for Falling Sun