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Pretty cut and dry, but it's actually the solution.
The more detailed explanation is that one farm, no matter if its XL, will never ever be sufficient for anything, so if you are lacking on something or a resource for food then... well...
assign a guy to man the fishing pole and a guy to man the drying racks and food barrel.
with 2 or 3 poles in the water you can pile-up hundreds of fish and dried fish.
you can make a killing at your shop counter selling fish to passing travelers. and be more than flush with food.
As for farming, make sure you use the same people as they will build up their skill & farm quicker & harvest more as they won't fail so much. One fairly well skilled person can farm numerous farms at once with ease.
4 wheat farms + 3 greenfruit farms (going for foodcube production) can take care for all your food needs, with 2-3 people manning them and still having time to spare for secondary jobs. Or just build all cactus/greenfruit farms (depending on biome) and go straight for chewsticks / vegetables production. Faster to get production going as you don't need to mill the wheat and make bread first, but way less efective when it comes to storage space
When i started i put 2 guys on mining copper, then used that to buy food. Then 2 guys on farming, water duty. Put all the crops back into bigger/more farms. does not take long to build up.
Build crop/ore storage and then have the miners do the crop auto haul 1st, mining second.
You will soon have a more food than you need.
I tend to look for places with better fertility with stone, electric wells and windmills are cheap, so low water is not an issue.
I also use the build menu to find the best spot, zoom right out, pick farm/mine/well and move it around. I find quite a few small areas at +80%.
I think the main issue you have is producing low nutrition food. You need to make the good ones ASAP, like goohan and foodcube. They eat much less of it, and as such, use less food overall.
Also, if you can, vary the food. Having several food sources will increase your overall production.
I like to make gohan (rice + vegetables) and foodcube (bread + greenfruit). Dustwich (bread + cactus) is also good.
I think those good food are locked behind tech, so you might want to reach them ASAP, and not expand too fast early on.
One XL wheat farm in arid terrain will make 5-6 loaves of bread.
One XL wheat farm in green terrain will make 10-12 loaves of bread.
(basically fertility x1 for crops, then dividived by 10 for flour = loaves)
Combine the bread with someone else to make higher nutrition value foods (raw meat for meatwraps or cactus for dustwich.) Which basically give you "extra food" because of the higher NU values.
You also only need 1 farmer for every 2-3 feilds, which also can easily be combined with well operator/grain silo/cook, etc.)
Also not having too many Shek and animals.
1 farm is definitely not enough though.
I don't understand why others say wheat is bad because of the grain silo though?
Making bread doesn't require Power first of all. The Bread Oven works automatically, so the only difference is that you process the raw plant at the Silo and not at a Cooking Stove.
People dont liek bread because the production chain seems to jam on its own for some reason quite often.
You can easily put liek 2-3 ovens in one small shack.