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At some point I want to do some testing with it. But have yet to ever get around to it. :/
Be advized that *Puppy* grows very large as an Elder in comparison to humanoids and his/her bulk does not allow puppy to enter or exit small walkways such as small doors on most town buildings .... and puppy will have to wait outside until you've finished your buisness.This also means that when out adventuring puppy cannot help you in certain circumstances and you should plan accordingly.
I mostly leave *Puppy* at home to protect the base and its occupants .. he is currently the most devastating fighter in the faction and does not require training so can handle most any situation that may arise .... besides walking through those evil doorways lol =P
I've seen others write their mountaindog doesn't mature to Elder but have never experienced the bug personally.I wonder if they're actually using the guy and a dog start,which uses a unique mountain dog rather than the Bonedog that is purchased from farms.
Puppy was from the game start *Guy with a dog*,it's a unique dog as far as I know because Bonedogs finish maturing at adult age.Also to distinguish him apart from other dog species,he is named at creation as a mountain dog rather than a Bonedog
@Temper ty for confirming! Now it's weird you mention the game start name for the puppy... I chose the same game start option, but i remember vividly that the dog's default name was bonedog. Did you import your game at all with that dog? Also noticed you reached day 38 in your playthrough.
My dog was a pup until day 11 of my first playthrough. then it matured to adult around day 18-20. I went on to import my game at around day 45-50ish. The dog's stats are also very generous, leaning toward end game. My doggo currently as an adult has half of your ATK / STR / DEX stats, but pretty close to your toughness... Could it be a bug? or maybe stats determine aging mechanic?
Pic related for dog stats incase aging mechanic is stat-based
The Guy with dog start was recently changed to be a normal Bonedog, instead of the Mountain Dog Temper got. I'm guessing this is why you only got a normal one Remity.
It also explains why there are multiple reports of both dogs aging up to Elder, and some not.
Just checked and the *Guy with a dog* start does indeed give the player a Bonedog now.However I don't know if it's just a name change or an actual entity change.It could be an oversight that the dogs have been mixed up for the start or perhaps the devs felt the mountain dog was too strong when matured,or perhaps weren't happy with how the Elder mountaindogs bulky size restricted its movement.
And yes that save file has been through 4 or 5 recent imports due to game updates both small and large.
This bit here is where the difference lies I suspect.Do you know if the change was in the name only or an actual entity change ?
If it's an actual entity change,then Bonedogs can't reach Elder stage of maturity in either stats or size and stagnate at Adult stats and size.The change could be an oversight or maybe even on purpose due to quirks/limitations with the Elder dogs size and/or perhaps its battle prowess when compared to normal character progression.
I don't recall seeing any change notes at all regarding the *Guy with a dog* start.
However, it is possible the being unable to reach Elder on a normal Bonedog is unintentional. Though I'm a bit surprised it lasted this long if it is.