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Like I said in my first post, there are better ways to make the game harder than to make the controls suck. How about they make the mouse pointer invisible during the shooting scenes so you just have to go by the dotted line. And just have the dotted line rotate relative to the X or Y value of the mouse (so it would be like rotating a dial). There, you haven't got a direct line on the zombies AND the controls are intuitive. Geez there are heaps of better ways they could have done this.
http://www.reactionface.info/sites/default/files/images/1349110594814.gif
I can hear the facepalms all across the internet now...
In all seriousness though, I think there's something wrong with your game. My aiming doesn't get switched or anything like that. I have noticed sometimes during a shooting section I'll have to double click for the first shot and the aiming is a bit too difficult at long range but those issues are at least consistent enough to be playable. You might want to reinstall the game.
What wouldn't make it playable is making a and d rotate your character during the shooting minigames. If they did that I would demand a refund. If you want to see how bad of an idea that is there are games that use that mechanic and all the ones I played SUCKED.
By the way, I'm not seeing the option to toggle fullscreen/resolution and input settings. It should come up before loading the game but somehow it isn't. Anyone else having this problem?
To be honest, I've played this on my PC and my Samsung Galaxy S. I prefer the PC version. The controls are just so much more accurate and movement is far better executed. It's never the less one of my favourite Android games.
Please stop defending the shooting mechanics ... they are inverted and slow and terrible ... yeah know what else would rock face? RUNNING!
The controls are not inherently terrible. I've learned them through my first playthrough and can shoot fine. Either adapt and learn or just leave it be - it's not terrible just because you don't like how it's done.
Well said.