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also the throwing bomb witches ARE INSANELY bad designed... player is not able to predict bombs and avoid them. it's more like defense fight to survive than avoiding ;; to many bombs, to many to see.
BUT I GUESS act 2 need good skill tree and we are going to it barely "naked"
Area of attack and move speed is often nice for close combat (I like going earth/war with both skadi and kronk, or at least one of both). For Lorien I go thunder or fire to get a lot of strike and attack speed
I think, act 2 is fine, a bit unfair towards melee, but overall is fine. I managed to beat it on Skadi once I rearranged her equipment to maximum hp regen and got a bit of talents.
Also, it would've been nice if their added some sort of additional visual indicator for bosses models, 'cause at a time it was very hard to see where the 1st boss was.
I thought "Okay, this is todly another level!!", and I instantly choose to go grind act I for skill points, which feel really really enjoyable since yesterday :p like 6h in a row xD
Take a look at it and you will see how powerfull some skill points are!
(I also loot one epic tier 2 piece while doing act II, and she is already really more powerfull than my legendary t1. So there is a lot of grind here too!)
BIG thanks and congrats to the devs, so far I LOVE this update! (Mobs from act II are so cool and fun xD <3)
- A lot of things got nerfed down
- Campfire paths removed
- Act 2 imbalanced af
I should have a breeze in act 2 at least till 2-3 boss , this is a total joke - playing as Avaron with full mythic gear and 10+ alterations - picking only master blessing bonuses - i can't kill the second boss?? (the one with curses) - lazers that are way faster then we can evade (im talking about the blue ones).....
Time Warp is really handy against both the bomb throwing and laser guys since it does a lot of damage over time and slows them down so you can DPS them effectively.
Ran Time/Mort/Fire. Once you get the blessing that extends summons duration both the Fire Elementals and Skeletons get super powerful.
After some dumb luck in getting the buffed (but sadly legendary Gem high) I figured Avaron should aim for speed. So I usually aim for Lightning god to get a clear using his movement speed passive
After about 3-4 levels you can dash and circle around the lasers while wailing on them. Doesn't hurt that the lightning god also has a ton of random lightning everything to help hit any fast moving enemy.
I also use void dash (Time God) to catch those hovering Cloud djinns???. It also helps displacing the lasers away from you.
In my opinion, the act 2 is to easy (i am not trying to show off).
I won 5/6 run, the last run was in difficulty 20 and it was WAY to easy with lorien (max talent and found a powerfull attack + strike combo). Every mob, including last boss dont last more than 2 second.
I think some skills need to be nerf, other need to be up, but i hope i will have the choice to increase the diffuculté past 30.
You should take some time to look at your stuff and choice the right piece of gear to be specialisted in one field (i tried only strike for now).
My bigest crit was 140 000.... the game is not to hard !
Again, it is my personal opinion and i really dont think that the difficulty is to hard..
Also the Djin boss is op af - leaving no room to move around to even fight him...