Death Must Die

Death Must Die

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Kingfisher Apr 28, 2024 @ 7:32pm
Darkness 100 Builds?
What do your items/skill trees look like?
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Showing 16-25 of 25 comments
ZeppMan217 Apr 29, 2024 @ 4:15pm 
Originally posted by mic01851165:
Tbh my biggest issues with high darkness is the amount of off screen instant cast aoe directly on top of you from djin mobs and djin boss in general.

They hurt so much and is almost unracatable. All you can do is spam dash and pray while hoping you have enough dps to melt them in 1 second.

Very poor balance compare to Hades/ Hall of Torment.
In fact i have never played a Vampire survivor like with mobs this unfair before lolz.
Hades max Heat isn't possible without doing a seeded run and even then it's by no means a guaranteed win. HOT isn't different from VS, you can just face roll everything at max Agony.
Isaac Apr 29, 2024 @ 4:23pm 
Originally posted by Yuka:
https://imgur.com/a/WNSLL2y
my first 100 clear with avoron in day 2
havent go back to grind since im busy with others game , but gona try again new build when im free
I NEED THAT BELT DUDE. I thought I was pretty well optimized to get legendary blessings but sheesh, I guess not.
mic01851165 Apr 29, 2024 @ 4:39pm 
Originally posted by Isaac:
Originally posted by Yuka:
https://imgur.com/a/WNSLL2y
my first 100 clear with avoron in day 2
havent go back to grind since im busy with others game , but gona try again new build when im free
I NEED THAT BELT DUDE. I thought I was pretty well optimized to get legendary blessings but sheesh, I guess not.

I had that belt for a long time haha
Getting legend like candies
Still get owned by high darkness. (90/100 is like 10 times harder )
Guess tanky character is more favourable in high darkness considering our healing is weak and most of the deadly attacks are instant aoe right under your foot that does 80+ damage
Last edited by mic01851165; Apr 29, 2024 @ 4:40pm
I don't really bother going past 31, seems to me it's just bragging rights for the masochists.

Also i probably have 20ish uniques left to find. i have 2 and a half stash tabs full of uniques and half the gear across all characters.

That isn't to say i couldnt do it, i'm already one shotting almost everything on each character at 31 so i just choose not to go higher, there's no incentive.
johnnyrocketfists Apr 30, 2024 @ 1:51am 
Originally posted by Lunatic Heretic:
I don't really bother going past 31, seems to me it's just bragging rights for the masochists.

Also i probably have 20ish uniques left to find. i have 2 and a half stash tabs full of uniques and half the gear across all characters.

That isn't to say i couldnt do it, i'm already one shotting almost everything on each character at 31 so i just choose not to go higher, there's no incentive.

If you play around and figure out how some of the talents and items interact, you will still one shot everything at 100. Just walking around like this https://steamuserimages-a.akamaihd.net/ugc/2518151211109286804/8BBD8575CEE0965F3F3E97C50F911F17AFDA9AE4/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
mic01851165 Apr 30, 2024 @ 3:56am 
Yeah after a bit more testing, this game really favours high defence class like Avalon.
When you can have like 65% damage mitigation and 600 hp without any god investment, you have much better chance of surviving than classes with default 25% damage mitigation and around 300 hp.

Not to mention how op casting can be if you manage to get proj count on cast so you need very little investment into offence.
The return in investment for proj count is drastically unbalanced though.
Attack Proj count contributes very little to your damage. (it's only useful to trigger effect)
Strike proj can be good but half of the strike dont get scaled by proj count at all.
Only cast get full benefit from projectile count.
Last edited by mic01851165; Apr 30, 2024 @ 4:03am
johnnyrocketfists Apr 30, 2024 @ 4:19am 
Originally posted by mic01851165:
Yeah after a bit more testing, this game really favours high defence class like Avalon.
When you can have like 65% damage mitigation and 600 hp without any god investment, you have much better chance of surviving than classes with default 25% damage mitigation and around 300 hp.

Not to mention how op casting can be if you manage to get proj count on cast so you need very little investment into offence.
The return in investment for proj count is drastically unbalanced though.
Attack Proj count contributes very little to your damage. (it's only useful to trigger effect)
Strike proj can be good but half of the strike dont get scaled by proj count at all.
Only cast get full benefit from projectile count.

I think my Merris build starts with like 97hp on 100 darkness. I have not tried playing with a tanky build yet, I did for a while with the desert rose but i don't think that item is as good as it seems (would be a lot better if it worked on the magic carpet bombers, not sure yet if that is a bug or intended). But I found on Avalon the locust monsters just destroyed my stacked defence etc.
mic01851165 Apr 30, 2024 @ 4:43am 
Originally posted by johnnyrocketfists:
Originally posted by mic01851165:
Yeah after a bit more testing, this game really favours high defence class like Avalon.
When you can have like 65% damage mitigation and 600 hp without any god investment, you have much better chance of surviving than classes with default 25% damage mitigation and around 300 hp.

Not to mention how op casting can be if you manage to get proj count on cast so you need very little investment into offence.
The return in investment for proj count is drastically unbalanced though.
Attack Proj count contributes very little to your damage. (it's only useful to trigger effect)
Strike proj can be good but half of the strike dont get scaled by proj count at all.
Only cast get full benefit from projectile count.

I think my Merris build starts with like 97hp on 100 darkness. I have not tried playing with a tanky build yet, I did for a while with the desert rose but i don't think that item is as good as it seems (would be a lot better if it worked on the magic carpet bombers, not sure yet if that is a bug or intended). But I found on Avalon the locust monsters just destroyed my stacked defence etc.

The thing is, avalon can play the same cast build if you have the gear too.
I just got a +3 cast weapon on Avalon , so he can have as strong cast build as Merris.
But playing frail class is way more risky for the beginning part of the game.

Also 97 hp... well i guess you have some god skill then? I cant survive with 300 hp even.
johnnyrocketfists Apr 30, 2024 @ 4:44am 
Originally posted by mic01851165:
Originally posted by johnnyrocketfists:

I think my Merris build starts with like 97hp on 100 darkness. I have not tried playing with a tanky build yet, I did for a while with the desert rose but i don't think that item is as good as it seems (would be a lot better if it worked on the magic carpet bombers, not sure yet if that is a bug or intended). But I found on Avalon the locust monsters just destroyed my stacked defence etc.

The thing is, avalon can play the same cast build if you have the gear too.
I just got a +3 cast weapon on Avalon , so he can have as strong cast build as Merris.
But playing frail class is way more risky for the beginning part of the game.

Also 97 hp... well i guess you have some god skill then? I cant survive with 300 hp even.

Nah I am a very casual gamer. Everything just melts like in this screenshot, the final boss dies on 100 in about 3 seconds. https://steamuserimages-a.akamaihd.net/ugc/2518151211109286804/8BBD8575CEE0965F3F3E97C50F911F17AFDA9AE4/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

You do NEED to get a cast immediately though or you just get beaten to death. I think it could be possible to do it with only one cast on Merris, the Landslide one, because it is so strong, dashes and talent points make it keep going off, then the Lightning guys legendary if you could get it.
Last edited by johnnyrocketfists; Apr 30, 2024 @ 4:51am
Originally posted by DarkFury:
On all builds I used an item with the Curse: enemies deal -60% dmg


Lorien: Bask in Greatness: -> go for Damage / Attack Speed / Attack Crit / Strike dmg / Strike area / attk projectile count on items. Strike: you have severall very good options: i.e. Tornadoe + Hurricane or Earth Spike etc... Do not take more than 1 strike (except for hurricane) so the one you lvlt is the one that procs. The rest can go into defense

Merris: Summoner: -> Summons / Dmg / Summon attk speed / summon damage on items
There are several really good options. My last clear was with Winter / Death / Justice. You definetly need some slow like Time Field or Freeze ... so your minions can cath the fast enemies. The rest can go into defense

Kront: Warchief ... just get attack dmg :D its soo broken -.-

what weapon modifier you get on lorien?
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Date Posted: Apr 28, 2024 @ 7:32pm
Posts: 25