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Thank you captain obvious for that strong argumentative and constructive answer. Not gonna lie, reading the toxicity of the previous messages, I wasn't expecting more . Let me answer your with the same level of intelligence , *hum* :
"Blah blah blah you just need to adapt blah blah."
Steam forums are full of immature and toxic people like this and we don't need more. Be better by not stooping to their level.
Did not see any item allowing more blessing slot, you got them on the second act ?
Sorry but placing limits on what each character can use is a key part of what keeps each character, well, unique. Before we had massive issues with all the melee characters feeling extremely samey. That has basically evaporated now as an issue. removing the freedom is the entire point. It is a major element of what allows each character do something that is unique to it.
If you want a ranged character with a focus on stacking strike skills like chain lightning and/or shuriken, go with the new ranger character, hes built for it.
I've also done a Strike Knight with earth spike and Power Knight with judgement + death aura - both on skull 5.
Idk what you mean by being 'forced' into a particular build. Seems pretty flexible to me so far.
Merris is the ranged caster/ summoner and you will have an easier time building/gearing for that role. You can still do a Strike build with some effort, but I'd suggest playing a different class for that.
A previous poster mentioned it, but in Act 1 most of the melee classes felt the same with no real strengths or weaknesses. The classes have those now. That's a good thing.
A bigger issue is how there aren't enough strikes / casts / powers / summons among the Gods we have now to make use of their strengths lol This is probably why you aren't enjoying the class identities as much.
This is true. There needs to be a bit more quantity on each god, in general. I actually managed to get a blank spot on my last run for one of my gods, rather early, too. So whenever that god came up, it was just the two blessings I already had - nothing else was appearing.
And that's because I filled my other slots from just the two other gods, so this one was left with nothing to really contribute since I guess the circumstances didn't favor its filled slots.
So, you're complaining cause the developers added depth and the need to think about what you doing?
The developers ADDED variety and healthy complexity, so have to think, to the game experience, not took it away. You do realise this? You've posted a comment that does nothing but contradict itself at every turn.