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Without that unique, I think 6 summons is the highest possible (2 legendary dragons from fire and ice, ice wolves, flame sprites, and skellies and ravens going fire/ice/mort).
I haven't looked to see what is possible on strikes with 3 gods... with 3 or 4 strikes it's already pretty hard to max them and get other needed blessings.
Personally I don't think it's worth spreading too thin. Stick to 3 or so decent Strikes on Lorien and scale them up properly instead of trying to fill all slots.
This whole slot system is pretty new so a mass ability build isn't really working all that well right now. Same for Avoron, no way I could fill all his power slots with actually useful offensive blessings. And I'd prefer to have 1-2 decent Casts on Merris instead of 5 lukewarm ones on a full cast build.
there's a fun unique that lets you get use goons from all the gods at once. it spreads the build thin because oyu get offered so many different skills but its still effective as you can get some really cool combinations even if they aren't leveld up.
as for normal. there's multiple gods that have 2-3 strikes on the 1 god making it easy to fill up the 6 strike slots. mort and krom have 2 strikes each, leigong has 3.
casts mort time summer have 2 justice and ninh have 3.
ect ect
you can fill 6 slots in any category (strike cast power summon) you jsut need to select the appropriate gods for what you want to build. you can say "oh i want to do a summon build" and choose leigong, hes nto a god for summoners ect
general rule of thumb though for a category liek 'strike' is that you dont want to have 6 slots. you want 1-2 in an ideal situation as that lets you focus your levels more and ramp those 2 skills to max faster which is way more powerful for clearing than having 6 at low level