Death Must Die

Death Must Die

View Stats:
KGNao Jun 5, 2024 @ 11:55am
2
2
36 is the max talent points? Are you serious?
Pardon me, but this is beyond stupid. I don't mind grinding for cosmic essence - I like grinding. I was so excited to max out the talent trees then was confused as to why I stopped getting the essences to drop for Merris. Googled it and turns out it maxed out at 36?

...WHY? The fun in these games is the meta progression and slowly getting more and more powerful and/or OP, and you're blocking it? Again - WHY?
< >
Showing 1-15 of 67 comments
Xan Jun 5, 2024 @ 12:10pm 
Because several of the final talent don't really work with each other or would cause strange interactions and/or make things a bit too easy.

I'd argue though that some of the progression talents should have less points to max out and the talent tree to be "wider"
Rantzas Jun 5, 2024 @ 12:39pm 
lmao being able to max out the talent tree would make the game way too easy.
KGNao Jun 5, 2024 @ 2:07pm 
Originally posted by Rantzas:
lmao being able to max out the talent tree would make the game way too easy.
So, just like 99% of bullet heavens. And it's supposed to be a reward for grinding. Either that or refine the talent trees more - which I hope they'd do that. It's just so unsatisfying to see all those greyed out talents.
System Jun 5, 2024 @ 3:25pm 
Originally posted by KGNao:
Originally posted by Rantzas:
lmao being able to max out the talent tree would make the game way too easy.
So, just like 99% of bullet heavens. And it's supposed to be a reward for grinding. Either that or refine the talent trees more - which I hope they'd do that. It's just so unsatisfying to see all those greyed out talents.
Being able to do everything would defeat the purpose of specific builds and itemization schemes. I understand the want for further progression, but it should be in a different way. Or this way should take longer - point being the above, the solution isn't just do everything.
Last edited by System; Jun 5, 2024 @ 3:26pm
KGNao Jun 5, 2024 @ 10:38pm 
2
Originally posted by TryReadingQuran:
Originally posted by KGNao:
So, just like 99% of bullet heavens. And it's supposed to be a reward for grinding. Either that or refine the talent trees more - which I hope they'd do that. It's just so unsatisfying to see all those greyed out talents.
Being able to do everything would defeat the purpose of specific builds and itemization schemes. I understand the want for further progression, but it should be in a different way. Or this way should take longer - point being the above, the solution isn't just do everything.
If they and this game's community still want to continue with gating the talent trees to allow for specific builds, then fine. But at least give us loadouts for each characters then. It is so tedious to respec everything and equip different gears manually each time.
Mapk Jun 6, 2024 @ 5:56am 
So go off and grind the 36 essence for the other characters
KGNao Jun 6, 2024 @ 11:15am 
Originally posted by Mapk:
So go off and grind the 36 essence for the other characters
Someone who can't actually read. Brilliant.
Mapk Jun 6, 2024 @ 11:59am 
Originally posted by KGNao:
Originally posted by Mapk:
So go off and grind the 36 essence for the other characters
Someone who can't actually read. Brilliant.
I quote people and pass flippant sarcastic remarks, too
Drachchen Jun 6, 2024 @ 12:33pm 
I totally agree!
Kind of tapped alt f4 after finding out...
I really like the idea of completing the talent trees.
With the games premise to try again and agian getting stronger everytime to eventually have a chance at killing death(thats how I see it) I think that a maximum is just going against it, contradicting it so to say.
It is understandable to have somewhat of a limit for it to be well balanced, that there is always a challange and difficulty, but that doesn't mean there has to be dead set limit.
Maybe if they were stretched out more, f.e. for each area only a maximum number of essences can be gained, or that it is spread out over the whole game(each area having different restrictions on the talent trees) while there is an extra challange mode, for those who want to challenge themselves and go for some specific builds.

As much as it hurts, it is early access...
Rantzas Jun 6, 2024 @ 1:24pm 
Personally I think its kinda strange to expect to be able to fill out a talent tree. When I see a talent tree I think something like World of warcraft (classic to wrath) so I never expected to be able to complete the tree.
Orogogus Jun 6, 2024 @ 4:20pm 
Originally posted by Rantzas:
Personally I think its kinda strange to expect to be able to fill out a talent tree. When I see a talent tree I think something like World of warcraft (classic to wrath) so I never expected to be able to complete the tree.
Or Total War's character skill trees. But I feel the skill trees here max out really quickly, in just 5 completed runs of Act 2. About 2 hours and a character's pretty much done with it.
Max Jun 6, 2024 @ 6:01pm 
2
Originally posted by Rantzas:
lmao being able to max out the talent tree would make the game way too easy.


i mean, the game isn't that challenging to begin with. the fun of these games is to just get stupid OP and get dopamine from big numbers on screen
KGNao Jun 7, 2024 @ 2:27am 
Originally posted by Rantzas:
Personally I think its kinda strange to expect to be able to fill out a talent tree. When I see a talent tree I think something like World of warcraft (classic to wrath) so I never expected to be able to complete the tree.
I agree with you if it's a game of that kind of genre. This is the first bullet heaven game where I cannot max out everything. It's just a matter of different expectation of the genre, that's all.
KGNao Jun 7, 2024 @ 2:30am 
Originally posted by Drachchen:
I totally agree!
Kind of tapped alt f4 after finding out...
I really like the idea of completing the talent trees.
With the games premise to try again and agian getting stronger everytime to eventually have a chance at killing death(thats how I see it) I think that a maximum is just going against it, contradicting it so to say.
It is understandable to have somewhat of a limit for it to be well balanced, that there is always a challange and difficulty, but that doesn't mean there has to be dead set limit.
Maybe if they were stretched out more, f.e. for each area only a maximum number of essences can be gained, or that it is spread out over the whole game(each area having different restrictions on the talent trees) while there is an extra challange mode, for those who want to challenge themselves and go for some specific builds.

As much as it hurts, it is early access...
If you are okay with using Cheat Engine there is a way to max out the talent tree by finding the value address of the max talent points! I found it after googling around in cheat engine forums. You'll need a bugged save editor to clear out the talent points (back to 0) and after completing 2-3 runs you will find the value. Then you can set it to 200 even to get everything.
Since I don't want to ""cheat"" I increase the max talent point by 4 each time I complete a run so it feels like I'm still progressing. Game is more fun this way for me.
Rantzas Jun 7, 2024 @ 2:31am 
I would agree with you on maxing stuff out if it was like an upgrade shop since that it what I've seen more in these types of games.
< >
Showing 1-15 of 67 comments
Per page: 1530 50

Date Posted: Jun 5, 2024 @ 11:55am
Posts: 67