Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Becoming exalted is pretty powerful tho.
The block in combination with retribution, the unique relic (Rose of the Desert or something like that) that kills any non-boss that hits you and all three of the act 2 bosses having rapid-fire attacks (Cursed has charge and poison cloud, Insect Queen has the light beam, Djinn has the fire breath) it can be very powerful. Each instance of damage from those beam-like attacks counts as a hit, triggering dozens of times. That means blocking like 5 damage per instance of damage can reduce the damage from an instance of damage from 10 to 5 (before reduction from armor and skills), while dealing damage to the boss with retribution.
With this setup on lower Darkness levels you can literally just stand around and do nothing. Even on high Darkness what will usually kill you is being overwhelmed by attacks. The insects that jump around deal a lot of damage with the spike they can summon underneath you. A few hits won't kill you, but if you lack the damage to kill them quickly, soon you have 6 of them swarming you and finding yourself unable to dash-dodge all of them, thus killing you. Being able to not give a sh*t makes that a whole lot easier.
Pairing the justice godess (whatever her name is) with freezing slows down combat, while giving you more time to regenerate with the legendary skill and not get overwhelmed.