Death Must Die

Death Must Die

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Poki Nov 16, 2023 @ 2:34am
Melee classes are... bad?
Maybe I just suck terribly, but it seems there's a great discrepancy between the ranged classs and the melee ones.
It feels like the game was balanced towards the ranged class, then they delivered the melee ones, if we take a similar game like Halls of Torment, where melee classes have much better range and damage, when you compare to this it feels terrible.
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Showing 1-8 of 8 comments
chaos915 Nov 16, 2023 @ 3:55am 
Skadi was the first run I actually survived, but she has a healing passive with sign of the lizard.
Realm Archive  [developer] Nov 16, 2023 @ 4:41am 
A lot of people have been reporting each separate character as their best one, so I can't comment properly on this yet. I think it's more of a playstyle thing, so I don't want to buff anything just yet.

In my opinion melee classes are a bit harder since you have to crowd control and are more often in situations where you have to actively dodge, but some people find the sorceress more difficult to play, so I'll have to gather more opinions first.

-Ren
Unseen Nov 16, 2023 @ 5:48am 
Why not make the melee more like the barbarian or Palladian from d2? Not saying make them op tanks but melee don’t always have to be punch or stab. Like the barbarians whirlwind.

Melee in these kind of games is a hard thing to come at. Best I’ve seen was the zealer or barbarian from d2. But d2 screwed up some melees as well. Druid melee was severely underpowered. Sorceress enchant melee was laughable. Ok she enchanted her sword still attacks like an old lady. Look to the zealer or whirlwind barb as an example of how to make melee fun.
Auburok Nov 16, 2023 @ 5:48am 
Melee can demolish if you do it right:

https://steamcommunity.com/sharedfiles/filedetails/?id=3085137731
Originally posted by Unseen:
Like the barbarians whirlwind.

There is a character in the game that only does a whirlwind.

I'd try the game out before critiquing further.
Last edited by Auburok; Nov 16, 2023 @ 6:14am
daCe Nov 16, 2023 @ 6:40am 
I dont think there is any difference between the Heros.
I did my first Baron kill with Nixi and 45% dodge :steamhappy:
Luck with upgrades and you can do it
Last edited by daCe; Nov 16, 2023 @ 6:41am
Kamekaze Nov 16, 2023 @ 10:43am 
So far the main differentiation outside of their attack ranges seems to stem from the perks that you eventually unlock from playing a respective character. Skadi's regen has been a blessing for me. I've been playing only her ever since I unlocked her and she feels the most fluid of the melee. It might just be me misremembering things, but it seems to me that her primary attack hinders her less relative to at least the knight and barbarian. I haven't unlocked enough on those two to properly judge anything though. I tended to do much better on Nixi than Kront or Avaron, but again, my time with then was far less since I had more of a feel for everything by the time I unlocked Nixi and even more so by the time I unlocked Skadi. Still haven't completed a run, but 17 minutes is the best I've done so far on Skadi. On Nixi I think I had one run that was nearly 16 minutes. Still, I think it's far too early for me to make any real judgments until I play more of each character.
Maxter1o2 Nov 16, 2023 @ 10:57am 
Knot is fun, just can't keep swinging as you move at 60% of normal speed when you do.
FrappuccinO Nov 16, 2023 @ 11:01am 
all heroes are viable.
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Date Posted: Nov 16, 2023 @ 2:34am
Posts: 8