Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Kitchen link[prison-architect.wikia.com]
I like to limit the amount of kitchens/canteens I have, due to problems you describe and will big bigger, rather than have more rooms. Also depends on your design though. A couple of big kitchens can work fine if staffed enough(over compensate if required).
Hopefully we will get more control over the placement of the lower staff(like we do guards) in time. Oh and make sure you check your logistics so that they are setup correctly in the first place
Then I had a smaller kitchen + canteen for PC, that didn't work so fine due to distance and mad cooks. Like Ric666 said, watching Logistics is crucial.
The wiki's ratios are about right as a minimum, but hiring a bit more usually helps.