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http://steamcommunity.com/sharedfiles/filedetails/?id=164517192
Do it like in my screenshot and do the same for every pin.
You know how keys work, right? It's common sense man.
In the puzzle, you have to push the silver block out of the hole, WHILE keeping the golden block inside the keyhole - do that for every cylinder. If the golden cylinder is pushed up too high, it sticks out of the hole, and the key can't turn.
It's logical. If you seriously can't get it, I'm suprised you've managed to turn on the computer without electrocuting yourself.
It was a lot like the Shuffleboard game, in that I actually figured out how to do stuff by sheer accident. I had originally been just clicking on the chips before realizing I had to pull back on them like pinball stick. Likewise, I had no idea how to even MOVE the wire until I'd experimented with it a few times.
A computer you push a button and it comes on, the wire shows no visual cue as to how you interact with it. Maybe think before you insult someone.
It only took me 2-3 minutes to solve but as others have already said why didn't we get any hints or rather tooltips since a basic "user manual" is not a cheat as to what to do? O_o
Te fact of how iffy the whole system was(no lead on where to pull, nor somewhat defined borders of sections) is not a challenge, but a chore so I'm kinda dissapointed, but at least they try to mix things up so that's still a plus.
1) Ask the doctor on the ship medics cabin for the bullet first, otherwise he will go to sleep, you dont have the bullet and are stuck. Only way: reload an earlier savegame
2) Opening the cabin of Legrand with the wire: there are some guides who call this easy but don`t explain what to do. With my "configuration" I was only able to pull the wire completely or push it completely into the cylindar. I could not put it in a few cm and put it out, this helps a lot in all walkthrough videos. But the clue is following: between the golden and the silver cilyndars you have to leave a small gap of 2mm. So gold does not have to touch silver, but you have to push gold so high that it nearly matches in all 6 cylindars. You do not have to escape this "minigame", if you have the cylindars correctly it will get you out automatically.
Don`T get confused if you hear a "click" and it does not happen anything. This means you are on the right way, but 1 or 2 cylindars are too close to each other.
3) In chapter one you can miss so many details that might be important, I just can`T understand the developers. If you enter transport wagon quite early you miss the missing prints in the director`S room, you miss the money case of the baroness, you miss the butler in wagon 1 and you miss a talking to the doctor about his gloves. You even miss the signing of the book by Mrs P. and I read sth. of a radio and a broken "wire" there. What does a developer think if all this is not important?
why do you eat so much c0ck