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Be warned it is an adventure game. Lot of walking here and there, lot of dialogues to listen to, lot of text to read. A lot of people realized this too late after buying it as "horror FPS adventure"which it is not ;).
Didn't play Gone Home so i can't compare. It depends on personal taste, but i think i can compare Murdered to Alan Wake (which i recently finished and which i liked) - IMHO Murder could feel maybe like Alan Wake without that action part when Alan survives hordes of Taken (AW has also much darker atmosphere, which is done not only by story but also by visual srylization).
Saying it not as universal truth, just my feelings.
One can play it just as main story tells him, but much more fun is reading local papers, letters, revealing historical items which lead as clue to another (side) part of story etc.
Murdered really reminds me some old adventures. There is no pixel/polygon hunting, but one has to really search for "clues", there is nothing like game tells you "hey! There on the other side of map is this item", it pays to visit every dark corner to see if there is something or it is not.
I am not into adventures (my last was Full Throttle a decades ago), but i like Murdered.