Planetary Annihilation

Planetary Annihilation

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Greccen Jan 24, 2015 @ 11:05am
Transporting units to other planets
Is there any other way to send units than with that useless 1 unit capacity transport?

I can't establish a teleporter on the other side when there's a massive armada of stuff that insta kills the transport or the builders/AA/tanks.

Pretty frustrating and a literal gamebreaker for me tbh, the rest is awesome in this game so it's a damn shame if this is being overlooked

So is there anything i'm looking over or?
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PlutonArioch Jan 24, 2015 @ 11:18am 
By now there are three ways to send units to other planets:
- Teleporter
- Transporter
- Unit Cannon
You will have to do a bit of work before you can land your whole army on a planet that is clearly under enemy control. They will not just let you land there and fetch the red carpet. For example:
- clear the area where you want to establish a beachhead with a nuke (or plenty)
-- or, if you are fighting AI, send a nuke right at the main base, which is located where all the orbital stuff is massing up, and clear the airforce with one blow.
- take over the orbital layer first, and build anchors to secure a spot for the teleport(s)
- scout the planet with radar satelites, and choose a location where the enemy is weak
- send multiple orbital fabbers to differnt spots on the planet, to build multiple teleports

If you really can not breach the orbital layer, dont even bother sending an army, just concentrate on nukes.

Btw, the transporters are not quite as useless as they seem. You need to build a large ammount of them though, at least if you want to transport your army.
Greccen Jan 24, 2015 @ 11:27am 
Thanks for replying,

Many thanks for pointing out the nukes, didn't know they were interplanetary, very good to know.

didn't see the unit cannon in the build menu, prolly cause i'm trying to play the game in galactic mode, so i was just trying to spam the contested planet with those astreus 1 unit 1000 times the hassle transports.

Again, thanks for the tips


ZoSo Jan 24, 2015 @ 3:02pm 
Whats the fastest way to build a nuke? and what's the best way to use it (for an inter-planetary match)? Thanks in advance.
b1ngnx33 Jan 24, 2015 @ 3:35pm 
Wow. You're Pai Mei? Teach me five step heart stopping technique plz. heh heh.
koimeiji Jan 24, 2015 @ 6:47pm 
Originally posted by Pai Mei:
Whats the fastest way to build a nuke? and what's the best way to use it (for an inter-planetary match)? Thanks in advance.

Depends on your economy. If it's not that good, ie you're usually around the negative but are floating energy massively, build a bunch of tier 2 air fabs and all focus on a single silo.

If you're floating metal and energy, or are making a large amount of metal, build multiple nuclear silos.

Don't build nukes at all if you're stalling on energy.
Tsy Jan 25, 2015 @ 10:14pm 
Originally posted by Pai Mei:
Whats the fastest way to build a nuke? and what's the best way to use it (for an inter-planetary match)? Thanks in advance.
For the best use, I'd say send an ARKYD over to scout, then hit them in the most concentrated area. If you have good vision of their base, I recommend going for their energy supply (if it's clumped together), their t2 factories and fabricators, or their orbital factory. If you can't get any vision on their planet, make a deepspace radar, and note where any orbital units are spawning (it'll most likely be near their base), then send nukes around that area.
DrZ Jan 26, 2015 @ 12:04am 
Galactic war is a really annoying mode for orbital play, and I am looking forward to Uber tweaking it soon (they hinted as such last week, so expect changes in the next couple of months). Try playing an AI skirmish with multiple planets to get a real feel for interplanetary play.
TrentTheWanderer Jan 26, 2015 @ 10:51am 
I've seen it said that you can use Astraeus Transports with area load commands, but any time we try to use such a command in a multiplayer game the loaders refuse to load. Is this a known bug with the Astraeus? We've been using mostly air units, could that be the problem?
Tsy Jan 26, 2015 @ 6:13pm 
Fairly certain that you can't move air units to other planets, either by Astraeus or by teleporter. However, I believe they are working on an air unit that can planet hop in PTE
Last edited by Tsy; Jan 26, 2015 @ 6:13pm
ZoSo Jan 26, 2015 @ 9:13pm 
Originally posted by Tsy:
Fairly certain that you can't move air units to other planets, either by Astraeus or by teleporter. However, I believe they are working on an air unit that can planet hop in PTE
What's PTE?
DrZ Jan 26, 2015 @ 11:29pm 
Originally posted by Pai Mei:
Originally posted by Tsy:
Fairly certain that you can't move air units to other planets, either by Astraeus or by teleporter. However, I believe they are working on an air unit that can planet hop in PTE
What's PTE?
Public test environment. It's basically a branch of the main build where Uber try out new stuff and get it play tested before putting it in the main build. The current PTE is very different from main build, with submarines, and now an air fighter that can planet hop, along with several balance changes.
You can set steam to use PTE by right clicking on PA in your library, properties, betas tab and selecting the PTE from the drop down menu. Or use the Uber launcher and there will be an option to change to PTE there. Definitely give it a look, just to try and give feedback!
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Date Posted: Jan 24, 2015 @ 11:05am
Posts: 11