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Server, FPS or Internet. You can use Crtl+P to get statistics for FPS, Graphics and the server/simulation speed.
I give it a 90% propability the launch data was choosen/demaned by Steam. Uber sees the issues themself.
Really big systems or a lot's of unit can slow down the simulation regardless of what they do. it is just such a big scale game that you can overload *every* hardware with it.
Frankly, I haven't dealt with this because I usually end up nuking blindly nuking their Commander by a stroke of luck and winning the game with a small amount of lag when i do nuke them.
It's just a side effect of the AI's "SMOKE BOMBERS ERRY DAY" coding. (Seriously. AIs can't stop spamming the damn things. I've lasted an hour against one, and when I finally found him his entire base was just a mass of 200-400 bombers, maybe even more.)
I think the cases where the AI get's stuck or never goes to T2 are cases where it lacks the air factories and just goes panic.
Would explain why my GW support commander is more "meh" then usual on my hard game.
And playing against a hard AI in GW without air factories is ... difficulty. Mostly I try to contain them and hold out till I can nuke sniper their commanders, while hoping they do not nuke snipe me first.
https://forums.uberent.com/threads/how-to-improve-performance-all-video-cards-driver-links.53165/
Your GPU has almost nothing to do with the actual performance requirements of PA. Ghosts is a laughable game that's using an engine designed for the Xbox 360. A toaster could run it at max at this point.
It being "custom built" is irrellevent. You need RAM and a good to great CPU to run this at a reasonable spec, and saying you get lag from the start isn't helpful. Are you playing on a single planet system or a dozen planets with 10 AI?
- Display: 17.3" FHD 16:9 "Matte Type" Super Clear Ultra Bright LED Matte Screen (1920x1080) (SKU - X1R553)
- Dead Pixel Warranty: ASUS Zero Bright Dot (ZBD) 30 Day Pixel Guarantee - (Included on ASUS Standard NON-Upgraded Displays)
- Monitor Calibration: NO Professional Monitor Color Calibration
- Processor: 4th Generation Intel® Haswell Core™ i7-4700HQ (2.4GHz - 3.4GHz, 6MB Intel® Smart Cache) (SKU – X2Y914)
- Thermal Compound: IC Diamond Thermal Compound - CPU + GPU (Cools better than all Compounds) (XPC Service)
- Graphics Video Card: NVIDIA® GeForce™ GTX 770M (3.0GB) GDDR5 PCI-Express DX11
- Copper Cooling Upgrade: COPPER COOLING UPGRADE - Extra Cooling Copper Heatsinks Applied to the Heatsink/Heatpipes (XPC Service)
- External Display Video Adapters: No Video Adapter
- External Mobile Display: No External Mobile Display
- Ram: 12GB DDR3 1600MHz [SKU-434P] (Dual Channel Memory (3x4GB SODIMMS)) – Default
- Exterior Finish - Graphic & Textured Wraps: Standard Laptop Finish
- Exterior Finish - XOTIC PC Laser-Sketch™: No Laptop Laser-Sketch™
- ASUS G Series Afterburner™ FX: No Afterburner Light Package (Afterburner light package will add 2-5 business days to production time)
- XOTICFX Backlit Keyboard: Standard White Backlit Keyboard
- XOTICFX Logo Backlight (Back of LCD): ASUS ROG Logo [White] - Stock
- Primary Hard Drive: 750GB 7200RPM 16MB Cache (SATA II - 3GB/s) - Default (SKU - HDD022)
Enough info?
"Galactic War" can mean anything from 1 to 7 AI (including possible allied ones) + player.
And systems go from single planet to 7 planet systems. The boss systems in particular can be crowded.
And in all honestly starting with "I read somewher there would be no lag" is not the best way to start a discussion about peformance.
It is just the right amount of vagueness that it could be another one of those "FIX THE LAG!!!!"/"This game sucks" trolling posts.
The link I gave you gives you the followign steps:
Make certain you have all Windows and GPU updates. Especailly secundary cards.
If that does not help give us your Dxdiag.txt.
Often it is somewhere in the details an outdated driver we can spot.
KILL ROG Gamefirst III service in the task manager