Planetary Annihilation

Planetary Annihilation

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Rabcor 2014 年 3 月 13 日 上午 4:21
Gamma? Really?
I'm sorry devs but... seriously? Since game developers tend to be too pathetic to keep their games alpha until it actually is beta, and therefore ended up calling late alpha: Beta nowadays, they're deciding to make a new development stage called Gamma as the new term for what Beta used to mean?

Come the ♥♥♥♥ on..
最后由 Rabcor 编辑于; 2014 年 3 月 13 日 上午 4:21
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正在显示第 1 - 15 条,共 169 条留言
Koranis 2014 年 3 月 13 日 上午 5:26 
I've never heard of a "gamma" stage either, but I'm no developer so I am not in the position to say. You sound like you're coming from a long development career and know the ropes however. How many years you have been working in the industry?
TheWrongCat 2014 年 3 月 13 日 上午 6:01 
The main reason for this, as I understand it, is because of how different PA's development cycle has been from a conventional one. What was released as 'Alpha' was really an 'indev' - something people don't normally get to see. This was because they wanted to open it up to the people who backed the game.

They were a bit stuck because they used the words 'Alpha' and 'Beta' in the kickstarter levels, so they've had to be a bit creative to work around that.
Tilen 2014 年 3 月 13 日 上午 6:15 
Gamma is usually the point when the game is playable and lasts up to its full release, judging by Minecraft, with no phases in between. Think of it as the last development phase that you can also take part of. Remember, Betas usually end and there's a period when then game cannot be played until release- think Diablo 3.
最后由 Tilen 编辑于; 2014 年 3 月 13 日 上午 6:15
Rabcor 2014 年 3 月 13 日 上午 8:59 
引用自 RLM TheWrongCat
The main reason for this, as I understand it, is because of how different PA's development cycle has been from a conventional one. What was released as 'Alpha' was really an 'indev' - something people don't normally get to see. This was because they wanted to open it up to the people who backed the game.

They were a bit stuck because they used the words 'Alpha' and 'Beta' in the kickstarter levels, so they've had to be a bit creative to work around that.

Pre-Alpha is what this phase is usually called, it's when the game is in an unplayable state, i.e. the games foundation hasn't been fully built yet (for example the game engine could still be WIP at this phase) Alpha is when the game is largely playable but not feature-complete. Beta is when the game is feature-complete or like 95% at least, but still buggy. Release is when all the bugs from have been fixed.

Pre-alpha is heavy development, alpha is mainly development, beta is mainly playtesting and release is the finish line (until some genius figured that they could make more money with expansion, and later another genius figured out the same thing again but named it DLC instead for some raisin) Basically beta should be a reasonably short phase (unless things are super buggy, like oh lets say X Rebirth), but the developers of most games are "violating" these terms (by terms of course I mean what the words mean, not... license terms or something like that) and by now, even if the terms still mean the same thing; they're being wrongly used. So the only way to never get pissed off about it is to think of alpha as unplayable/broken, beta as alpha (barely playable) and release as beta. Fully developed games are rare these days. AAA companies TRY to release fully developed games, but they still always get stuck at beta because their games are still quite buggy.

引用自 League of Legends
Gamma is usually the point when the game is playable and lasts up to its full release, judging by Minecraft, with no phases in between. Think of it as the last development phase that you can also take part of. Remember, Betas usually end and there's a period when then game cannot be played until release- think Diablo 3.

No, there is no gamma phase[en.wikipedia.org]. Google gamma development phase and you will find Planetary Annihilation, and some amateur programmer's post (he even claims to have no idea what he's talking about) from 2008 mentioning it in () saying it's the same as "release candidate" we don't use the term gamma, or delta, we use "release candidate" because that's what it is, it's final testing; quality assurance phase basically before the final release; something that's usually skipped in early access games and this is certainly not what the PA dudes are doing.

And release candidate is where all the code has been written already, generally at release candidate level you shouldn't have to write any more code, the only thing you should do at this phase is fix bugs that are potentially game-breaking. You do not allow potential players to play at this phase, this is the point where games that would allow players to participate in an open beta would call "release" when developed by developers that don't call beta alpha, which are no developers these days.

There is no ♥♥♥♥♥♥♥ gamma phase.

The guys developing this only made that up because they for some reason thought that it would lure more players in. Players they're not ready for cus their servers are unstable.

Oh yeah don't believe me? I have a source[www.gamingonlinux.com] saying the same thing (google, like i said, planetary annihilation + that wikipedia page, this is an article about PA)
最后由 Rabcor 编辑于; 2014 年 3 月 13 日 上午 9:03
Pup 2014 年 3 月 13 日 上午 9:49 
I don't see much point in getting hung-up on how game developers in general 'misuse' the terms alpha/beta, or in this case give it another name. At the end of the day, it's an early access title on steam and the dev's are releasing patches with bug fixes and new stuff on a pretty regular basis, as well as giving and recieving continual feedback on their forums and running live streams of them talking about the game and play testing it.

Take a look at how the game has progressed over the last nunber of months, and what features they are aiming to put in, understand that not everything for release is in there yet, and that should be what counts when it comes to evaluating at what stage of development this game is at.
danheg 2014 年 3 月 13 日 上午 10:49 
引用自 Pup
I don't see much point in getting hung-up on how game developers in general 'misuse' the terms alpha/beta, or in this case give it another name. At the end of the day, it's an early access title on steam and the dev's are releasing patches with bug fixes and new stuff on a pretty regular basis, as well as giving and recieving continual feedback on their forums and running live streams of them talking about the game and play testing it.

Mislabeling terms causes confusion and is misleading.
Tilen 2014 年 3 月 13 日 下午 3:33 
See, there is no "Gamma" because it's a relatively new thing to the gaming industry, and was pioneered by Minecraft's development model, which was essentially very similar to PA's in that the game's development passed a point where it was still being developed but was largely only being polished, with features being added as they cropped up (mostly via community suggestions etc). Don't be surprised that there are barely any sources on Google, because it's the "old-fashioned" and not the new, "early access" development style that coined those terms and used them for decades.

So "Gamma" is, for the time being, an arbitrary term to describe a phase where the game is ready to be polished and iterated based on the player's wishes, instead of a more closed cycle like Diablo 3 or Battlefield 3 and 4 had. You can count on the term to start cropping up more, as games such as Elite: Dangerous adopt it.

If you fail to see the differences and are only concerned that the "Gamma" phase is not in some kind of game development dictionary, then I guess you should simply relax your anal sphincter.
ArcticCheetah 2014 年 3 月 13 日 下午 4:13 
yeah i had not heard of it either before PA, but i just read the other day from galactic civ 3, their 5 stages of development, and stage 4 is gamma; Although in their description they mention nothing new is really being added at gamma, while PA is still ongoing. things are changing or become more specific for game development, its just a new stage/phase, and the early dev adopters will get called out for using it; but a yr or 2 will go by and gamma stage will be common and publicly accepted.

link:
http://forums.galciv3.com/452380
最后由 ArcticCheetah 编辑于; 2014 年 3 月 13 日 下午 4:18
danheg 2014 年 3 月 13 日 下午 5:01 
引用自 League of Legends
See, there is no "Gamma" because it's a relatively new thing to the gaming industry, and was pioneered by Minecraft's development model, which was essentially very similar to PA's in that the game's development passed a point where it was still being developed but was largely only being polished, with features being added as they cropped up (mostly via community suggestions etc). Don't be surprised that there are barely any sources on Google, because it's the "old-fashioned" and not the new, "early access" development style that coined those terms and used them for decades.

So "Gamma" is, for the time being, an arbitrary term to describe a phase where the game is ready to be polished and iterated based on the player's wishes, instead of a more closed cycle like Diablo 3 or Battlefield 3 and 4 had. You can count on the term to start cropping up more, as games such as Elite: Dangerous adopt it.

If you fail to see the differences and are only concerned that the "Gamma" phase is not in some kind of game development dictionary, then I guess you should simply relax your anal sphincter.

Why should I? There has hardly been anything good that comes from early access. Furthermore, early access has not been around for decades. Frankly, just because they are trying to "coin" a new term, it does not mean it is wise or good to do it.
Tilen 2014 年 3 月 13 日 下午 5:25 
引用自 danheg
引用自 League of Legends

Furthermore, early access has not been around for decades. Frankly, just because they are trying to "coin" a new term, it does not mean it is wise or good to do it.

Yes, Early Access is a relatively new thing. I thought I had made that clear. Sorry for misleading you. And the new term applies to a new occurance (i.e. a new set of circumstances), and is hence needed.
Beloved Stray 2014 年 3 月 13 日 下午 9:38 
Are we really pissing about semantics at this point?
danheg 2014 年 3 月 13 日 下午 9:51 
引用自 League of Legends
引用自 danheg

Furthermore, early access has not been around for decades. Frankly, just because they are trying to "coin" a new term, it does not mean it is wise or good to do it.

Yes, Early Access is a relatively new thing. I thought I had made that clear. Sorry for misleading you. And the new term applies to a new occurance (i.e. a new set of circumstances), and is hence needed.

You haven't demonstrated and proven that need.
Rabcor 2014 年 3 月 14 日 上午 1:02 
引用自 TormentedTUNDRA
yeah i had not heard of it either before PA, but i just read the other day from galactic civ 3, their 5 stages of development, and stage 4 is gamma; Although in their description they mention nothing new is really being added at gamma, while PA is still ongoing. things are changing or become more specific for game development, its just a new stage/phase, and the early dev adopters will get called out for using it; but a yr or 2 will go by and gamma stage will be common and publicly accepted.

link:
http://forums.galciv3.com/452380

Gamma and Delta are dub-words for a stage known as "Release Canditate" as your link suggests. It's just a quality assurance phase.

There is something good about early access, but more for developers than consumers. It is basically an open beta state for non-mmo oriented games. If used right it allows the product to be much more finished in it's released state than otherwise. But as we have seen, it's rare that developers use it for that; it's more commonly used to earn money either out of need or greed.

I think however that early access games should have their own category in steam, I don't want to see Early Access games littered all over the store, I'd prefer them locked in one place or at least if I could configure it that way.
最后由 Rabcor 编辑于; 2014 年 3 月 14 日 上午 1:05
nicoper 2014 年 3 月 14 日 上午 6:18 
Alpha Beta Gamma Delta, whats the big problem?

Also, read this http://en.wikipedia.org/wiki/Greek_alphabet
最后由 nicoper 编辑于; 2014 年 3 月 14 日 上午 6:19
danheg 2014 年 3 月 14 日 上午 6:28 
引用自 nicoper
Alpha Beta Gamma Delta, whats the big problem?

Also, read this http://en.wikipedia.org/wiki/Greek_alphabet

Relevance?
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发帖日期: 2014 年 3 月 13 日 上午 4:21
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