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报告翻译问题
They were a bit stuck because they used the words 'Alpha' and 'Beta' in the kickstarter levels, so they've had to be a bit creative to work around that.
Pre-Alpha is what this phase is usually called, it's when the game is in an unplayable state, i.e. the games foundation hasn't been fully built yet (for example the game engine could still be WIP at this phase) Alpha is when the game is largely playable but not feature-complete. Beta is when the game is feature-complete or like 95% at least, but still buggy. Release is when all the bugs from have been fixed.
Pre-alpha is heavy development, alpha is mainly development, beta is mainly playtesting and release is the finish line (until some genius figured that they could make more money with expansion, and later another genius figured out the same thing again but named it DLC instead for some raisin) Basically beta should be a reasonably short phase (unless things are super buggy, like oh lets say X Rebirth), but the developers of most games are "violating" these terms (by terms of course I mean what the words mean, not... license terms or something like that) and by now, even if the terms still mean the same thing; they're being wrongly used. So the only way to never get pissed off about it is to think of alpha as unplayable/broken, beta as alpha (barely playable) and release as beta. Fully developed games are rare these days. AAA companies TRY to release fully developed games, but they still always get stuck at beta because their games are still quite buggy.
No, there is no gamma phase[en.wikipedia.org]. Google gamma development phase and you will find Planetary Annihilation, and some amateur programmer's post (he even claims to have no idea what he's talking about) from 2008 mentioning it in () saying it's the same as "release candidate" we don't use the term gamma, or delta, we use "release candidate" because that's what it is, it's final testing; quality assurance phase basically before the final release; something that's usually skipped in early access games and this is certainly not what the PA dudes are doing.
And release candidate is where all the code has been written already, generally at release candidate level you shouldn't have to write any more code, the only thing you should do at this phase is fix bugs that are potentially game-breaking. You do not allow potential players to play at this phase, this is the point where games that would allow players to participate in an open beta would call "release" when developed by developers that don't call beta alpha, which are no developers these days.
There is no ♥♥♥♥♥♥♥ gamma phase.
The guys developing this only made that up because they for some reason thought that it would lure more players in. Players they're not ready for cus their servers are unstable.
Oh yeah don't believe me? I have a source[www.gamingonlinux.com] saying the same thing (google, like i said, planetary annihilation + that wikipedia page, this is an article about PA)
Take a look at how the game has progressed over the last nunber of months, and what features they are aiming to put in, understand that not everything for release is in there yet, and that should be what counts when it comes to evaluating at what stage of development this game is at.
Mislabeling terms causes confusion and is misleading.
So "Gamma" is, for the time being, an arbitrary term to describe a phase where the game is ready to be polished and iterated based on the player's wishes, instead of a more closed cycle like Diablo 3 or Battlefield 3 and 4 had. You can count on the term to start cropping up more, as games such as Elite: Dangerous adopt it.
If you fail to see the differences and are only concerned that the "Gamma" phase is not in some kind of game development dictionary, then I guess you should simply relax your anal sphincter.
link:
http://forums.galciv3.com/452380
Why should I? There has hardly been anything good that comes from early access. Furthermore, early access has not been around for decades. Frankly, just because they are trying to "coin" a new term, it does not mean it is wise or good to do it.
Yes, Early Access is a relatively new thing. I thought I had made that clear. Sorry for misleading you. And the new term applies to a new occurance (i.e. a new set of circumstances), and is hence needed.
You haven't demonstrated and proven that need.
Gamma and Delta are dub-words for a stage known as "Release Canditate" as your link suggests. It's just a quality assurance phase.
There is something good about early access, but more for developers than consumers. It is basically an open beta state for non-mmo oriented games. If used right it allows the product to be much more finished in it's released state than otherwise. But as we have seen, it's rare that developers use it for that; it's more commonly used to earn money either out of need or greed.
I think however that early access games should have their own category in steam, I don't want to see Early Access games littered all over the store, I'd prefer them locked in one place or at least if I could configure it that way.
Also, read this http://en.wikipedia.org/wiki/Greek_alphabet
Relevance?