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30 seconds is not appropriate.
You can get across the map in 30 seconds.
you dont have to mine ever piece of dust.
The current instant fail, if you miss it, needs to go
At least on haz 1, should be 15s longer, minimum.
-60 seconds after final obj
or
-the option to wait to call it down and having 30 seconds to get there
nope, it's a greed speaks in you )))
Due to this experience (which granted, is a niche situation that won't happen often), I feel like this suggestion is the best course of action if any change is made:
In my aforementioned unfortunate situation, I would've simply chosen to continue the fight on the current stage while waiting for the next drop pod availability.
Considering the enemy swarms get stronger over time while you're on the stage after the boss spawns, such a choice is already self-balancing. The longer you choose to stay on a given stage, the stronger the bugs will get, increasing the risk involved.
It should be callable by player.
Also that ramp needs tweaking, I got stuck on it and it was game over lol.