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fifth is the cosmetics, killing floor 1 ? just a character and its just a reskin. in killing floor 2 ? you can mix and match any existing character to your own liking without limits (actually there is limit but who cares)
even though you need to pay money to buy usb and crates key (which is the only way to supporting them) and hope you've been blessed by RNG god or just go to community market, tripwire is still a generous developer (and a publisher) to give you the free option : vosh vault (which is broken atm)
so you still think that kf2 has less contents than kf1 +Kris ? we still have 3 more years to go to see if the game has less content than kf1 or not.
fourth is about gameplay mechanics, in killing floor 1 we have only a few style of gameplay mechanics beside loadout meta and such and also 1 kind of boss till the end of game, in kf2 we have running mechanics, parry mechanics for melee weapon, different types of grenade to maximize your tactics, daily basis of character chatters, new enemies, and new bosses.
we also got a 10 different perk with their own unique skills unlike in kf1 where the skills is the same and you can't change that (except perk change)
oh....and did you remember about maps like suburbia....or biohazard was actually created by the community.....no ?
first we talk about guns, in killing floor 1 we have 55 different weapons not including the reskins like camo dlc or gold dlc and the game has only one kind of default knife and the game is already done with the developer supportation and 3 kind of grenades (frag, healing, and fire) while killing floor 2 has 70 weapons including the exclusive perk knife and perk grenade like emp, HE, molotov, etc. and they still going to add more guns in the future update so.
killing floor 2 is also has a lot of new gameplay mechanics and stuff including cosmetics, exclusively character voices for each of their own, new guns, new enemies and buffed reskins, upcoming prestige leveling system, new exclusive map game modes, and many more.
I would, and I wouldn't second guess about it. Consoles are a mistake. Always been and always going to be.
And regarding everything else that you said? - I completely agree with you, Smugsterson.
Consoles are inferior packages of hardware that are slowing down the EVOLUTION of videogaming. Consoles are dead-weight, and dead-weight must be discarded.
https://steamcommunity.com/sharedfiles/filedetails/?id=1380610597&searchtext=
Insurrection thing is full of bugs and stucky zeds (sh^it), ant I did not played Husk Factory yet.
But you can go ahead and try out Husk Factory objective map, I didn't played that one, but it could be a very good one (without bugs).