Killing Floor 2

Killing Floor 2

Zobrazit statistiky:
3. kvě. 2018 v 10.34
WWAUT - No Time For A Bevy Lads
< >
Zobrazeno 406420 z 427 komentářů
+Kris You really have some good ideas.(I have read a bunch of them - You are not absolutely wrong) Calling people names not a good idea though +Kris
Um please make it where I can host games without portforwarding.

fifth is the cosmetics, killing floor 1 ? just a character and its just a reskin. in killing floor 2 ? you can mix and match any existing character to your own liking without limits (actually there is limit but who cares)
even though you need to pay money to buy usb and crates key (which is the only way to supporting them) and hope you've been blessed by RNG god or just go to community market, tripwire is still a generous developer (and a publisher) to give you the free option : vosh vault (which is broken atm)

so you still think that kf2 has less contents than kf1 +Kris ? we still have 3 more years to go to see if the game has less content than kf1 or not.

fourth is about gameplay mechanics, in killing floor 1 we have only a few style of gameplay mechanics beside loadout meta and such and also 1 kind of boss till the end of game, in kf2 we have running mechanics, parry mechanics for melee weapon, different types of grenade to maximize your tactics, daily basis of character chatters, new enemies, and new bosses.
we also got a 10 different perk with their own unique skills unlike in kf1 where the skills is the same and you can't change that (except perk change)
third we talking about characters, in kf1 we can see a lot of characters but one thing to know about is that they only have the same voices (male one and male two, female voice only have one type) and in killing floor 2 we have atleast 15 charactes so far and with their own full voice thanks to the tripwire hiring some proffesional VA. and most of the characters in kf1 are returning as a costume so you just need to attach them to the classic character and you can feel right back at home with the new itteration.
now maps, why we getting community map you ask ? remember when console players didn't get access to steam workshop......i bet you never care about them anyway. so adding community map is the only way for console players keep in touch with the pc modders ! if you think that console is trash just think about who is responsible for the popularity of gaming industry.....it was console at first (pc is at first but they didn't get a lot of attention....like....at all)
oh....and did you remember about maps like suburbia....or biohazard was actually created by the community.....no ?

first we talk about guns, in killing floor 1 we have 55 different weapons not including the reskins like camo dlc or gold dlc and the game has only one kind of default knife and the game is already done with the developer supportation and 3 kind of grenades (frag, healing, and fire) while killing floor 2 has 70 weapons including the exclusive perk knife and perk grenade like emp, HE, molotov, etc. and they still going to add more guns in the future update so.
kf2 have less content than kf1 ? this game just came out in 3 years not including early access because i don't want to remember the early access state at all and kf1 has the lifetime of 6 years so it still to far away to comparing these two games in which one is already done will not getting any developer support and one that is still going to get developer support until the time comes.

killing floor 2 is also has a lot of new gameplay mechanics and stuff including cosmetics, exclusively character voices for each of their own, new guns, new enemies and buffed reskins, upcoming prestige leveling system, new exclusive map game modes, and many more.
If I could erase all the consoles off the face of the earth, at the click of my two fingers, as if they never existed in the first place - I would.
I would, and I wouldn't second guess about it. Consoles are a mistake. Always been and always going to be.
And regarding everything else that you said? - I completely agree with you, Smugsterson.
@Straiguius - Dumbest ♥♥♥♥ I've ever heard, and I've heard a lot of ♥♥♥♥♥♥♥♥♥. Consoles are literally just computers with smaller cases, weaker graphics cards, and different OS's. Get over yourself.
Evolution must advance FORWARDS, not stay in place or devolve backwards.
Consoles are inferior packages of hardware that are slowing down the EVOLUTION of videogaming. Consoles are dead-weight, and dead-weight must be discarded.
Just the truth.
You mean this?
https://steamcommunity.com/sharedfiles/filedetails/?id=1380610597&searchtext=
Insurrection thing is full of bugs and stucky zeds (sh^it), ant I did not played Husk Factory yet.
Yeah, they got it, they got it, and the person who made it abandoned the project without debugging it properly, Insurrection map was necrosing for 2 years straight without a single update being applied on it. That means the person who made it was lazy and didn't cared much about it. If he did cared much about it - he would have fixed the bugs at least semi-properly. But he didn't, and the map received a dislike from me. And not from only me either.
Don't bother with Insurrection, it's bad in it's current state. Or you know what, f^uck it, DO bother. But you'll be in for a bad time.
But you can go ahead and try out Husk Factory objective map, I didn't played that one, but it could be a very good one (without bugs).
< >
Zobrazeno 406420 z 427 komentářů
Na stránku: 1530 50