Killing Floor 2

Killing Floor 2

View Stats:
Akanne Apr 1, 2020 @ 1:42am
May add M4A1 or HK416 in-game? Most Commando weapons feels lackluster if we ignore top-tier ones.
I really like Commando guns, but it feels so damn repetitive to play with it, just stick with AK-12 that feels kinda meh with 3 burst bullets, Stoner that makes you a turret from Portal 2, even same accuracy or Scar H which ones makes you a Sharpshooter in disguise without FN Fal. I'll ignore guns like M16 (Even when is damn OP with Commando) and HMTech assault rifle, because they're shared weapons across classes, not an entire Commando weapon. Both AR-15 and L85 are somewhat lackluster, you can run AR-15 fully upgrade to 10/10 but L85 just die around 7/10 if you even manage to save ammo.

Anyway, it would be nice to receive a new weapon for Commando that fits between Stoner, AK-12 and SCAR H, it could be a M4A1, maybe M4 with those configurable parts from Sopmod or M416 - HK416. It wouldnt surprise me if they add them via paywall, but you know, I would gladly buy them because im tired of Commando weapons, only AK-12 feels "unique".
< >
Showing 1-13 of 13 comments
๖ۣۜMk137 Apr 1, 2020 @ 2:17pm 
I'd like to see a new commando weapon as well. The tommy gun sucks in this game, the launch weapons are getting kinda boring to use, the stoner is nice but it will never feel how an LMG really should feel because of balancing issues, the FAL is completely worthless to me because of the low ammo pool. I'd like to see another gun for 1100 or 1200, possibly the STEYR AUG?
Aya Apr 2, 2020 @ 9:27am 
IMO, we already have one too many AR-15s, but I guess the HRG system had killed all hopes of silhouette recognition for new guns. I think if we get a new Commando weapon, I'd ask for a Horzine-developed AR-shotgun combo that uses the HMTECH-401's caseless rounds for its AR component and a pump-action bullpup shotgun for the shotgun component.
๖ۣۜMk137 Apr 2, 2020 @ 11:09am 
Originally posted by RIP Geralt 10/17/18-3/30/20:
IMO, we already have one too many AR-15s, but I guess the HRG system had killed all hopes of silhouette recognition for new guns. I think if we get a new Commando weapon, I'd ask for a Horzine-developed AR-shotgun combo that uses the HMTECH-401's caseless rounds for its AR component and a pump-action bullpup shotgun for the shotgun component.

Interesting idea, kinda like the shotgun under-barrel attachment in COD games?
Aya Apr 2, 2020 @ 11:18am 
Originally posted by 「๖ۣۜMk137」:
Originally posted by RIP Geralt 10/17/18-3/30/20:
IMO, we already have one too many AR-15s, but I guess the HRG system had killed all hopes of silhouette recognition for new guns. I think if we get a new Commando weapon, I'd ask for a Horzine-developed AR-shotgun combo that uses the HMTECH-401's caseless rounds for its AR component and a pump-action bullpup shotgun for the shotgun component.

Interesting idea, kinda like the shotgun under-barrel attachment in COD games?
Sorta. Thinking a Horzine-developed weapon could allow an AR/Shotgun to use a single-trigger system, though I can't help but question Tripwire's interest in such a weapon since we already have the VLAD-1000, which in a way functions as an AR/shotgun combo.
๖ۣۜMk137 Apr 2, 2020 @ 11:59am 
Originally posted by RIP Geralt 10/17/18-3/30/20:
Originally posted by 「๖ۣۜMk137」:

Interesting idea, kinda like the shotgun under-barrel attachment in COD games?
Sorta. Thinking a Horzine-developed weapon could allow an AR/Shotgun to use a single-trigger system, though I can't help but question Tripwire's interest in such a weapon since we already have the VLAD-1000, which in a way functions as an AR/shotgun combo.

I envision a full-auto AR mode, and then click alt-fire to switch to shotgun mode. The single-trigger system seems a bit odd if you mean the AR/shotgun both fire at once.
Aya Apr 2, 2020 @ 12:17pm 
Originally posted by 「๖ۣۜMk137」:
Originally posted by RIP Geralt 10/17/18-3/30/20:
Sorta. Thinking a Horzine-developed weapon could allow an AR/Shotgun to use a single-trigger system, though I can't help but question Tripwire's interest in such a weapon since we already have the VLAD-1000, which in a way functions as an AR/shotgun combo.

I envision a full-auto AR mode, and then click alt-fire to switch to shotgun mode. The single-trigger system seems a bit odd if you mean the AR/shotgun both fire at once.
What i mean by a single-trigger mechanism is that the OICW had a single trigger for both the assault rifle and grenade launcher, with a fire mode selector choosing which gun to discharge
Eze Apr 3, 2020 @ 1:35pm 
If the put M4A1 make it weight 5 blocks or else. I want a companion to a FAL or Stoner that I can carry.
McMil@n Apr 4, 2020 @ 3:09am 
I d like to see tier 5 weapon (for 2000 dosh) for commando. Could be super moded M4A1 or simply something with clear red-dot like kriss. Dunno or better LMG like M249
Ironlixivium Apr 11, 2020 @ 11:31pm 
Originally posted by Aya Shameimaru:
IMO, we already have one too many AR-15s, but I guess the HRG system had killed all hopes of silhouette recognition for new guns. I think if we get a new Commando weapon, I'd ask for a Horzine-developed AR-shotgun combo that uses the HMTECH-401's caseless rounds for its AR component and a pump-action bullpup shotgun for the shotgun component.

This. I want this please. This sounds awesome, cool, fun, and interesting.
Jerry Jul 15, 2020 @ 8:21pm 
We're never really going to get an interesting commando weapon until we broaden the definition from just "assault rifle and one lmg". Most commando suggestions get shot down because they aren't exactly the same.

When sharpshooter gets rifles, ARs, and a revolver. Support gets any shape of weapon that can be chambered in shells. Firebug literally gets any gun under the sun that shoots incendiary rounds. yada yada...

Just give the man a minigun already. Literally any interesting suggestion that isn't just Assault rifle or Assault rifle but with (other gun underneath)
Hudson Jul 17, 2020 @ 11:47am 
Fix SWAT first, Commando is too overpowered anyway.
Aya Jul 17, 2020 @ 12:33pm 
Originally posted by Hudson:
Fix SWAT first, Commando is too overpowered anyway.
I think you'd have to remove him from the game and make his weapons (MAC-10, Tommy Gun and HM201 excluded) level up your equipped perk similarly to the 9mm.

Perhaps if SWAT is removed, the Commando, Sharpshooter and Survivalist can get some bonuses relating to off-perk SMGs. Field Medic too cuz I think a lot of people want the Shreidzek to return.
Eze Jul 18, 2020 @ 2:46pm 
Originally posted by Aya Shameimaru:
Originally posted by Hudson:
Fix SWAT first, Commando is too overpowered anyway.
I think you'd have to remove him from the game and make his weapons (MAC-10, Tommy Gun and HM201 excluded) level up your equipped perk similarly to the 9mm.

Perhaps if SWAT is removed, the Commando, Sharpshooter and Survivalist can get some bonuses relating to off-perk SMGs. Field Medic too cuz I think a lot of people want the Shreidzek to return.
They should just let us purchase any gun we want (balance and choice the right one tough) an attach a med sryinge laucher to it. Take notes for KF3 twi.
< >
Showing 1-13 of 13 comments
Per page: 1530 50

Date Posted: Apr 1, 2020 @ 1:42am
Posts: 13