Killing Floor 2

Killing Floor 2

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Rager 7/set./2022 às 18:08
Why do servers shutdown at specific times ?
This has happened countless times, hours and hours spent having a great game of endless mode then the server shuts down at 2am UK time. I don't mind servers shutting down but while you're mid game that's just very annoying. Is there a way to filter out servers that shutdown or prevent them shutting down, it's totally letting the KF2 game down massively to a point I'd rather play on some other game.
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Exibindo comentários 1630 de 40
AT 10/set./2022 às 9:27 
Escrito originalmente por Rager:
well either I'm continually joining the same server(s) or through some odd level of probability different admins have all decided to restart at precisely the same time
Could be the default time set on the server manager tool being used. Could be the same admin running a dozen servers on the same machine with identical settings.

The auto-join generally (to the best of my knowledge) tries to throw you onto a machine with a good ping that matches your requirements so the odds of running into the same server over and over are fairly high - and if you are playing endless rather than survival it's going to be a smaller pool to pick from.

And these kinds of routine restarts aren't based on when updates get put out. They just follow a simple logic:
-1) wait until time X
-2) shut down
-3) check for any updates
-4) restart
-5) go to 1

Sometimes there will be an extra couple of steps between 1 and 2 for 'send warning' and 'wait x seconds' but if someone just bought the server time, downloaded the starter package, and hit go it's probably not going to have any of that stuff on by default.

If you know what server(s) it is use the server-browser in-game and pick a different one.
Rager 10/set./2022 às 9:54 
I've just seen a post regarding KF2 server options, there is a server restart option at a specific time, this is the problem and needs a tick box adding saying "inhibit restart until active games end". I bet the admin(s) don't even know they've ticked this option, there are other options for updates and monitoring the server i.e. there should be no need to just do a dumb restart at a specific time, if anything it's a lazy server setup.

https://steamcommunity.com/app/232090/discussions/0/1500126447386250962/

https://steamuserimages-a.akamaihd.net/ugc/879755598710557572/853AE4B1CE205F8D2F599C5980AB0671486B28D2/
AT 10/set./2022 às 10:37 
GameServerManager is a third party tool - odds are good the server you are playing on doesn't have it installed.

As the other guy said if it bothers you that much set up your own server - in all the time you've spend posting about this one you could have done it already.
Rager 10/set./2022 às 10:55 
yeah it bothers me, as I've said it ruins the game, my solution is to find the servers that go AWOL at 2am and avoid them, plus I'll let other KF2 players know to keep away from those servers.
Cannonaire 14/set./2022 às 2:27 
I don't know if this is your issue, but Steam does maintenance at 5 PM PDT every Tuesday (I think that might be 2 AM every Wednesday in the UK), at which point KF2 servers go down for an indeterminate amount of time. I've found that logging in at this time will cause all of your set character cosmetics and a lot of settings to be completely reset. If you try to play on any server at that time each week, it won't work. I avoid logging in for a few hours around that time and day each week. Looks like you posted this thread on a Wednesday. Hope this helps.
Última edição por Cannonaire; 14/set./2022 às 2:43
Rager 14/set./2022 às 14:54 
nah it's certain 3rd party servers that reset at 2am UK, official trip wire servers don't, I think it's just lazy server setup, an easy option to configure to ensure there's no server issues. It wouldn't surprise me if the 2am reset is the default config, seeing as so many servers do it and every one is set to 2am and not some other time.
AT 15/set./2022 às 2:39 
Escrito originalmente por Cannonaire:
I've found that logging in at this time will cause all of your set character cosmetics and a lot of settings to be completely reset.
Best thing to do is back up this file :
C:\Program Files (x86)\Steam\userdata\111399866\232090\remote\profile.bin

To restore settings after a reset.
Cannonaire 17/set./2022 às 23:07 
Escrito originalmente por AT:
Best thing to do is back up this file :
C:\Program Files (x86)\Steam\userdata\111399866\232090\remote\profile.bin

To restore settings after a reset.
Thank you! This is gonna be really useful to me. :Dosh:
Molly  [desenvolvedor(a)] 21/set./2022 às 8:50 
We have no control over when players decide to put their servers online, restart them, or shut them down. I don't think they'd like it if we did.
Última edição por Molly; 21/set./2022 às 8:50
Rager 21/set./2022 às 15:16 
Escrito originalmente por Molly:
We have no control over when players decide to put their servers online, restart them, or shut them down. I don't think they'd like it if we did.

I've never setup a server so I can't comment on what options there are, I can only repeat what I've already said. Having been online gaming for decades I've never once seen a server that routinely goes offline at a specific time to the minute slap bang in a middle of a game after 3+ hours of progress. I find it hard to believe this is some script a server admin has created, I'm saying it must be built into the server options, the server is code that Tripwire would have developed and put out there and made that option available. My suggested change is to inhibit a reboot while players are logged on / there's a game in progress.
WarpKat 24/out./2022 às 12:52 
Escrito originalmente por Rager:
Escrito originalmente por Molly:
We have no control over when players decide to put their servers online, restart them, or shut them down. I don't think they'd like it if we did.

I've never setup a server so I can't comment on what options there are, I can only repeat what I've already said. Having been online gaming for decades I've never once seen a server that routinely goes offline at a specific time to the minute slap bang in a middle of a game after 3+ hours of progress. I find it hard to believe this is some script a server admin has created, I'm saying it must be built into the server options, the server is code that Tripwire would have developed and put out there and made that option available. My suggested change is to inhibit a reboot while players are logged on / there's a game in progress.

Sounds like you're just mad because your game got interrupted. It's not for you to say when some other admin can restart their servers. If you've truly gamed for decades, then you would know that you aren't in control of servers you play on unless you actually own the server.

The game developers can try to stop this all the live-long day, but in the end, all it takes is for the server owner to simply shut the machine off. Your expectations are just totally unrealistic.

That being said, at AGC, I run cleanup on the 1st and 15th of every month at 4am Pacific time. Deduce your own timezone. If you play on our servers during that time, the servers will go through their cleanup cycle and restart. It takes a few minutes. But we've determined that we don't have much traffic on them at those times.

But in the grand scheme of things, you aren't the most important person in the world and nobody really cares that you don't like it when server admins restart their servers, which are done for varying reasons - some of which can't be helped (i.e. the server crashes).

When you own your own server and have to update it or do maintenance on it, you'll understand.
Psy 24/out./2022 às 16:55 
Escrito originalmente por Rager:
Escrito originalmente por Molly:
We have no control over when players decide to put their servers online, restart them, or shut them down. I don't think they'd like it if we did.

I've never setup a server so I can't comment on what options there are, I can only repeat what I've already said. Having been online gaming for decades I've never once seen a server that routinely goes offline at a specific time to the minute slap bang in a middle of a game after 3+ hours of progress. I find it hard to believe this is some script a server admin has created, I'm saying it must be built into the server options, the server is code that Tripwire would have developed and put out there and made that option available. My suggested change is to inhibit a reboot while players are logged on / there's a game in progress.

Having managed servers for several games and playing on countless community servers for the past decade, I find it hard to believe that you've never encountered such a common situation. You just sound entitled since you don't seem to understand that servers can and will shut off or restart for various reasons. Most game servers run maintenance scripts that either reboot the server, restart/change the current map, or check for and/or download game updates. These aren't tied to "game code" but rather outside applications, such as batch scripts (Windows servers), that can forcefully shut down the server's current session.

Keep in mind that people who host their own servers usually do it because they love the game enough to learn server management so they can have a place to enjoy the game with their friends/family while accommodating random players, which means that you as a player have no say on when a server shuts off. Asking for the game developers to force server owners to delay server actions is scummy and should be rightfully called out. Nobody has to do anything to cater to your own schedule.

I'm sure everyone here can understand the frustration and inconvenience caused by servers shutting off in the middle of the game, but forcing server owners to delay server actions is the worst possible solution you suggest.
Rager 25/out./2022 às 12:05 
I know plenty about server maintenance and the need to update etc, I'm just saying if I was developing a game server management application I'd default server reboot to off and inhibit a reboot while a game is in progress. Of course server admins can do as they please and run whatever batch file they choose to and reboot 10 times a day if they want. As I've already said I've been online gaming for years and I've never seen this happening so regular that I've felt a need to comment about it. Official tripwire servers don't seem to do it, knowing when or if a server will go AWOL would be nice e.g. a splash screen saying server reboot in xx mins or something. In summary I'm basically saying it sucks having a game server going offline, if nothing can be done about it from tripwire then so be it. I'll just accept certain KF2 servers suck and every other online game can manage to keep their servers up for the vast majority of time, even older games like left for dead 2.
WarpKat 25/out./2022 às 16:25 
Escrito originalmente por Rager:
I know plenty about server maintenance and the need to update etc, I'm just saying if I was developing a game server management application I'd default server reboot to off and inhibit a reboot while a game is in progress. Of course server admins can do as they please and run whatever batch file they choose to and reboot 10 times a day if they want. As I've already said I've been online gaming for years and I've never seen this happening so regular that I've felt a need to comment about it. Official tripwire servers don't seem to do it, knowing when or if a server will go AWOL would be nice e.g. a splash screen saying server reboot in xx mins or something. In summary I'm basically saying it sucks having a game server going offline, if nothing can be done about it from tripwire then so be it. I'll just accept certain KF2 servers suck and every other online game can manage to keep their servers up for the vast majority of time, even older games like left for dead 2.

Alright there, Skippy - you apparently know more than people who operate servers and have operated servers for years.

Bravo.
Psy 25/out./2022 às 16:45 
Escrito originalmente por Rager:
I know plenty about server maintenance and the need to update etc, I'm just saying if I was developing a game server management application I'd default server reboot to off and inhibit a reboot while a game is in progress. Of course server admins can do as they please and run whatever batch file they choose to and reboot 10 times a day if they want. As I've already said I've been online gaming for years and I've never seen this happening so regular that I've felt a need to comment about it. Official tripwire servers don't seem to do it, knowing when or if a server will go AWOL would be nice e.g. a splash screen saying server reboot in xx mins or something. In summary I'm basically saying it sucks having a game server going offline, if nothing can be done about it from tripwire then so be it. I'll just accept certain KF2 servers suck and every other online game can manage to keep their servers up for the vast majority of time, even older games like left for dead 2.

Funny enough I have hosted several L4D2 servers over the years and I'm friends with several server owners in that game's community. I can assure you that a lot of L4D2 servers still shut down randomly whenever there's a game update that breaks SourceMod and other server mods that they run, or when they have faulty maps and plugins that cause memory leaks and/or exceed the game's entity limit, along with scheduled reboots to avoid the gradual degradation of server performance as more maps are played. The ones that are up for "the vast majority of time" tend to be laggy and prone to crashing. Sometimes you'd be lucky to come across server owners who go the extra mile to code an entire back-end support for server maintenance just so players like you don't whine to them about it.

Bottom line here is that what you're asking for is ignorant at best and selfish at worst. Several games like L4D, TF2, CSGO, etc. all have servers that need regular maintenance, otherwise you would be complaining about the lag rather than your game getting interrupted.

I do agree though that there should be some notification to alert players about the server shutting down, but that's more of a courtesy from the server owner rather than being a mandatory feature.
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