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You play games to have fun, not to make money.
Don't want the items, there is a recycle option.
http://steamcommunity.com/id/GnomeDompski/inventory/#232090_2_3048245248525443524
If you are comparing Vault items to someone spitting in your face in the capacity of getting something for free, then I see what you mean. If you meant it in the capacity of something malicious, then I'm not quite following how free items could be received in such a manner.
Besides the Vault there are plenty of items you can sell. Every 12 hours outside of an event you can get a free items drop that includes some items worth a few bucks. Right now is an event where the increased the drop rate to every 3.5 hours with a min requirement of 30 minutes of the game open. In addition to that they are dropping event tickets, which have a high chance of dropping, that you can trade 5 of for a free event item, or if you are lucky you can get a golden ticket for a free Precious version of an event item. They even included a free Precious Mac 10 as part of the free drops. The Mac 10 can be sold right away, but the event items will have to wait until after the event to become tradable/marketable.
However wasting my time on useless items hurts. Unmarketable items should not even exist in inventory. What is the point of it? Games have in game items and if you can not trade or sell them there is no point to trash your inventory with fake items.
There is very big inconsistence with events too. vault is unmarketable, event is marketable after event, in case of dont starve, whole forge event was also unmarketable, depth said event items will be marketable week after event and they still are not. from what I understand, recycling makes no sense cause you still get unmarketables as a result. Its one big mess. All should go to free market or stay in game. I see no middle ground here.
What is the difference between vault weapon skin that is non marketable and another weapon skin that is? Both are acquired by playing the game. I did same work, with same effort. Why can't I make money on half of my loot? Is this a punishment?
What is more many games are tied to steam market even though getting any drops [marketable or not] is impossible. Its very unfair to customers. Also its misleading, at the moment of buying the game you dont know the droprate, the events planned, when something becomes marketable or unmarketable, whether or not drops will be in game or stop abruptly, you are making a deal which can be arbitrarily changed by 1 side. You have to pay, take a risk and then pray that you will get even or profit. This is not how economy works.
The ones that are marketable you get by the end of the match every 12 hours. Vault items you get by doing objectives and collecting dosh, you earned them, instead of simply finding them by the end game
and you're salty, because you got some gold items and want to sell them for a decent price, well guess what... Vault precious items are worthless, they are as common as regular items. If they were marketable, they would be 0.03$
Payday 2, Team Fortress 2, PUBG and many other
and as a gamer, you're supposed to spend your own money on games, not grinding money from games